we're past checkin 6000, so now cleaning up all the cruft of the pre

migration database upgrade paths.  This is coming in in stages.
0.6.0-stable
Sean Dague 2008-08-27 18:51:36 +00:00
parent a12f652347
commit 53afa23608
1 changed files with 3 additions and 302 deletions

View File

@ -138,13 +138,9 @@ namespace OpenSim.Data.MySQL
// This actually does the roll forward assembly stuff
Assembly assem = GetType().Assembly;
Migration m = new Migration(m_connection, assem, "RegionStore");
// TODO: After rev 6000, remove this. People should have
// been rolled onto the new migration code by then.
TestTables(m_connection, m);
m.Update();
MySqlCommand primSelectCmd = new MySqlCommand(m_primSelect, m_connection);
m_primDataAdapter = new MySqlDataAdapter(primSelectCmd);
@ -166,6 +162,7 @@ namespace OpenSim.Data.MySQL
MySqlCommand regionSettingsSelectCmd = new MySqlCommand(m_regionSettingsSelect, m_connection);
m_regionSettingsDataAdapter = new MySqlDataAdapter(regionSettingsSelectCmd);
// TODO: move out the ADO.NET pieces here and just go to the db directly
lock (m_dataSet)
{
m_primTable = createPrimTable();
@ -294,18 +291,6 @@ namespace OpenSim.Data.MySQL
}
}
}
// private void TestTablesVersionable(MySqlConnection dbconn)
// {
// Dictionary<string, string> tableList = new Dictionary<string, string>();
// tableList["land"] = null;
// dbconn.Open();
// GetTableVersion(tableList,dbconn);
// UpgradeLandTable(tableList["land"], dbconn);
// //database.Close();
// }
/// <summary>
/// Execute a SQL statement stored in a resource, as a string
@ -345,28 +330,6 @@ namespace OpenSim.Data.MySQL
throw new Exception(string.Format("Resource '{0}' was not found", name));
}
/// <summary>
/// <list type="bullet">
/// <item>Execute CreateLandTable.sql if oldVersion == null</item>
/// <item>Execute UpgradeLandTable.sqm if oldVersion contain "Rev."</item>
/// </list>
/// </summary>
/// <param name="oldVersion"></param>
/// <param name="dbconn">The database connection handler</param>
// private void UpgradeLandTable(string oldVersion, MySqlConnection dbconn)
// {
// // null as the version, indicates that the table didn't exist
// if (oldVersion == null)
// {
// ExecuteResourceSql("CreateLandTable.sql",dbconn);
// oldVersion = "Rev. 2; InnoDB free: 0 kB";
// }
// if (!oldVersion.Contains("Rev."))
// {
// ExecuteResourceSql("UpgradeLandTableToVersion2.sql", dbconn);
// }
// }
/// <summary>
/// Adds an object into region storage
/// </summary>
@ -816,7 +779,7 @@ namespace OpenSim.Data.MySQL
m_primDataAdapter.Update(m_primTable);
m_shapeDataAdapter.Update(m_shapeTable);
m_itemsDataAdapter.Update(m_itemsTable);
m_itemsDataAdapter.Update(m_itemsTable);
m_terrainDataAdapter.Update(m_terrainTable);
m_landDataAdapter.Update(m_landTable);
@ -2005,36 +1968,6 @@ namespace OpenSim.Data.MySQL
return cmd;
}
/// <summary>
///
/// </summary>
/// <param name="dt"></param>
/// <returns></returns>
// private static string defineTable(DataTable dt)
// {
// string sql = "create table " + dt.TableName + "(";
// string subsql = String.Empty;
// foreach (DataColumn col in dt.Columns)
// {
// if (subsql.Length > 0)
// {
// // a map function would rock so much here
// subsql += ",\n";
// }
// subsql += col.ColumnName + " " + MySqlType(col.DataType);
// if (dt.PrimaryKey.Length > 0 && col == dt.PrimaryKey[0])
// {
// subsql += " primary key";
// }
// }
// sql += subsql;
// sql += ")";
// //m_log.InfoFormat("[DATASTORE]: defineTable() sql {0}", sql);
// return sql;
// }
/***********************************************************************
*
* Database Binding functions
@ -2176,206 +2109,6 @@ namespace OpenSim.Data.MySQL
da.DeleteCommand = delete;
}
/// <summary>
///
/// </summary>
/// <param name="conn">MySQL connection handler</param>
// private static void InitDB(MySqlConnection conn)
// {
// string createPrims = defineTable(createPrimTable());
// string createShapes = defineTable(createShapeTable());
// string createItems = defineTable(createItemsTable());
// string createTerrain = defineTable(createTerrainTable());
// // Land table is created from the Versionable Test Table routine now.
// //string createLand = defineTable(createLandTable());
// string createLandAccessList = defineTable(createLandAccessListTable());
// MySqlCommand pcmd = new MySqlCommand(createPrims, conn);
// MySqlCommand scmd = new MySqlCommand(createShapes, conn);
// MySqlCommand icmd = new MySqlCommand(createItems, conn);
// MySqlCommand tcmd = new MySqlCommand(createTerrain, conn);
// //MySqlCommand lcmd = new MySqlCommand(createLand, conn);
// MySqlCommand lalcmd = new MySqlCommand(createLandAccessList, conn);
// if (conn.State != ConnectionState.Open)
// {
// try
// {
// conn.Open();
// }
// catch (Exception ex)
// {
// m_log.Error("[REGION DB]: Error connecting to MySQL server: " + ex.Message);
// m_log.Error("[REGION DB]: Application is terminating!");
// Thread.CurrentThread.Abort();
// }
// }
// try
// {
// pcmd.ExecuteNonQuery();
// }
// catch (MySqlException e)
// {
// m_log.WarnFormat("[REGION DB]: Primitives Table Already Exists: {0}", e);
// }
// try
// {
// scmd.ExecuteNonQuery();
// }
// catch (MySqlException e)
// {
// m_log.WarnFormat("[REGION DB]: Shapes Table Already Exists: {0}", e);
// }
// try
// {
// icmd.ExecuteNonQuery();
// }
// catch (MySqlException e)
// {
// m_log.WarnFormat("[REGION DB]: Items Table Already Exists: {0}", e);
// }
// try
// {
// tcmd.ExecuteNonQuery();
// }
// catch (MySqlException e)
// {
// m_log.WarnFormat("[REGION DB]: Terrain Table Already Exists: {0}", e);
// }
// //try
// //{
// //lcmd.ExecuteNonQuery();
// //}
// //catch (MySqlException e)
// //{
// //m_log.WarnFormat("[MySql]: Land Table Already Exists: {0}", e);
// //}
// try
// {
// lalcmd.ExecuteNonQuery();
// }
// catch (MySqlException e)
// {
// m_log.WarnFormat("[REGION DB]: LandAccessList Table Already Exists: {0}", e);
// }
// conn.Close();
// }
/// <summary>
///
/// </summary>
/// <param name="conn"></param>
/// <param name="m"></param>
/// <returns></returns>
private bool TestTables(MySqlConnection conn, Migration m)
{
// we already have migrations, get out of here
if (m.Version > 0)
return false;
MySqlCommand primSelectCmd = new MySqlCommand(m_primSelect, conn);
MySqlDataAdapter pDa = new MySqlDataAdapter(primSelectCmd);
MySqlCommand shapeSelectCmd = new MySqlCommand(m_shapeSelect, conn);
MySqlDataAdapter sDa = new MySqlDataAdapter(shapeSelectCmd);
MySqlCommand itemsSelectCmd = new MySqlCommand(m_itemsSelect, conn);
MySqlDataAdapter iDa = new MySqlDataAdapter(itemsSelectCmd);
MySqlCommand terrainSelectCmd = new MySqlCommand(m_terrainSelect, conn);
MySqlDataAdapter tDa = new MySqlDataAdapter(terrainSelectCmd);
MySqlCommand landSelectCmd = new MySqlCommand(m_landSelect, conn);
MySqlDataAdapter lDa = new MySqlDataAdapter(landSelectCmd);
MySqlCommand landAccessListSelectCmd = new MySqlCommand(m_landAccessListSelect, conn);
MySqlDataAdapter lalDa = new MySqlDataAdapter(landAccessListSelectCmd);
DataSet tmpDS = new DataSet();
try
{
pDa.Fill(tmpDS, "prims");
sDa.Fill(tmpDS, "primshapes");
iDa.Fill(tmpDS, "primitems");
tDa.Fill(tmpDS, "terrain");
lDa.Fill(tmpDS, "land");
lalDa.Fill(tmpDS, "landaccesslist");
}
catch (MySqlException)
{
m_log.Info("[DATASTORE]: MySql Database doesn't exist... creating");
return false;
}
// we have tables, but not a migration model yet
if (m.Version == 0)
m.Version = 1;
return true;
// pDa.Fill(tmpDS, "prims");
// sDa.Fill(tmpDS, "primshapes");
// iDa.Fill(tmpDS, "primitems");
// tDa.Fill(tmpDS, "terrain");
// lDa.Fill(tmpDS, "land");
// lalDa.Fill(tmpDS, "landaccesslist");
// foreach (DataColumn col in createPrimTable().Columns)
// {
// if (!tmpDS.Tables["prims"].Columns.Contains(col.ColumnName))
// {
// m_log.Info("[REGION DB]: Missing required column:" + col.ColumnName);
// return false;
// }
// }
// foreach (DataColumn col in createShapeTable().Columns)
// {
// if (!tmpDS.Tables["primshapes"].Columns.Contains(col.ColumnName))
// {
// m_log.Info("[REGION DB]: Missing required column:" + col.ColumnName);
// return false;
// }
// }
// // XXX primitems should probably go here eventually
// foreach (DataColumn col in createTerrainTable().Columns)
// {
// if (!tmpDS.Tables["terrain"].Columns.Contains(col.ColumnName))
// {
// m_log.Info("[REGION DB]: Missing require column:" + col.ColumnName);
// return false;
// }
// }
// foreach (DataColumn col in createLandTable().Columns)
// {
// if (!tmpDS.Tables["land"].Columns.Contains(col.ColumnName))
// {
// m_log.Info("[REGION DB]: Missing require column:" + col.ColumnName);
// return false;
// }
// }
// foreach (DataColumn col in createLandAccessListTable().Columns)
// {
// if (!tmpDS.Tables["landaccesslist"].Columns.Contains(col.ColumnName))
// {
// m_log.Info("[DATASTORE]: Missing require column:" + col.ColumnName);
// return false;
// }
// }
// return true;
}
/***********************************************************************
*
* Type conversion functions
@ -2419,37 +2152,5 @@ namespace OpenSim.Data.MySQL
}
}
/// <summary>
/// </summary>
/// <param name="type"></param>
/// <returns></returns>
/// <remarks>this is something we'll need to implement for each db slightly differently.</remarks>
// private static string MySqlType(Type type)
// {
// if (type == typeof (String))
// {
// return "varchar(255)";
// }
// else if (type == typeof (Int32))
// {
// return "integer";
// }
// else if (type == typeof (Int64))
// {
// return "bigint";
// }
// else if (type == typeof (Double))
// {
// return "float";
// }
// else if (type == typeof (Byte[]))
// {
// return "longblob";
// }
// else
// {
// return "string";
// }
// }
}
}