rename UserProfileTestUtils to UserAccountHelpers to be consistent with other test helper names

bulletsim
Justin Clark-Casey (justincc) 2011-05-21 00:11:52 +01:00
parent 3fed61a5d5
commit 534ee52a12
6 changed files with 20 additions and 20 deletions

View File

@ -104,7 +104,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
Scene scene = SceneSetupHelpers.SetupScene(); Scene scene = SceneSetupHelpers.SetupScene();
SceneSetupHelpers.SetupSceneModules(scene, archiverModule); SceneSetupHelpers.SetupSceneModules(scene, archiverModule);
UserProfileTestUtils.CreateUserWithInventory(scene, m_uaLL1, "hampshire"); UserAccountHelpers.CreateUserWithInventory(scene, m_uaLL1, "hampshire");
MemoryStream archiveWriteStream = new MemoryStream(); MemoryStream archiveWriteStream = new MemoryStream();

View File

@ -72,7 +72,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
TestHelper.InMethod(); TestHelper.InMethod();
// log4net.Config.XmlConfigurator.Configure(); // log4net.Config.XmlConfigurator.Configure();
UserProfileTestUtils.CreateUserWithInventory(m_scene, m_uaLL1, "password"); UserAccountHelpers.CreateUserWithInventory(m_scene, m_uaLL1, "password");
m_archiverModule.DearchiveInventory(m_uaLL1.FirstName, m_uaLL1.LastName, "/", "password", m_iarStream); m_archiverModule.DearchiveInventory(m_uaLL1.FirstName, m_uaLL1.LastName, "/", "password", m_iarStream);
InventoryItemBase coaItem InventoryItemBase coaItem
@ -138,7 +138,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
string userLastName = "Stirrup"; string userLastName = "Stirrup";
string userPassword = "troll"; string userPassword = "troll";
UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000020"); UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000020");
UserProfileTestUtils.CreateUserWithInventory(m_scene, userFirstName, userLastName, userId, userPassword); UserAccountHelpers.CreateUserWithInventory(m_scene, userFirstName, userLastName, userId, userPassword);
// Create asset // Create asset
UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000040"); UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000040");
@ -229,7 +229,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
TestHelper.InMethod(); TestHelper.InMethod();
// log4net.Config.XmlConfigurator.Configure(); // log4net.Config.XmlConfigurator.Configure();
UserProfileTestUtils.CreateUserWithInventory(m_scene, m_uaLL1, "meowfood"); UserAccountHelpers.CreateUserWithInventory(m_scene, m_uaLL1, "meowfood");
m_archiverModule.DearchiveInventory(m_uaLL1.FirstName, m_uaLL1.LastName, "/", "meowfood", m_iarStream); m_archiverModule.DearchiveInventory(m_uaLL1.FirstName, m_uaLL1.LastName, "/", "meowfood", m_iarStream);
InventoryItemBase foundItem1 InventoryItemBase foundItem1
@ -261,8 +261,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
TestHelper.InMethod(); TestHelper.InMethod();
// log4net.Config.XmlConfigurator.Configure(); // log4net.Config.XmlConfigurator.Configure();
UserProfileTestUtils.CreateUserWithInventory(m_scene, m_uaMT, "meowfood"); UserAccountHelpers.CreateUserWithInventory(m_scene, m_uaMT, "meowfood");
UserProfileTestUtils.CreateUserWithInventory(m_scene, m_uaLL2, "hampshire"); UserAccountHelpers.CreateUserWithInventory(m_scene, m_uaLL2, "hampshire");
m_archiverModule.DearchiveInventory(m_uaMT.FirstName, m_uaMT.LastName, "/", "meowfood", m_iarStream); m_archiverModule.DearchiveInventory(m_uaMT.FirstName, m_uaMT.LastName, "/", "meowfood", m_iarStream);
InventoryItemBase foundItem1 InventoryItemBase foundItem1
@ -294,7 +294,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
TestHelper.InMethod(); TestHelper.InMethod();
// log4net.Config.XmlConfigurator.Configure(); // log4net.Config.XmlConfigurator.Configure();
UserProfileTestUtils.CreateUserWithInventory(m_scene, m_uaMT, "password"); UserAccountHelpers.CreateUserWithInventory(m_scene, m_uaMT, "password");
m_archiverModule.DearchiveInventory(m_uaMT.FirstName, m_uaMT.LastName, "/", "password", m_iarStream); m_archiverModule.DearchiveInventory(m_uaMT.FirstName, m_uaMT.LastName, "/", "password", m_iarStream);
InventoryItemBase foundItem1 InventoryItemBase foundItem1

View File

@ -71,7 +71,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
string userLastName = "Stirrup"; string userLastName = "Stirrup";
string userPassword = "troll"; string userPassword = "troll";
UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000020"); UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000020");
UserProfileTestUtils.CreateUserWithInventory(scene, userFirstName, userLastName, userId, userPassword); UserAccountHelpers.CreateUserWithInventory(scene, userFirstName, userLastName, userId, userPassword);
// Create asset // Create asset
SceneObjectGroup object1; SceneObjectGroup object1;
@ -184,8 +184,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
SceneSetupHelpers.SetupSceneModules(scene, serialiserModule, archiverModule); SceneSetupHelpers.SetupSceneModules(scene, serialiserModule, archiverModule);
UserProfileTestUtils.CreateUserWithInventory(scene, m_uaMT, "meowfood"); UserAccountHelpers.CreateUserWithInventory(scene, m_uaMT, "meowfood");
UserProfileTestUtils.CreateUserWithInventory(scene, m_uaLL1, "hampshire"); UserAccountHelpers.CreateUserWithInventory(scene, m_uaLL1, "hampshire");
archiverModule.DearchiveInventory(m_uaMT.FirstName, m_uaMT.LastName, "/", "meowfood", m_iarStream); archiverModule.DearchiveInventory(m_uaMT.FirstName, m_uaMT.LastName, "/", "meowfood", m_iarStream);
InventoryItemBase foundItem1 InventoryItemBase foundItem1
@ -226,7 +226,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
Scene scene = SceneSetupHelpers.SetupScene(); Scene scene = SceneSetupHelpers.SetupScene();
SceneSetupHelpers.SetupSceneModules(scene, serialiserModule, archiverModule); SceneSetupHelpers.SetupSceneModules(scene, serialiserModule, archiverModule);
UserProfileTestUtils.CreateUserWithInventory(scene, m_uaMT, "password"); UserAccountHelpers.CreateUserWithInventory(scene, m_uaMT, "password");
archiverModule.DearchiveInventory(m_uaMT.FirstName, m_uaMT.LastName, "/Objects", "password", m_iarStream); archiverModule.DearchiveInventory(m_uaMT.FirstName, m_uaMT.LastName, "/Objects", "password", m_iarStream);
InventoryItemBase foundItem1 InventoryItemBase foundItem1
@ -255,7 +255,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
string userFirstName = "Jock"; string userFirstName = "Jock";
string userLastName = "Stirrup"; string userLastName = "Stirrup";
UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000020"); UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000020");
UserProfileTestUtils.CreateUserWithInventory(scene, userFirstName, userLastName, userId, "meowfood"); UserAccountHelpers.CreateUserWithInventory(scene, userFirstName, userLastName, userId, "meowfood");
// Create asset // Create asset
SceneObjectGroup object1; SceneObjectGroup object1;
@ -328,7 +328,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
// log4net.Config.XmlConfigurator.Configure(); // log4net.Config.XmlConfigurator.Configure();
Scene scene = SceneSetupHelpers.SetupScene(); Scene scene = SceneSetupHelpers.SetupScene();
UserAccount ua1 = UserProfileTestUtils.CreateUserWithInventory(scene); UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(scene);
Dictionary <string, InventoryFolderBase> foldersCreated = new Dictionary<string, InventoryFolderBase>(); Dictionary <string, InventoryFolderBase> foldersCreated = new Dictionary<string, InventoryFolderBase>();
HashSet<InventoryNodeBase> nodesLoaded = new HashSet<InventoryNodeBase>(); HashSet<InventoryNodeBase> nodesLoaded = new HashSet<InventoryNodeBase>();
@ -395,7 +395,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
//log4net.Config.XmlConfigurator.Configure(); //log4net.Config.XmlConfigurator.Configure();
Scene scene = SceneSetupHelpers.SetupScene(); Scene scene = SceneSetupHelpers.SetupScene();
UserAccount ua1 = UserProfileTestUtils.CreateUserWithInventory(scene); UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(scene);
string folder1ExistingName = "a"; string folder1ExistingName = "a";
string folder2Name = "b"; string folder2Name = "b";
@ -446,7 +446,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
// log4net.Config.XmlConfigurator.Configure(); // log4net.Config.XmlConfigurator.Configure();
Scene scene = SceneSetupHelpers.SetupScene(); Scene scene = SceneSetupHelpers.SetupScene();
UserAccount ua1 = UserProfileTestUtils.CreateUserWithInventory(scene); UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(scene);
string folder1ExistingName = "a"; string folder1ExistingName = "a";
string folder2Name = "b"; string folder2Name = "b";

View File

@ -73,7 +73,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess.Tests
string userFirstName = "Jock"; string userFirstName = "Jock";
string userLastName = "Stirrup"; string userLastName = "Stirrup";
string userPassword = "troll"; string userPassword = "troll";
UserProfileTestUtils.CreateUserWithInventory(m_scene, userFirstName, userLastName, m_userId, userPassword); UserAccountHelpers.CreateUserWithInventory(m_scene, userFirstName, userLastName, m_userId, userPassword);
AgentCircuitData acd = new AgentCircuitData(); AgentCircuitData acd = new AgentCircuitData();
acd.AgentID = m_userId; acd.AgentID = m_userId;

View File

@ -89,7 +89,7 @@ namespace OpenSim.Region.Framework.Tests
// log4net.Config.XmlConfigurator.Configure(); // log4net.Config.XmlConfigurator.Configure();
Scene scene = SceneSetupHelpers.SetupScene(); Scene scene = SceneSetupHelpers.SetupScene();
UserAccount user1 = UserProfileTestUtils.CreateUserWithInventory(scene); UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene);
SceneObjectGroup sog1 = CreateSO1(scene, user1.PrincipalID); SceneObjectGroup sog1 = CreateSO1(scene, user1.PrincipalID);
SceneObjectPart sop1 = sog1.RootPart; SceneObjectPart sop1 = sog1.RootPart;
@ -139,7 +139,7 @@ namespace OpenSim.Region.Framework.Tests
// log4net.Config.XmlConfigurator.Configure(); // log4net.Config.XmlConfigurator.Configure();
Scene scene = SceneSetupHelpers.SetupScene(); Scene scene = SceneSetupHelpers.SetupScene();
UserAccount user1 = UserProfileTestUtils.CreateUserWithInventory(scene); UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene);
SceneObjectGroup sog1 = CreateSO1(scene, user1.PrincipalID); SceneObjectGroup sog1 = CreateSO1(scene, user1.PrincipalID);
SceneObjectPart sop1 = sog1.RootPart; SceneObjectPart sop1 = sog1.RootPart;
TaskInventoryItem sopItem1 = CreateSOItem1(scene, sop1); TaskInventoryItem sopItem1 = CreateSOItem1(scene, sop1);
@ -165,7 +165,7 @@ namespace OpenSim.Region.Framework.Tests
// log4net.Config.XmlConfigurator.Configure(); // log4net.Config.XmlConfigurator.Configure();
Scene scene = SceneSetupHelpers.SetupScene(); Scene scene = SceneSetupHelpers.SetupScene();
UserAccount user1 = UserProfileTestUtils.CreateUserWithInventory(scene); UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene);
SceneObjectGroup sog1 = CreateSO1(scene, user1.PrincipalID); SceneObjectGroup sog1 = CreateSO1(scene, user1.PrincipalID);
SceneObjectPart sop1 = sog1.RootPart; SceneObjectPart sop1 = sog1.RootPart;
TaskInventoryItem sopItem1 = CreateSOItem1(scene, sop1); TaskInventoryItem sopItem1 = CreateSOItem1(scene, sop1);

View File

@ -36,7 +36,7 @@ namespace OpenSim.Tests.Common.Setup
/// <summary> /// <summary>
/// Utility functions for carrying out user profile related tests. /// Utility functions for carrying out user profile related tests.
/// </summary> /// </summary>
public static class UserProfileTestUtils public static class UserAccountHelpers
{ {
// /// <summary> // /// <summary>
// /// Create a test user with a standard inventory // /// Create a test user with a standard inventory