minor: Comment out Cacheitems debug log lines for now
parent
3a2c099169
commit
53b72ab4b8
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@ -129,12 +129,12 @@ namespace OpenSim.Region.ClientStack.Linden
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m_BakedTextureModule = m_scene.RequestModuleInterface<IBakedTextureModule>();
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m_BakedTextureModule = m_scene.RequestModuleInterface<IBakedTextureModule>();
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if (cacheItems.Length > 0)
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if (cacheItems.Length > 0)
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{
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{
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m_log.Debug("[Cacheitems]: " + cacheItems.Length);
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// m_log.Debug("[Cacheitems]: " + cacheItems.Length);
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for (int iter = 0; iter < maxCacheitemsLoop; iter++)
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// for (int iter = 0; iter < maxCacheitemsLoop; iter++)
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{
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// {
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m_log.Debug("[Cacheitems] {" + iter + "/" + cacheItems[iter].TextureIndex + "}: c-" + cacheItems[iter].CacheId + ", t-" +
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// m_log.Debug("[Cacheitems] {" + iter + "/" + cacheItems[iter].TextureIndex + "}: c-" + cacheItems[iter].CacheId + ", t-" +
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cacheItems[iter].TextureID);
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// cacheItems[iter].TextureID);
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}
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// }
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ScenePresence p = null;
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ScenePresence p = null;
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if (m_scene.TryGetScenePresence(remoteClient.AgentId, out p))
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if (m_scene.TryGetScenePresence(remoteClient.AgentId, out p))
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