move UploadObjectAsset to simpleh..
parent
88a81a9ca4
commit
52f50d2035
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@ -27,7 +27,7 @@
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using System;
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using System;
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using System.Collections;
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using System.Collections;
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using System.Collections.Specialized;
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using System.Net;
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using System.Reflection;
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using System.Reflection;
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using System.IO;
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using System.IO;
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using System.Web;
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using System.Web;
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@ -54,13 +54,12 @@ namespace OpenSim.Region.ClientStack.Linden
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "UploadObjectAssetModule")]
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "UploadObjectAssetModule")]
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public class UploadObjectAssetModule : INonSharedRegionModule
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public class UploadObjectAssetModule : INonSharedRegionModule
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{
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{
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private static readonly ILog m_log =
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private Scene m_scene;
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private Scene m_scene;
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#region Region Module interfaceBase Members
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#region Region Module interfaceBase Members
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public Type ReplaceableInterface
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public Type ReplaceableInterface
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{
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{
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get { return null; }
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get { return null; }
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@ -68,7 +67,6 @@ namespace OpenSim.Region.ClientStack.Linden
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public void Initialise(IConfigSource source)
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public void Initialise(IConfigSource source)
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{
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{
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}
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}
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public void AddRegion(Scene pScene)
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public void AddRegion(Scene pScene)
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@ -78,14 +76,12 @@ namespace OpenSim.Region.ClientStack.Linden
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public void RemoveRegion(Scene scene)
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public void RemoveRegion(Scene scene)
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{
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{
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m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
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m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
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m_scene = null;
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m_scene = null;
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}
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}
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public void RegionLoaded(Scene scene)
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public void RegionLoaded(Scene scene)
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{
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{
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m_scene.EventManager.OnRegisterCaps += RegisterCaps;
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m_scene.EventManager.OnRegisterCaps += RegisterCaps;
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}
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}
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@ -94,8 +90,6 @@ namespace OpenSim.Region.ClientStack.Linden
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#region Region Module interface
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#region Region Module interface
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public void Close() { }
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public void Close() { }
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public string Name { get { return "UploadObjectAssetModuleModule"; } }
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public string Name { get { return "UploadObjectAssetModuleModule"; } }
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@ -103,29 +97,12 @@ namespace OpenSim.Region.ClientStack.Linden
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public void RegisterCaps(UUID agentID, Caps caps)
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public void RegisterCaps(UUID agentID, Caps caps)
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{
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{
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string capUrl = "/CAPS/" + UUID.Random() + "/";
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caps.RegisterSimpleHandler("UploadObjectAsset",
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new SimpleOSDMapHandler("POST","/" + UUID.Random(), delegate (IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, OSDMap map)
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// m_log.Debug("[UPLOAD OBJECT ASSET MODULE]: /CAPS/" + capID);
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caps.RegisterHandler(
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"UploadObjectAsset",
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new RestHTTPHandler(
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"POST",
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capUrl,
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httpMethod => ProcessAdd(httpMethod, agentID, caps),
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"UploadObjectAsset",
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agentID.ToString()));
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/*
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caps.RegisterHandler("NewFileAgentInventoryVariablePrice",
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new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDNewFileAngentInventoryVariablePriceReplyResponse>("POST",
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"/CAPS/" + capID.ToString(),
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delegate(LLSDAssetUploadRequest req)
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{
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{
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return NewAgentInventoryRequest(req,agentID);
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ProcessAdd(httpRequest, httpResponse, map, agentID, caps);
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}));
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}));
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*/
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// m_log.Debug("[UPLOAD OBJECT ASSET MODULE]: /CAPS/" + capID);
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}
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}
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#endregion
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#endregion
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@ -135,26 +112,23 @@ namespace OpenSim.Region.ClientStack.Linden
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/// Parses add request
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/// Parses add request
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/// </summary>
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/// </summary>
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/// <param name="request"></param>
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/// <param name="request"></param>
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/// <param name="AgentId"></param>
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/// <param name="agentID"></param>
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/// <param name="cap"></param>
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/// <param name="cap"></param>
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/// <returns></returns>
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/// <returns></returns>
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public Hashtable ProcessAdd(Hashtable request, UUID AgentId, Caps cap)
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public void ProcessAdd(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, OSDMap map, UUID agentID, Caps cap)
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{
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{
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Hashtable responsedata = new Hashtable();
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httpResponse.KeepAlive = false;
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responsedata["int_response_code"] = 400; //501; //410; //404;
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responsedata["content_type"] = "text/plain";
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responsedata["keepalive"] = false;
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responsedata["str_response_string"] = "Request wasn't what was expected";
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ScenePresence avatar;
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if (!m_scene.TryGetScenePresence(AgentId, out avatar))
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if (!m_scene.TryGetScenePresence(agentID, out ScenePresence avatar))
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return responsedata;
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{
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httpResponse.StatusCode = (int)HttpStatusCode.Gone;
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return;
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}
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OSDMap r = (OSDMap)OSDParser.Deserialize((string)request["requestbody"]);
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UploadObjectAssetMessage message = new UploadObjectAssetMessage();
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UploadObjectAssetMessage message = new UploadObjectAssetMessage();
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try
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try
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{
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{
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message.Deserialize(r);
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message.Deserialize(map);
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}
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}
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catch (Exception ex)
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catch (Exception ex)
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@ -165,19 +139,15 @@ namespace OpenSim.Region.ClientStack.Linden
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if (message == null)
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if (message == null)
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{
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{
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responsedata["int_response_code"] = 400; //501; //410; //404;
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httpResponse.StatusCode = (int)HttpStatusCode.BadRequest;
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responsedata["content_type"] = "text/plain";
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return;
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responsedata["keepalive"] = false;
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responsedata["str_response_string"] =
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"<llsd><map><key>error</key><string>Error parsing Object</string></map></llsd>";
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return responsedata;
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}
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}
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try
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{
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Vector3 pos = avatar.AbsolutePosition + (Vector3.UnitX * avatar.Rotation);
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Vector3 pos = avatar.AbsolutePosition + (Vector3.UnitX * avatar.Rotation);
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Quaternion rot = Quaternion.Identity;
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Quaternion rot = Quaternion.Identity;
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Vector3 rootpos = Vector3.Zero;
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Vector3 rootpos = Vector3.Zero;
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// Quaternion rootrot = Quaternion.Identity;
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SceneObjectGroup rootGroup = null;
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SceneObjectGroup rootGroup = null;
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SceneObjectGroup[] allparts = new SceneObjectGroup[message.Objects.Length];
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SceneObjectGroup[] allparts = new SceneObjectGroup[message.Objects.Length];
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@ -187,31 +157,8 @@ namespace OpenSim.Region.ClientStack.Linden
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PrimitiveBaseShape pbs = PrimitiveBaseShape.CreateBox();
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PrimitiveBaseShape pbs = PrimitiveBaseShape.CreateBox();
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if (i == 0)
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if (i == 0)
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{
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rootpos = obj.Position;
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rootpos = obj.Position;
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// rootrot = obj.Rotation;
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}
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// Combine the extraparams data into it's ugly blob again....
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//int bytelength = 0;
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//for (int extparams = 0; extparams < obj.ExtraParams.Length; extparams++)
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//{
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// bytelength += obj.ExtraParams[extparams].ExtraParamData.Length;
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//}
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//byte[] extraparams = new byte[bytelength];
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//int position = 0;
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//for (int extparams = 0; extparams < obj.ExtraParams.Length; extparams++)
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//{
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// Buffer.BlockCopy(obj.ExtraParams[extparams].ExtraParamData, 0, extraparams, position,
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// obj.ExtraParams[extparams].ExtraParamData.Length);
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//
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// position += obj.ExtraParams[extparams].ExtraParamData.Length;
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// }
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//pbs.ExtraParams = extraparams;
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for (int extparams = 0; extparams < obj.ExtraParams.Length; extparams++)
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for (int extparams = 0; extparams < obj.ExtraParams.Length; extparams++)
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{
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{
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UploadObjectAssetMessage.Object.ExtraParam extraParam = obj.ExtraParams[extparams];
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UploadObjectAssetMessage.Object.ExtraParam extraParam = obj.ExtraParams[extparams];
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@ -280,11 +227,11 @@ namespace OpenSim.Region.ClientStack.Linden
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pbs.LastAttachPoint = (byte) 0;
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pbs.LastAttachPoint = (byte) 0;
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SceneObjectPart prim = new SceneObjectPart();
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SceneObjectPart prim = new SceneObjectPart();
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prim.UUID = UUID.Random();
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prim.UUID = UUID.Random();
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prim.CreatorID = AgentId;
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prim.CreatorID = agentID;
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prim.OwnerID = AgentId;
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prim.OwnerID = agentID;
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prim.GroupID = obj.GroupID;
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prim.GroupID = obj.GroupID;
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prim.LastOwnerID = prim.OwnerID;
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prim.LastOwnerID = prim.OwnerID;
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prim.RezzerID = AgentId;
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prim.RezzerID = agentID;
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prim.CreationDate = Util.UnixTimeSinceEpoch();
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prim.CreationDate = Util.UnixTimeSinceEpoch();
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prim.Name = obj.Name;
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prim.Name = obj.Name;
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prim.Description = "";
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prim.Description = "";
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for (int j = 0; j < obj.Faces.Length; j++)
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for (int j = 0; j < obj.Faces.Length; j++)
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{
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{
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UploadObjectAssetMessage.Object.Face face = obj.Faces[j];
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UploadObjectAssetMessage.Object.Face face = obj.Faces[j];
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Primitive.TextureEntryFace primFace = tmp.CreateFace((uint) j);
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Primitive.TextureEntryFace primFace = tmp.CreateFace((uint) j);
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primFace.Bump = face.Bump;
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primFace.Bump = face.Bump;
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grp.SetRootPart(prim);
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grp.SetRootPart(prim);
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prim.ParentID = 0;
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prim.ParentID = 0;
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if (i == 0)
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if (i == 0)
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{
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rootGroup = grp;
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rootGroup = grp;
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}
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grp.AttachToScene(m_scene);
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grp.AttachToScene(m_scene);
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grp.AbsolutePosition = obj.Position;
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grp.AbsolutePosition = obj.Position;
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prim.RotationOffset = obj.Rotation;
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prim.RotationOffset = obj.Rotation;
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// Required for linking
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// Required for linking
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grp.RootPart.ClearUpdateSchedule();
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grp.RootPart.ClearUpdateSchedule();
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@ -357,16 +301,13 @@ namespace OpenSim.Region.ClientStack.Linden
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}
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}
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rootGroup.ScheduleGroupForFullAnimUpdate();
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rootGroup.ScheduleGroupForFullAnimUpdate();
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pos
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= m_scene.GetNewRezLocation(
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Vector3.Zero, rootpos, UUID.Zero, rot, (byte)1, 1, true, allparts[0].GroupScale, false);
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responsedata["int_response_code"] = 200; //501; //410; //404;
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httpResponse.StatusCode = (int)HttpStatusCode.OK;
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responsedata["content_type"] = "text/plain";
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httpResponse.RawBuffer = Util.UTF8NBGetbytes(String.Format("<llsd><map><key>local_id</key>{0}</map></llsd>", ConvertUintToBytes(allparts[0].LocalId)));
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responsedata["keepalive"] = false;
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}
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responsedata["str_response_string"] = String.Format("<llsd><map><key>local_id</key>{0}</map></llsd>", ConvertUintToBytes(allparts[0].LocalId));
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catch{ }
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return responsedata;
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httpResponse.StatusCode = (int)HttpStatusCode.BadRequest;
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}
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}
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private string ConvertUintToBytes(uint val)
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private string ConvertUintToBytes(uint val)
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