move UploadObjectAsset to simpleh..
parent
88a81a9ca4
commit
52f50d2035
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@ -27,7 +27,7 @@
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using System;
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using System;
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using System.Collections;
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using System.Collections;
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using System.Collections.Specialized;
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using System.Net;
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using System.Reflection;
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using System.Reflection;
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using System.IO;
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using System.IO;
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using System.Web;
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using System.Web;
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@ -54,13 +54,12 @@ namespace OpenSim.Region.ClientStack.Linden
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "UploadObjectAssetModule")]
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "UploadObjectAssetModule")]
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public class UploadObjectAssetModule : INonSharedRegionModule
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public class UploadObjectAssetModule : INonSharedRegionModule
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{
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{
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private static readonly ILog m_log =
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private Scene m_scene;
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private Scene m_scene;
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#region Region Module interfaceBase Members
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#region Region Module interfaceBase Members
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public Type ReplaceableInterface
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public Type ReplaceableInterface
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{
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{
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get { return null; }
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get { return null; }
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@ -68,7 +67,6 @@ namespace OpenSim.Region.ClientStack.Linden
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public void Initialise(IConfigSource source)
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public void Initialise(IConfigSource source)
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{
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{
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}
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}
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public void AddRegion(Scene pScene)
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public void AddRegion(Scene pScene)
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@ -78,14 +76,12 @@ namespace OpenSim.Region.ClientStack.Linden
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public void RemoveRegion(Scene scene)
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public void RemoveRegion(Scene scene)
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{
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{
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m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
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m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
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m_scene = null;
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m_scene = null;
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}
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}
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public void RegionLoaded(Scene scene)
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public void RegionLoaded(Scene scene)
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{
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{
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m_scene.EventManager.OnRegisterCaps += RegisterCaps;
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m_scene.EventManager.OnRegisterCaps += RegisterCaps;
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}
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}
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@ -94,8 +90,6 @@ namespace OpenSim.Region.ClientStack.Linden
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#region Region Module interface
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#region Region Module interface
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public void Close() { }
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public void Close() { }
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public string Name { get { return "UploadObjectAssetModuleModule"; } }
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public string Name { get { return "UploadObjectAssetModuleModule"; } }
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@ -103,29 +97,12 @@ namespace OpenSim.Region.ClientStack.Linden
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public void RegisterCaps(UUID agentID, Caps caps)
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public void RegisterCaps(UUID agentID, Caps caps)
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{
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{
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string capUrl = "/CAPS/" + UUID.Random() + "/";
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caps.RegisterSimpleHandler("UploadObjectAsset",
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new SimpleOSDMapHandler("POST","/" + UUID.Random(), delegate (IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, OSDMap map)
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{
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ProcessAdd(httpRequest, httpResponse, map, agentID, caps);
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}));
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// m_log.Debug("[UPLOAD OBJECT ASSET MODULE]: /CAPS/" + capID);
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// m_log.Debug("[UPLOAD OBJECT ASSET MODULE]: /CAPS/" + capID);
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caps.RegisterHandler(
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"UploadObjectAsset",
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new RestHTTPHandler(
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"POST",
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capUrl,
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httpMethod => ProcessAdd(httpMethod, agentID, caps),
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"UploadObjectAsset",
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agentID.ToString()));
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/*
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caps.RegisterHandler("NewFileAgentInventoryVariablePrice",
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new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDNewFileAngentInventoryVariablePriceReplyResponse>("POST",
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"/CAPS/" + capID.ToString(),
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delegate(LLSDAssetUploadRequest req)
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{
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return NewAgentInventoryRequest(req,agentID);
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}));
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*/
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}
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}
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#endregion
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#endregion
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@ -135,26 +112,23 @@ namespace OpenSim.Region.ClientStack.Linden
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/// Parses add request
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/// Parses add request
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/// </summary>
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/// </summary>
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/// <param name="request"></param>
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/// <param name="request"></param>
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/// <param name="AgentId"></param>
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/// <param name="agentID"></param>
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/// <param name="cap"></param>
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/// <param name="cap"></param>
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/// <returns></returns>
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/// <returns></returns>
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public Hashtable ProcessAdd(Hashtable request, UUID AgentId, Caps cap)
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public void ProcessAdd(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, OSDMap map, UUID agentID, Caps cap)
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{
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{
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Hashtable responsedata = new Hashtable();
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httpResponse.KeepAlive = false;
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responsedata["int_response_code"] = 400; //501; //410; //404;
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responsedata["content_type"] = "text/plain";
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responsedata["keepalive"] = false;
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responsedata["str_response_string"] = "Request wasn't what was expected";
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ScenePresence avatar;
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if (!m_scene.TryGetScenePresence(AgentId, out avatar))
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if (!m_scene.TryGetScenePresence(agentID, out ScenePresence avatar))
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return responsedata;
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{
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httpResponse.StatusCode = (int)HttpStatusCode.Gone;
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return;
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}
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OSDMap r = (OSDMap)OSDParser.Deserialize((string)request["requestbody"]);
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UploadObjectAssetMessage message = new UploadObjectAssetMessage();
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UploadObjectAssetMessage message = new UploadObjectAssetMessage();
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try
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try
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{
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{
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message.Deserialize(r);
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message.Deserialize(map);
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}
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}
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catch (Exception ex)
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catch (Exception ex)
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@ -165,208 +139,175 @@ namespace OpenSim.Region.ClientStack.Linden
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if (message == null)
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if (message == null)
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{
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{
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responsedata["int_response_code"] = 400; //501; //410; //404;
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httpResponse.StatusCode = (int)HttpStatusCode.BadRequest;
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responsedata["content_type"] = "text/plain";
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return;
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responsedata["keepalive"] = false;
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responsedata["str_response_string"] =
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"<llsd><map><key>error</key><string>Error parsing Object</string></map></llsd>";
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return responsedata;
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}
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}
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Vector3 pos = avatar.AbsolutePosition + (Vector3.UnitX * avatar.Rotation);
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try
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Quaternion rot = Quaternion.Identity;
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Vector3 rootpos = Vector3.Zero;
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// Quaternion rootrot = Quaternion.Identity;
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SceneObjectGroup rootGroup = null;
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SceneObjectGroup[] allparts = new SceneObjectGroup[message.Objects.Length];
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for (int i = 0; i < message.Objects.Length; i++)
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{
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{
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UploadObjectAssetMessage.Object obj = message.Objects[i];
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Vector3 pos = avatar.AbsolutePosition + (Vector3.UnitX * avatar.Rotation);
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PrimitiveBaseShape pbs = PrimitiveBaseShape.CreateBox();
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Quaternion rot = Quaternion.Identity;
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Vector3 rootpos = Vector3.Zero;
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if (i == 0)
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SceneObjectGroup rootGroup = null;
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SceneObjectGroup[] allparts = new SceneObjectGroup[message.Objects.Length];
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for (int i = 0; i < message.Objects.Length; i++)
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{
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{
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rootpos = obj.Position;
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UploadObjectAssetMessage.Object obj = message.Objects[i];
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// rootrot = obj.Rotation;
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PrimitiveBaseShape pbs = PrimitiveBaseShape.CreateBox();
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}
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// Combine the extraparams data into it's ugly blob again....
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if (i == 0)
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//int bytelength = 0;
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rootpos = obj.Position;
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//for (int extparams = 0; extparams < obj.ExtraParams.Length; extparams++)
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//{
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for (int extparams = 0; extparams < obj.ExtraParams.Length; extparams++)
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// bytelength += obj.ExtraParams[extparams].ExtraParamData.Length;
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//}
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//byte[] extraparams = new byte[bytelength];
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//int position = 0;
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//for (int extparams = 0; extparams < obj.ExtraParams.Length; extparams++)
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//{
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// Buffer.BlockCopy(obj.ExtraParams[extparams].ExtraParamData, 0, extraparams, position,
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// obj.ExtraParams[extparams].ExtraParamData.Length);
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//
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// position += obj.ExtraParams[extparams].ExtraParamData.Length;
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// }
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//pbs.ExtraParams = extraparams;
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for (int extparams = 0; extparams < obj.ExtraParams.Length; extparams++)
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{
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UploadObjectAssetMessage.Object.ExtraParam extraParam = obj.ExtraParams[extparams];
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switch ((ushort)extraParam.Type)
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{
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{
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case (ushort)ExtraParamType.Sculpt:
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UploadObjectAssetMessage.Object.ExtraParam extraParam = obj.ExtraParams[extparams];
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Primitive.SculptData sculpt = new Primitive.SculptData(extraParam.ExtraParamData, 0);
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switch ((ushort)extraParam.Type)
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{
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case (ushort)ExtraParamType.Sculpt:
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Primitive.SculptData sculpt = new Primitive.SculptData(extraParam.ExtraParamData, 0);
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pbs.SculptEntry = true;
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pbs.SculptEntry = true;
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pbs.SculptTexture = obj.SculptID;
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pbs.SculptTexture = obj.SculptID;
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pbs.SculptType = (byte)sculpt.Type;
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pbs.SculptType = (byte)sculpt.Type;
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break;
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break;
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case (ushort)ExtraParamType.Flexible:
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case (ushort)ExtraParamType.Flexible:
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Primitive.FlexibleData flex = new Primitive.FlexibleData(extraParam.ExtraParamData, 0);
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Primitive.FlexibleData flex = new Primitive.FlexibleData(extraParam.ExtraParamData, 0);
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pbs.FlexiEntry = true;
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pbs.FlexiEntry = true;
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pbs.FlexiDrag = flex.Drag;
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pbs.FlexiDrag = flex.Drag;
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pbs.FlexiForceX = flex.Force.X;
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pbs.FlexiForceX = flex.Force.X;
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pbs.FlexiForceY = flex.Force.Y;
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pbs.FlexiForceY = flex.Force.Y;
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pbs.FlexiForceZ = flex.Force.Z;
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pbs.FlexiForceZ = flex.Force.Z;
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pbs.FlexiGravity = flex.Gravity;
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pbs.FlexiGravity = flex.Gravity;
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pbs.FlexiSoftness = flex.Softness;
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pbs.FlexiSoftness = flex.Softness;
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pbs.FlexiTension = flex.Tension;
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pbs.FlexiTension = flex.Tension;
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pbs.FlexiWind = flex.Wind;
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pbs.FlexiWind = flex.Wind;
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break;
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break;
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case (ushort)ExtraParamType.Light:
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case (ushort)ExtraParamType.Light:
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Primitive.LightData light = new Primitive.LightData(extraParam.ExtraParamData, 0);
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Primitive.LightData light = new Primitive.LightData(extraParam.ExtraParamData, 0);
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pbs.LightColorA = light.Color.A;
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pbs.LightColorA = light.Color.A;
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pbs.LightColorB = light.Color.B;
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pbs.LightColorB = light.Color.B;
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pbs.LightColorG = light.Color.G;
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pbs.LightColorG = light.Color.G;
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pbs.LightColorR = light.Color.R;
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pbs.LightColorR = light.Color.R;
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pbs.LightCutoff = light.Cutoff;
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pbs.LightCutoff = light.Cutoff;
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pbs.LightEntry = true;
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pbs.LightEntry = true;
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pbs.LightFalloff = light.Falloff;
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pbs.LightFalloff = light.Falloff;
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pbs.LightIntensity = light.Intensity;
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pbs.LightIntensity = light.Intensity;
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pbs.LightRadius = light.Radius;
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pbs.LightRadius = light.Radius;
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break;
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break;
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case 0x40:
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case 0x40:
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pbs.ReadProjectionData(extraParam.ExtraParamData, 0);
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pbs.ReadProjectionData(extraParam.ExtraParamData, 0);
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break;
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break;
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}
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}
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}
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}
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pbs.PathBegin = (ushort) obj.PathBegin;
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pbs.PathBegin = (ushort) obj.PathBegin;
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pbs.PathCurve = (byte) obj.PathCurve;
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pbs.PathCurve = (byte) obj.PathCurve;
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pbs.PathEnd = (ushort) obj.PathEnd;
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pbs.PathEnd = (ushort) obj.PathEnd;
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pbs.PathRadiusOffset = (sbyte) obj.RadiusOffset;
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pbs.PathRadiusOffset = (sbyte) obj.RadiusOffset;
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pbs.PathRevolutions = (byte) obj.Revolutions;
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pbs.PathRevolutions = (byte) obj.Revolutions;
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pbs.PathScaleX = (byte) obj.ScaleX;
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pbs.PathScaleX = (byte) obj.ScaleX;
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pbs.PathScaleY = (byte) obj.ScaleY;
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pbs.PathScaleY = (byte) obj.ScaleY;
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pbs.PathShearX = (byte) obj.ShearX;
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pbs.PathShearX = (byte) obj.ShearX;
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pbs.PathShearY = (byte) obj.ShearY;
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pbs.PathShearY = (byte) obj.ShearY;
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pbs.PathSkew = (sbyte) obj.Skew;
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pbs.PathSkew = (sbyte) obj.Skew;
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pbs.PathTaperX = (sbyte) obj.TaperX;
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pbs.PathTaperX = (sbyte) obj.TaperX;
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pbs.PathTaperY = (sbyte) obj.TaperY;
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pbs.PathTaperY = (sbyte) obj.TaperY;
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pbs.PathTwist = (sbyte) obj.Twist;
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pbs.PathTwist = (sbyte) obj.Twist;
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pbs.PathTwistBegin = (sbyte) obj.TwistBegin;
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pbs.PathTwistBegin = (sbyte) obj.TwistBegin;
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pbs.HollowShape = (HollowShape) obj.ProfileHollow;
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pbs.HollowShape = (HollowShape) obj.ProfileHollow;
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pbs.PCode = (byte) PCode.Prim;
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pbs.PCode = (byte) PCode.Prim;
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pbs.ProfileBegin = (ushort) obj.ProfileBegin;
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pbs.ProfileBegin = (ushort) obj.ProfileBegin;
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pbs.ProfileCurve = (byte) obj.ProfileCurve;
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pbs.ProfileCurve = (byte) obj.ProfileCurve;
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pbs.ProfileEnd = (ushort) obj.ProfileEnd;
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pbs.ProfileEnd = (ushort) obj.ProfileEnd;
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pbs.Scale = obj.Scale;
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pbs.Scale = obj.Scale;
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pbs.State = (byte) 0;
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pbs.State = (byte) 0;
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pbs.LastAttachPoint = (byte) 0;
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pbs.LastAttachPoint = (byte) 0;
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SceneObjectPart prim = new SceneObjectPart();
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SceneObjectPart prim = new SceneObjectPart();
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prim.UUID = UUID.Random();
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prim.UUID = UUID.Random();
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prim.CreatorID = AgentId;
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prim.CreatorID = agentID;
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prim.OwnerID = AgentId;
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prim.OwnerID = agentID;
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prim.GroupID = obj.GroupID;
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prim.GroupID = obj.GroupID;
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prim.LastOwnerID = prim.OwnerID;
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prim.LastOwnerID = prim.OwnerID;
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prim.RezzerID = AgentId;
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prim.RezzerID = agentID;
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prim.CreationDate = Util.UnixTimeSinceEpoch();
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prim.CreationDate = Util.UnixTimeSinceEpoch();
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prim.Name = obj.Name;
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prim.Name = obj.Name;
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prim.Description = "";
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prim.Description = "";
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prim.PayPrice[0] = -2;
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prim.PayPrice[0] = -2;
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prim.PayPrice[1] = -2;
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prim.PayPrice[1] = -2;
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prim.PayPrice[2] = -2;
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prim.PayPrice[2] = -2;
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prim.PayPrice[3] = -2;
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prim.PayPrice[3] = -2;
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prim.PayPrice[4] = -2;
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prim.PayPrice[4] = -2;
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Primitive.TextureEntry tmp =
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Primitive.TextureEntry tmp =
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new Primitive.TextureEntry(UUID.Parse("89556747-24cb-43ed-920b-47caed15465f"));
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new Primitive.TextureEntry(UUID.Parse("89556747-24cb-43ed-920b-47caed15465f"));
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for (int j = 0; j < obj.Faces.Length; j++)
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for (int j = 0; j < obj.Faces.Length; j++)
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{
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{
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UploadObjectAssetMessage.Object.Face face = obj.Faces[j];
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UploadObjectAssetMessage.Object.Face face = obj.Faces[j];
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Primitive.TextureEntryFace primFace = tmp.CreateFace((uint) j);
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Primitive.TextureEntryFace primFace = tmp.CreateFace((uint) j);
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primFace.Bump = face.Bump;
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primFace.RGBA = face.Color;
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primFace.Fullbright = face.Fullbright;
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primFace.Glow = face.Glow;
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primFace.TextureID = face.ImageID;
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primFace.Rotation = face.ImageRot;
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primFace.MediaFlags = ((face.MediaFlags & 1) != 0);
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primFace.Bump = face.Bump;
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primFace.OffsetU = face.OffsetS;
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primFace.RGBA = face.Color;
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primFace.OffsetV = face.OffsetT;
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primFace.Fullbright = face.Fullbright;
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primFace.RepeatU = face.ScaleS;
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primFace.Glow = face.Glow;
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primFace.RepeatV = face.ScaleT;
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primFace.TextureID = face.ImageID;
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primFace.TexMapType = (MappingType) (face.MediaFlags & 6);
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primFace.Rotation = face.ImageRot;
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}
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primFace.MediaFlags = ((face.MediaFlags & 1) != 0);
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primFace.OffsetU = face.OffsetS;
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pbs.TextureEntry = tmp.GetBytes();
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primFace.OffsetV = face.OffsetT;
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prim.Shape = pbs;
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primFace.RepeatU = face.ScaleS;
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prim.Scale = obj.Scale;
|
||||||
primFace.RepeatV = face.ScaleT;
|
|
||||||
primFace.TexMapType = (MappingType) (face.MediaFlags & 6);
|
|
||||||
}
|
|
||||||
|
|
||||||
pbs.TextureEntry = tmp.GetBytes();
|
SceneObjectGroup grp = new SceneObjectGroup();
|
||||||
prim.Shape = pbs;
|
|
||||||
prim.Scale = obj.Scale;
|
|
||||||
|
|
||||||
SceneObjectGroup grp = new SceneObjectGroup();
|
grp.SetRootPart(prim);
|
||||||
|
prim.ParentID = 0;
|
||||||
|
if (i == 0)
|
||||||
|
|
||||||
grp.SetRootPart(prim);
|
rootGroup = grp;
|
||||||
prim.ParentID = 0;
|
|
||||||
if (i == 0)
|
|
||||||
{
|
|
||||||
rootGroup = grp;
|
|
||||||
|
|
||||||
}
|
grp.AttachToScene(m_scene);
|
||||||
grp.AttachToScene(m_scene);
|
|
||||||
grp.AbsolutePosition = obj.Position;
|
|
||||||
prim.RotationOffset = obj.Rotation;
|
|
||||||
|
|
||||||
|
|
||||||
// Required for linking
|
|
||||||
grp.RootPart.ClearUpdateSchedule();
|
|
||||||
|
|
||||||
if (m_scene.Permissions.CanRezObject(1, avatar.UUID, pos))
|
|
||||||
{
|
|
||||||
m_scene.AddSceneObject(grp);
|
|
||||||
grp.AbsolutePosition = obj.Position;
|
grp.AbsolutePosition = obj.Position;
|
||||||
|
prim.RotationOffset = obj.Rotation;
|
||||||
|
|
||||||
|
// Required for linking
|
||||||
|
grp.RootPart.ClearUpdateSchedule();
|
||||||
|
|
||||||
|
if (m_scene.Permissions.CanRezObject(1, avatar.UUID, pos))
|
||||||
|
{
|
||||||
|
m_scene.AddSceneObject(grp);
|
||||||
|
grp.AbsolutePosition = obj.Position;
|
||||||
|
}
|
||||||
|
|
||||||
|
allparts[i] = grp;
|
||||||
}
|
}
|
||||||
|
|
||||||
allparts[i] = grp;
|
for (int j = 1; j < allparts.Length; j++)
|
||||||
|
{
|
||||||
|
// Required for linking
|
||||||
|
rootGroup.RootPart.ClearUpdateSchedule();
|
||||||
|
allparts[j].RootPart.ClearUpdateSchedule();
|
||||||
|
rootGroup.LinkToGroup(allparts[j]);
|
||||||
|
}
|
||||||
|
|
||||||
|
rootGroup.ScheduleGroupForFullAnimUpdate();
|
||||||
|
|
||||||
|
httpResponse.StatusCode = (int)HttpStatusCode.OK;
|
||||||
|
httpResponse.RawBuffer = Util.UTF8NBGetbytes(String.Format("<llsd><map><key>local_id</key>{0}</map></llsd>", ConvertUintToBytes(allparts[0].LocalId)));
|
||||||
}
|
}
|
||||||
|
catch{ }
|
||||||
|
|
||||||
for (int j = 1; j < allparts.Length; j++)
|
httpResponse.StatusCode = (int)HttpStatusCode.BadRequest;
|
||||||
{
|
|
||||||
// Required for linking
|
|
||||||
rootGroup.RootPart.ClearUpdateSchedule();
|
|
||||||
allparts[j].RootPart.ClearUpdateSchedule();
|
|
||||||
rootGroup.LinkToGroup(allparts[j]);
|
|
||||||
}
|
|
||||||
|
|
||||||
rootGroup.ScheduleGroupForFullAnimUpdate();
|
|
||||||
pos
|
|
||||||
= m_scene.GetNewRezLocation(
|
|
||||||
Vector3.Zero, rootpos, UUID.Zero, rot, (byte)1, 1, true, allparts[0].GroupScale, false);
|
|
||||||
|
|
||||||
responsedata["int_response_code"] = 200; //501; //410; //404;
|
|
||||||
responsedata["content_type"] = "text/plain";
|
|
||||||
responsedata["keepalive"] = false;
|
|
||||||
responsedata["str_response_string"] = String.Format("<llsd><map><key>local_id</key>{0}</map></llsd>", ConvertUintToBytes(allparts[0].LocalId));
|
|
||||||
|
|
||||||
return responsedata;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private string ConvertUintToBytes(uint val)
|
private string ConvertUintToBytes(uint val)
|
||||||
|
|
Loading…
Reference in New Issue