diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index 1e56bb70a9..12d70130ad 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -1739,6 +1739,21 @@ namespace OpenSim.Region.Framework.Scenes
///
/// The part where the script was rezzed if successful. False otherwise.
public SceneObjectPart RezNewScript(UUID agentID, InventoryItemBase itemBase)
+ {
+ return RezNewScript(
+ agentID,
+ itemBase,
+ "default\n{\n state_entry()\n {\n llSay(0, \"Script running\");\n }\n}");
+ }
+
+ ///
+ /// Rez a new script from nothing with given script text.
+ ///
+ ///
+ /// Template item.
+ ///
+ /// The part where the script was rezzed if successful. False otherwise.
+ public SceneObjectPart RezNewScript(UUID agentID, InventoryItemBase itemBase, string scriptText)
{
// The part ID is the folder ID!
SceneObjectPart part = GetSceneObjectPart(itemBase.Folder);
@@ -1759,9 +1774,14 @@ namespace OpenSim.Region.Framework.Scenes
return null;
}
- AssetBase asset = CreateAsset(itemBase.Name, itemBase.Description, (sbyte)itemBase.AssetType,
- Encoding.ASCII.GetBytes("default\n{\n state_entry()\n {\n llSay(0, \"Script running\");\n }\n}"),
- agentID);
+ AssetBase asset
+ = CreateAsset(
+ itemBase.Name,
+ itemBase.Description,
+ (sbyte)itemBase.AssetType,
+ Encoding.ASCII.GetBytes(scriptText),
+ agentID);
+
AssetService.Store(asset);
TaskInventoryItem taskItem = new TaskInventoryItem();
diff --git a/OpenSim/Region/ScriptEngine/Interfaces/IScriptApi.cs b/OpenSim/Region/ScriptEngine/Interfaces/IScriptApi.cs
index e95cbd7213..d2323f56d1 100644
--- a/OpenSim/Region/ScriptEngine/Interfaces/IScriptApi.cs
+++ b/OpenSim/Region/ScriptEngine/Interfaces/IScriptApi.cs
@@ -26,6 +26,7 @@
*/
using System;
+using System.Threading;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Scenes;
@@ -40,7 +41,11 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
///
///
/// Each API has an identifier, which is used to load the proper runtime assembly at load time.
- /// /param>
- void Initialize(IScriptInstance scriptInstance);
+ /// /param>
+ /// /param>
+ /// /param>
+ /// /param>
+ void Initialize(
+ IScriptEngine scriptEngine, SceneObjectPart host, TaskInventoryItem item, EventWaitHandle coopSleepHandle);
}
}
\ No newline at end of file
diff --git a/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs b/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs
index 9de2d725f2..f68612c15e 100644
--- a/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs
+++ b/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs
@@ -28,6 +28,7 @@
using System;
using System.Collections;
using System.Collections.Generic;
+using System.Threading;
using OpenMetaverse;
using log4net;
using OpenSim.Framework;
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index a1f28f5422..79137b1b4b 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -82,9 +82,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public class LSL_Api : MarshalByRefObject, ILSL_Api, IScriptApi
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
+
protected IScriptEngine m_ScriptEngine;
protected SceneObjectPart m_host;
+ ///
+ /// Used for script sleeps when we are using co-operative script termination.
+ ///
+ /// null if co-operative script termination is not active
+ EventWaitHandle m_coopSleepHandle;
+
///
/// The item that hosts this script
///
@@ -107,13 +114,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
protected Dictionary m_userInfoCache = new Dictionary();
protected int EMAIL_PAUSE_TIME = 20; // documented delay value for smtp.
- public void Initialize(IScriptInstance scriptInstance)
+ public void Initialize(
+ IScriptEngine scriptEngine, SceneObjectPart host, TaskInventoryItem item, EventWaitHandle coopSleepHandle)
{
- m_ScriptEngine = scriptInstance.Engine;
- m_host = scriptInstance.Part;
- m_item = scriptInstance.ScriptTask;
+ m_ScriptEngine = scriptEngine;
+ m_host = host;
+ m_item = item;
+ m_coopSleepHandle = coopSleepHandle;
- LoadLimits(); // read script limits from config.
+ LoadConfig();
m_TransferModule =
m_ScriptEngine.World.RequestModuleInterface();
@@ -125,7 +134,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
///
/// Load configuration items that affect script, object and run-time behavior. */
///
- private void LoadLimits()
+ private void LoadConfig()
{
m_ScriptDelayFactor =
m_ScriptEngine.Config.GetFloat("ScriptDelayFactor", 1.0f);
@@ -166,7 +175,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
delay = (int)((float)delay * m_ScriptDelayFactor);
if (delay == 0)
return;
- System.Threading.Thread.Sleep(delay);
+
+ Sleep(delay);
+ }
+
+ protected virtual void Sleep(int delay)
+ {
+ if (m_coopSleepHandle == null)
+ System.Threading.Thread.Sleep(delay);
+ else if (m_coopSleepHandle.WaitOne(delay))
+ throw new ScriptCoopStopException();
}
public Scene World
@@ -2944,7 +2962,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{
// m_log.Info("llSleep snoozing " + sec + "s.");
m_host.AddScriptLPS(1);
- Thread.Sleep((int)(sec * 1000));
+
+ Sleep((int)(sec * 1000));
}
public LSL_Float llGetMass()
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs
index e4fc9558cf..5c16b567d6 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs
@@ -30,6 +30,7 @@ using System.Reflection;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.Remoting.Lifetime;
+using System.Threading;
using OpenMetaverse;
using Nini.Config;
using OpenSim;
@@ -61,10 +62,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
internal bool m_LSFunctionsEnabled = false;
internal IScriptModuleComms m_comms = null;
- public void Initialize(IScriptInstance scriptInstance)
+ public void Initialize(
+ IScriptEngine scriptEngine, SceneObjectPart host, TaskInventoryItem item, EventWaitHandle coopSleepHandle)
{
- m_ScriptEngine = scriptInstance.Engine;
- m_host = scriptInstance.Part;
+ m_ScriptEngine = scriptEngine;
+ m_host = host;
if (m_ScriptEngine.Config.GetBoolean("AllowLightShareFunctions", false))
m_LSFunctionsEnabled = true;
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs
index 77b92c3904..44102e679e 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs
@@ -30,6 +30,7 @@ using System.Reflection;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.Remoting.Lifetime;
+using System.Threading;
using OpenMetaverse;
using Nini.Config;
using OpenSim;
@@ -61,11 +62,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
internal bool m_MODFunctionsEnabled = false;
internal IScriptModuleComms m_comms = null;
- public void Initialize(IScriptInstance scriptInstance)
+ public void Initialize(
+ IScriptEngine scriptEngine, SceneObjectPart host, TaskInventoryItem item, EventWaitHandle coopSleepHandle)
{
- m_ScriptEngine = scriptInstance.Engine;
- m_host = scriptInstance.Part;
- m_item = scriptInstance.ScriptTask;
+ m_ScriptEngine = scriptEngine;
+ m_host = host;
+ m_item = item;
if (m_ScriptEngine.Config.GetBoolean("AllowMODFunctions", false))
m_MODFunctionsEnabled = true;
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 2bcf013c75..2f80595d7c 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -139,12 +139,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
internal float m_ScriptDelayFactor = 1.0f;
internal float m_ScriptDistanceFactor = 1.0f;
internal Dictionary m_FunctionPerms = new Dictionary();
+ protected IUrlModule m_UrlModule = null;
- public void Initialize(IScriptInstance scriptInstance)
+ public void Initialize(
+ IScriptEngine scriptEngine, SceneObjectPart host, TaskInventoryItem item, EventWaitHandle coopSleepHandle)
{
- m_ScriptEngine = scriptInstance.Engine;
- m_host = scriptInstance.Part;
- m_item = scriptInstance.ScriptTask;
+ m_ScriptEngine = scriptEngine;
+ m_host = host;
+ m_item = item;
if (m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
m_OSFunctionsEnabled = true;
diff --git a/OpenSim/Region/ScriptEngine/Shared/Helpers.cs b/OpenSim/Region/ScriptEngine/Shared/Helpers.cs
index 0108f447f3..a3c2a47645 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Helpers.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Helpers.cs
@@ -81,6 +81,24 @@ namespace OpenSim.Region.ScriptEngine.Shared
}
}
+ ///
+ /// Used to signal when the script is stopping in co-operation with the script engine
+ /// (instead of through Thread.Abort()).
+ ///
+ [Serializable]
+ public class ScriptCoopStopException : Exception
+ {
+ public ScriptCoopStopException()
+ {
+ }
+
+ protected ScriptCoopStopException(
+ SerializationInfo info,
+ StreamingContext context)
+ {
+ }
+ }
+
public class DetectParams
{
public const int AGENT = 1;
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
index a2ff51b59f..75aea2b0b1 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
@@ -200,6 +200,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
public static readonly long MaxMeasurementPeriod = 30 * TimeSpan.TicksPerMinute;
+ private bool m_coopTermination;
+
+ private EventWaitHandle m_coopSleepHandle;
+
public void ClearQueue()
{
m_TimerQueued = false;
@@ -233,6 +237,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
m_postOnRez = postOnRez;
m_AttachedAvatar = Part.ParentGroup.AttachedAvatar;
m_RegionID = Part.ParentGroup.Scene.RegionInfo.RegionID;
+
+ if (Engine.Config.GetString("ScriptStopStrategy", "abort") == "co-op")
+ {
+ m_coopTermination = true;
+ m_coopSleepHandle = new AutoResetEvent(false);
+ }
}
///
@@ -251,7 +261,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
foreach (string api in am.GetApis())
{
m_Apis[api] = am.CreateApi(api);
- m_Apis[api].Initialize(this);
+ m_Apis[api].Initialize(Engine, Part, ScriptTask, m_coopSleepHandle);
}
try
@@ -532,9 +542,34 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
}
// Wait for the current event to complete.
- if (!m_InSelfDelete && workItem.Wait(new TimeSpan((long)timeout * 100000)))
+ if (!m_InSelfDelete)
{
- return true;
+ if (!m_coopTermination)
+ {
+ // If we're not co-operative terminating then try and wait for the event to complete before stopping
+ if (workItem.Wait(new TimeSpan((long)timeout * 100000)))
+ return true;
+ }
+ else
+ {
+ m_log.DebugFormat(
+ "[SCRIPT INSTANCE]: Co-operatively stopping script {0} {1} in {2} {3}",
+ ScriptName, ItemID, PrimName, ObjectID);
+
+ // This will terminate the event on next handle check by the script.
+ m_coopSleepHandle.Set();
+
+ // For now, we will wait forever since the event should always cleanly terminate once LSL loop
+ // checking is implemented. May want to allow a shorter timeout option later.
+ if (workItem.Wait(TimeSpan.MaxValue))
+ {
+ m_log.DebugFormat(
+ "[SCRIPT INSTANCE]: Co-operatively stopped script {0} {1} in {2} {3}",
+ ScriptName, ItemID, PrimName, ObjectID);
+
+ return true;
+ }
+ }
}
lock (EventQueue)
@@ -547,6 +582,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
// If the event still hasn't stopped and we the stop isn't the result of script or object removal, then
// forcibly abort the work item (this aborts the underlying thread).
+ // Co-operative termination should never reach this point.
if (!m_InSelfDelete)
{
m_log.DebugFormat(
@@ -786,7 +822,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
m_InEvent = false;
m_CurrentEvent = String.Empty;
- if ((!(e is TargetInvocationException) || (!(e.InnerException is SelfDeleteException) && !(e.InnerException is ScriptDeleteException))) && !(e is ThreadAbortException))
+ if ((!(e is TargetInvocationException)
+ || (!(e.InnerException is SelfDeleteException)
+ && !(e.InnerException is ScriptDeleteException)
+ && !(e.InnerException is ScriptCoopStopException)))
+ && !(e is ThreadAbortException))
{
try
{
@@ -834,6 +874,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
m_InSelfDelete = true;
Part.Inventory.RemoveInventoryItem(ItemID);
}
+ else if ((e is TargetInvocationException) && (e.InnerException is ScriptCoopStopException))
+ {
+ m_log.DebugFormat(
+ "[SCRIPT INSTANCE]: Script {0}.{1} in event {2}, state {3} stopped co-operatively.",
+ PrimName, ScriptName, data.EventName, State);
+ }
}
}
}
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/Tests/CoopTerminationTests.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/Tests/CoopTerminationTests.cs
new file mode 100644
index 0000000000..8c3e9e0b47
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/Shared/Instance/Tests/CoopTerminationTests.cs
@@ -0,0 +1,157 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.Collections.Generic;
+using System.Threading;
+using Nini.Config;
+using NUnit.Framework;
+using OpenMetaverse;
+using OpenSim.Framework;
+using OpenSim.Region.CoreModules.Scripting.WorldComm;
+using OpenSim.Region.Framework.Scenes;
+using OpenSim.Region.Framework.Interfaces;
+using OpenSim.Region.ScriptEngine.XEngine;
+using OpenSim.Tests.Common;
+using OpenSim.Tests.Common.Mock;
+
+namespace OpenSim.Region.ScriptEngine.Shared.Instance.Tests
+{
+ ///
+ /// Test that co-operative script thread termination is working correctly.
+ ///
+ [TestFixture]
+ public class CoopTerminationTests : OpenSimTestCase
+ {
+ private TestScene m_scene;
+ private OpenSim.Region.ScriptEngine.XEngine.XEngine m_xEngine;
+
+ private AutoResetEvent m_chatEvent = new AutoResetEvent(false);
+ private AutoResetEvent m_stoppedEvent = new AutoResetEvent(false);
+
+ private OSChatMessage m_osChatMessageReceived;
+
+ [TestFixtureSetUp]
+ public void Init()
+ {
+ //AppDomain.CurrentDomain.SetData("APPBASE", Environment.CurrentDirectory + "/bin");
+// Console.WriteLine(AppDomain.CurrentDomain.BaseDirectory);
+ m_xEngine = new OpenSim.Region.ScriptEngine.XEngine.XEngine();
+
+ IniConfigSource configSource = new IniConfigSource();
+
+ IConfig startupConfig = configSource.AddConfig("Startup");
+ startupConfig.Set("DefaultScriptEngine", "XEngine");
+
+ IConfig xEngineConfig = configSource.AddConfig("XEngine");
+ xEngineConfig.Set("Enabled", "true");
+ xEngineConfig.Set("StartDelay", "0");
+
+ // These tests will not run with AppDomainLoading = true, at least on mono. For unknown reasons, the call
+ // to AssemblyResolver.OnAssemblyResolve fails.
+ xEngineConfig.Set("AppDomainLoading", "false");
+
+ xEngineConfig.Set("ScriptStopStrategy", "co-op");
+
+ m_scene = new SceneHelpers().SetupScene("My Test", UUID.Random(), 1000, 1000, configSource);
+ SceneHelpers.SetupSceneModules(m_scene, configSource, m_xEngine);
+ m_scene.StartScripts();
+ }
+
+ ///
+ /// Test co-operative termination on derez of an object containing a script with a long-running event.
+ ///
+ ///
+ /// TODO: Actually compiling the script is incidental to this test. Really want a way to compile test scripts
+ /// within the build itself.
+ ///
+ [Test]
+ public void TestStopOnLongSleep()
+ {
+ TestHelpers.InMethod();
+// TestHelpers.EnableLogging();
+
+ UUID userId = TestHelpers.ParseTail(0x1);
+// UUID objectId = TestHelpers.ParseTail(0x100);
+// UUID itemId = TestHelpers.ParseTail(0x3);
+ string itemName = "TestStopOnObjectDerezLongSleep() Item";
+
+ SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId, "TestStopOnObjectDerezLongSleep", 0x100);
+ m_scene.AddNewSceneObject(so, true);
+
+ InventoryItemBase itemTemplate = new InventoryItemBase();
+// itemTemplate.ID = itemId;
+ itemTemplate.Name = itemName;
+ itemTemplate.Folder = so.UUID;
+ itemTemplate.InvType = (int)InventoryType.LSL;
+
+ m_scene.EventManager.OnChatFromWorld += OnChatFromWorld;
+
+ SceneObjectPart partWhereRezzed = m_scene.RezNewScript(userId, itemTemplate,
+@"default
+{
+ state_entry()
+ {
+ llSay(0, ""Thin Lizzy"");
+ llSleep(60);
+ }
+}");
+
+ TaskInventoryItem rezzedItem = partWhereRezzed.Inventory.GetInventoryItem(itemName);
+
+ // Wait for the script to start the event before we try stopping it.
+ m_chatEvent.WaitOne(60000);
+
+ Console.WriteLine("Script started with message [{0}]", m_osChatMessageReceived.Message);
+
+ // FIXME: This is a very poor way of trying to avoid a low-probability race condition where the script
+ // executes llSay() but has not started the sleep before we try to stop it.
+ Thread.Sleep(1000);
+
+ // We need a way of carrying on if StopScript() fail, since it won't return if the script isn't actually
+ // stopped. This kind of multi-threading is far from ideal in a regression test.
+ new Thread(() => { m_xEngine.StopScript(rezzedItem.ItemID); m_stoppedEvent.Set(); }).Start();
+
+ if (!m_stoppedEvent.WaitOne(30000))
+ Assert.Fail("Script did not co-operatively stop.");
+
+ bool running;
+ TaskInventoryItem scriptItem = partWhereRezzed.Inventory.GetInventoryItem(itemName);
+ Assert.That(
+ SceneObjectPartInventory.TryGetScriptInstanceRunning(m_scene, scriptItem, out running), Is.True);
+ Assert.That(running, Is.False);
+ }
+
+ private void OnChatFromWorld(object sender, OSChatMessage oscm)
+ {
+// Console.WriteLine("Got chat [{0}]", oscm.Message);
+
+ m_osChatMessageReceived = oscm;
+ m_chatEvent.Set();
+ }
+ }
+}
\ No newline at end of file
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs
index 36c75829a1..6dd6c170b7 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs
@@ -94,7 +94,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
TaskInventoryHelpers.AddSceneObject(m_scene, so1.RootPart, inventoryItemName, itemId, userId);
LSL_Api api = new LSL_Api();
- api.Initialize(new ScriptInstance(m_engine, so1.RootPart, null, 0, false, int.MaxValue));
+ api.Initialize(m_engine, so1.RootPart, null, null);
// Create a second object
SceneObjectGroup so2 = SceneHelpers.CreateSceneObject(1, userId, "so2", 0x100);
@@ -127,7 +127,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
SceneObjectGroup so1 = SceneHelpers.CreateSceneObject(1, user1Id, "so1", 0x10);
m_scene.AddSceneObject(so1);
LSL_Api api = new LSL_Api();
- api.Initialize(new ScriptInstance(m_engine, so1.RootPart, null, 0, false, int.MaxValue));
+ api.Initialize(m_engine, so1.RootPart, null, null);
// Create an object embedded inside the first
UUID itemId = TestHelpers.ParseTail(0x20);
@@ -137,7 +137,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
SceneObjectGroup so2 = SceneHelpers.CreateSceneObject(1, user2Id, "so2", 0x100);
m_scene.AddSceneObject(so2);
LSL_Api api2 = new LSL_Api();
- api2.Initialize(new ScriptInstance(m_engine, so2.RootPart, null, 0, false, int.MaxValue));
+ api2.Initialize(m_engine, so2.RootPart, null, null);
// *** Firstly, we test where llAllowInventoryDrop() has not been called. ***
api.llGiveInventory(so2.UUID.ToString(), inventoryItemName);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs
index 51213442cc..5b57bbe497 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs
@@ -105,7 +105,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
m_scene.AddSceneObject(grp2);
LSL_Api apiGrp1 = new LSL_Api();
- apiGrp1.Initialize(new ScriptInstance(m_engine, grp1.RootPart, grp1Item, 0, false, int.MaxValue));
+ apiGrp1.Initialize(m_engine, grp1.RootPart, grp1Item, null);
apiGrp1.llCreateLink(grp2.UUID.ToString(), ScriptBaseClass.TRUE);
@@ -132,7 +132,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
grp1Item.PermsMask |= ScriptBaseClass.PERMISSION_CHANGE_LINKS;
LSL_Api apiGrp1 = new LSL_Api();
- apiGrp1.Initialize(new ScriptInstance(m_engine, grp1.RootPart, grp1Item, 0, false, int.MaxValue));
+ apiGrp1.Initialize(m_engine, grp1.RootPart, grp1Item, null);
apiGrp1.llBreakLink(2);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiListTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiListTests.cs
index 28e58315b1..60de5cb62d 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiListTests.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiListTests.cs
@@ -68,7 +68,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
engine.AddRegion(scene);
m_lslApi = new LSL_Api();
- m_lslApi.Initialize(new ScriptInstance(engine, part, null, 0, false, int.MaxValue));
+ m_lslApi.Initialize(engine, part, null, null);
}
[Test]
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs
index 48c2465825..e97ae06a7f 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs
@@ -67,7 +67,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
engine.AddRegion(scene);
m_lslApi = new LSL_Api();
- m_lslApi.Initialize(new ScriptInstance(engine, part, null, 0, false, int.MaxValue));
+ m_lslApi.Initialize(engine, part, null, null);
}
[Test]
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs
index 5164d4e8f1..c88bad5dfc 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs
@@ -94,7 +94,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
m_scene.AddSceneObject(so);
OSSL_Api osslApi = new OSSL_Api();
- osslApi.Initialize(new ScriptInstance(m_engine, part, null, 0, false, int.MaxValue));
+ osslApi.Initialize(m_engine, part, null, null);
string notecardName = "appearanceNc";
@@ -135,7 +135,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
m_scene.AddSceneObject(so);
OSSL_Api osslApi = new OSSL_Api();
- osslApi.Initialize(new ScriptInstance(m_engine, part, null, 0, false, int.MaxValue));
+ osslApi.Initialize(m_engine, part, null, null);
string notecardName = "appearanceNc";
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs
index e7b3319025..b2803a12c0 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs
@@ -99,10 +99,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID);
TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene, inWorldObj.RootPart);
- ScriptInstance si = new ScriptInstance(m_engine, inWorldObj.RootPart, scriptItem, 0, false, int.MaxValue);
- new LSL_Api().Initialize(si);
+ new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem, null);
OSSL_Api osslApi = new OSSL_Api();
- osslApi.Initialize(si);
+ osslApi.Initialize(m_engine, inWorldObj.RootPart, scriptItem, null);
// SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, ua1.PrincipalID);
@@ -146,10 +145,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID);
TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene, inWorldObj.RootPart);
- ScriptInstance si = new ScriptInstance(m_engine, inWorldObj.RootPart, scriptItem, 0, false, int.MaxValue);
- new LSL_Api().Initialize(si);
+ new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem, null);
OSSL_Api osslApi = new OSSL_Api();
- osslApi.Initialize(si);
+ osslApi.Initialize(m_engine, inWorldObj.RootPart, scriptItem, null);
// Create an object embedded inside the first
TaskInventoryHelpers.AddNotecard(
@@ -195,10 +193,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID);
TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene, inWorldObj.RootPart);
- ScriptInstance si = new ScriptInstance(m_engine, inWorldObj.RootPart, scriptItem, 0, false, int.MaxValue);
- new LSL_Api().Initialize(si);
+ new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem, null);
OSSL_Api osslApi = new OSSL_Api();
- osslApi.Initialize(si);
+ osslApi.Initialize(m_engine, inWorldObj.RootPart, scriptItem, null);
// Create an object embedded inside the first
TaskInventoryHelpers.AddSceneObject(
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs
index 584f44f12a..1f8a6e5b14 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs
@@ -100,7 +100,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
m_scene.AddSceneObject(so);
OSSL_Api osslApi = new OSSL_Api();
- osslApi.Initialize(new ScriptInstance(m_engine, part, null, 0, false, int.MaxValue));
+ osslApi.Initialize(m_engine, part, null, null);
string notecardName = "appearanceNc";
osslApi.osOwnerSaveAppearance(notecardName);
@@ -126,7 +126,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
m_scene.AddSceneObject(so);
OSSL_Api osslApi = new OSSL_Api();
- osslApi.Initialize(new ScriptInstance(m_engine, so.RootPart, null, 0, false, int.MaxValue));
+ osslApi.Initialize(m_engine, so.RootPart, null, null);
bool gotExpectedException = false;
try
@@ -161,7 +161,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
m_scene.AddSceneObject(so);
OSSL_Api osslApi = new OSSL_Api();
- osslApi.Initialize(new ScriptInstance(m_engine, part, null, 0, false, int.MaxValue));
+ osslApi.Initialize(m_engine, part, null, null);
string notecardName = "appearanceNc";
osslApi.osOwnerSaveAppearance(notecardName);
@@ -195,7 +195,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
m_scene.AddSceneObject(so);
OSSL_Api osslApi = new OSSL_Api();
- osslApi.Initialize(new ScriptInstance(m_engine, part, null, 0, false, int.MaxValue));
+ osslApi.Initialize(m_engine, part, null, null);
osslApi.osOwnerSaveAppearance(firstAppearanceNcName);
@@ -233,7 +233,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
m_scene.AddSceneObject(so);
OSSL_Api osslApi = new OSSL_Api();
- osslApi.Initialize(new ScriptInstance(m_engine, part, null, 0, false, int.MaxValue));
+ osslApi.Initialize(m_engine, part, null, null);
osslApi.osOwnerSaveAppearance(firstAppearanceNcName);
@@ -285,10 +285,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
m_scene.AddSceneObject(otherSo);
OSSL_Api osslApi = new OSSL_Api();
- osslApi.Initialize(new ScriptInstance(m_engine, part, null, 0, false, int.MaxValue));
+ osslApi.Initialize(m_engine, part, null, null);
OSSL_Api otherOsslApi = new OSSL_Api();
- otherOsslApi.Initialize(new ScriptInstance(m_engine, otherPart, null, 0, false, int.MaxValue));
+ otherOsslApi.Initialize(m_engine, otherPart, null, null);
string notecardName = "appearanceNc";
osslApi.osOwnerSaveAppearance(notecardName);
@@ -332,7 +332,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
m_scene.AddSceneObject(so);
OSSL_Api osslApi = new OSSL_Api();
- osslApi.Initialize(new ScriptInstance(m_engine, part, null, 0, false, int.MaxValue));
+ osslApi.Initialize(m_engine, part, null, null);
string notecardName = "appearanceNc";
osslApi.osOwnerSaveAppearance(notecardName);
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
index c2be37e435..82ddbec761 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
@@ -1716,9 +1716,14 @@ namespace OpenSim.Region.ScriptEngine.XEngine
IScriptInstance instance = GetInstance(itemID);
if (instance != null)
+ {
instance.Stop(m_WaitForEventCompletionOnScriptStop);
+ }
else
+ {
+// m_log.DebugFormat("[XENGINE]: Could not find script with ID {0} to stop in {1}", itemID, World.Name);
m_runFlags.AddOrUpdate(itemID, false, 240);
+ }
}
public DetectParams GetDetectParams(UUID itemID, int idx)
diff --git a/prebuild.xml b/prebuild.xml
index 078df6355f..529b494d96 100644
--- a/prebuild.xml
+++ b/prebuild.xml
@@ -2372,7 +2372,9 @@
-
+
+
+
@@ -3262,6 +3264,7 @@
+