diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index 14667786f4..e278870ffc 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -1929,18 +1929,24 @@ namespace OpenSim.Region.Environment.Scenes
m_scene.AddAgentTime(System.Environment.TickCount - m_perfMonMS);
}
+ ///
+ /// Send appearance data to an agent that isn't this one.
+ ///
+ ///
public void SendAppearanceToOtherAgent(ScenePresence avatar)
{
avatar.ControllingClient.SendAppearance(
- m_appearance.Owner,
- m_appearance.VisualParams,
- m_appearance.Texture.ToBytes()
- );
+ m_appearance.Owner, m_appearance.VisualParams, m_appearance.Texture.ToBytes());
}
+ ///
+ /// Set appearance data (textureentry and slider settings) received from the client
+ ///
+ ///
+ ///
public void SetAppearance(byte[] texture, List visualParam)
{
- m_log.DebugFormat("[APPEARANCE]: Setting appearance for {0}", Name);
+ m_log.DebugFormat("[APPEARANCE]: Receiving appearance for {0}", Name);
m_appearance.SetAppearance(texture, visualParam);
SetHeight(m_appearance.AvatarHeight);