Don't try to start attachment scripts or send updates if the attachment itself has been unsuccessful

mysql-performance
Justin Clark-Casey (justincc) 2010-02-01 20:06:43 +00:00
parent 4c1365f149
commit 53a01dc422
2 changed files with 64 additions and 27 deletions

View File

@ -2376,9 +2376,19 @@ namespace OpenSim.Region.Framework.Scenes
} }
} }
public void AttachObject(IClientAPI controllingClient, uint localID, uint attachPoint, Quaternion rot, Vector3 pos, bool silent) /// <summary>
/// Attach an object.
/// </summary>
/// <param name="controllingClient"></param>
/// <param name="localID"></param>
/// <param name="attachPoint"></param>
/// <param name="rot"></param>
/// <param name="pos"></param>
/// <param name="silent"></param>
/// <returns>true if the object was successfully attached, false otherwise</returns>
public bool AttachObject(IClientAPI controllingClient, uint localID, uint attachPoint, Quaternion rot, Vector3 pos, bool silent)
{ {
m_sceneGraph.AttachObject(controllingClient, localID, attachPoint, rot, pos, silent); return m_sceneGraph.AttachObject(controllingClient, localID, attachPoint, rot, pos, silent);
} }
public void AttachObject(IClientAPI remoteClient, uint AttachmentPt, UUID itemID, SceneObjectGroup att) public void AttachObject(IClientAPI remoteClient, uint AttachmentPt, UUID itemID, SceneObjectGroup att)

View File

@ -478,46 +478,59 @@ namespace OpenSim.Region.Framework.Scenes
if (part == null) if (part == null)
return; return;
if (!m_parentScene.Permissions.CanTakeObject( if (!m_parentScene.Permissions.CanTakeObject(part.UUID, remoteClient.AgentId))
part.UUID, remoteClient.AgentId))
return; return;
// Calls attach with a Zero position // Calls attach with a Zero position
AttachObject(remoteClient, objectLocalID, AttachmentPt, rot, Vector3.Zero, false); if (AttachObject(remoteClient, objectLocalID, AttachmentPt, rot, Vector3.Zero, false))
m_parentScene.SendAttachEvent(objectLocalID, part.ParentGroup.GetFromItemID(), remoteClient.AgentId);
// Save avatar attachment information
ScenePresence presence;
if (m_parentScene.AvatarFactory != null && m_parentScene.TryGetAvatar(remoteClient.AgentId, out presence))
{ {
m_log.Info("[SCENE]: Saving avatar attachment. AgentID: " + remoteClient.AgentId + ", AttachmentPoint: " + AttachmentPt); m_parentScene.SendAttachEvent(objectLocalID, part.ParentGroup.GetFromItemID(), remoteClient.AgentId);
m_parentScene.AvatarFactory.UpdateDatabase(remoteClient.AgentId, presence.Appearance);
// Save avatar attachment information
ScenePresence presence;
if (m_parentScene.AvatarFactory != null && m_parentScene.TryGetAvatar(remoteClient.AgentId, out presence))
{
m_log.Info(
"[SCENE]: Saving avatar attachment. AgentID: " + remoteClient.AgentId
+ ", AttachmentPoint: " + AttachmentPt);
m_parentScene.AvatarFactory.UpdateDatabase(remoteClient.AgentId, presence.Appearance);
}
} }
} }
public SceneObjectGroup RezSingleAttachment( /// <summary>
IClientAPI remoteClient, UUID itemID, uint AttachmentPt) /// Rez an attachment
/// </summary>
/// <param name="remoteClient"></param>
/// <param name="itemID"></param>
/// <param name="AttachmentPt"></param>
/// <returns>The scene object that was attached. Null if the scene object could not be found</returns>
public SceneObjectGroup RezSingleAttachment(IClientAPI remoteClient, UUID itemID, uint AttachmentPt)
{ {
SceneObjectGroup objatt = m_parentScene.RezObject(remoteClient, SceneObjectGroup objatt = m_parentScene.RezObject(remoteClient,
itemID, Vector3.Zero, Vector3.Zero, UUID.Zero, (byte)1, true, itemID, Vector3.Zero, Vector3.Zero, UUID.Zero, (byte)1, true,
false, false, remoteClient.AgentId, true); false, false, remoteClient.AgentId, true);
if (objatt != null) if (objatt != null)
{ {
bool tainted = false; bool tainted = false;
if (AttachmentPt != 0 && AttachmentPt != objatt.GetAttachmentPoint()) if (AttachmentPt != 0 && AttachmentPt != objatt.GetAttachmentPoint())
tainted = true; tainted = true;
AttachObject(remoteClient, objatt.LocalId, AttachmentPt, Quaternion.Identity, objatt.AbsolutePosition, false); if (AttachObject(
objatt.ScheduleGroupForFullUpdate(); remoteClient, objatt.LocalId, AttachmentPt, Quaternion.Identity, objatt.AbsolutePosition, false))
if (tainted) {
objatt.HasGroupChanged = true; objatt.ScheduleGroupForFullUpdate();
if (tainted)
// Fire after attach, so we don't get messy perms dialogs objatt.HasGroupChanged = true;
// 3 == AttachedRez
objatt.CreateScriptInstances(0, true, m_parentScene.DefaultScriptEngine, 3); // Fire after attach, so we don't get messy perms dialogs
// 3 == AttachedRez
objatt.CreateScriptInstances(0, true, m_parentScene.DefaultScriptEngine, 3);
}
} }
return objatt; return objatt;
} }
@ -554,7 +567,17 @@ namespace OpenSim.Region.Framework.Scenes
} }
} }
protected internal void AttachObject( /// <summary>
/// Attach a scene object to an avatar.
/// </summary>
/// <param name="remoteClient"></param>
/// <param name="objectLocalID"></param>
/// <param name="AttachmentPt"></param>
/// <param name="rot"></param>
/// <param name="attachPos"></param>
/// <param name="silent"></param>
/// <returns>true if the attachment was successful, false otherwise</returns>
protected internal bool AttachObject(
IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, Vector3 attachPos, bool silent) IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, Vector3 attachPos, bool silent)
{ {
SceneObjectGroup group = GetGroupByPrim(objectLocalID); SceneObjectGroup group = GetGroupByPrim(objectLocalID);
@ -583,10 +606,8 @@ namespace OpenSim.Region.Framework.Scenes
// Stick it on left hand with Zero Offset from the attachment point. // Stick it on left hand with Zero Offset from the attachment point.
AttachmentPt = (uint)AttachmentPoint.LeftHand; AttachmentPt = (uint)AttachmentPoint.LeftHand;
attachPos = Vector3.Zero; attachPos = Vector3.Zero;
} }
group.SetAttachmentPoint((byte)AttachmentPt); group.SetAttachmentPoint((byte)AttachmentPt);
group.AbsolutePosition = attachPos; group.AbsolutePosition = attachPos;
@ -609,15 +630,21 @@ namespace OpenSim.Region.Framework.Scenes
// it get cleaned up // it get cleaned up
// //
group.RootPart.RemFlag(PrimFlags.TemporaryOnRez); group.RootPart.RemFlag(PrimFlags.TemporaryOnRez);
group.HasGroupChanged = false; group.HasGroupChanged = false;
} }
else else
{ {
remoteClient.SendAgentAlertMessage("You don't have sufficient permissions to attach this object", false); remoteClient.SendAgentAlertMessage("You don't have sufficient permissions to attach this object", false);
return false;
} }
} }
else else
{
m_log.DebugFormat("[SCENE GRAPH]: AttachObject found no such scene object {0}", objectLocalID); m_log.DebugFormat("[SCENE GRAPH]: AttachObject found no such scene object {0}", objectLocalID);
return false;
}
return true;
} }
protected internal ScenePresence CreateAndAddChildScenePresence(IClientAPI client, AvatarAppearance appearance) protected internal ScenePresence CreateAndAddChildScenePresence(IClientAPI client, AvatarAppearance appearance)