minor: Comment out Cacheitems debug log lines for now

0.8.0.3
Justin Clark-Casey (justincc) 2014-05-02 13:31:58 +01:00
parent 3a2c099169
commit 53b72ab4b8
1 changed files with 6 additions and 6 deletions

View File

@ -129,12 +129,12 @@ namespace OpenSim.Region.ClientStack.Linden
m_BakedTextureModule = m_scene.RequestModuleInterface<IBakedTextureModule>(); m_BakedTextureModule = m_scene.RequestModuleInterface<IBakedTextureModule>();
if (cacheItems.Length > 0) if (cacheItems.Length > 0)
{ {
m_log.Debug("[Cacheitems]: " + cacheItems.Length); // m_log.Debug("[Cacheitems]: " + cacheItems.Length);
for (int iter = 0; iter < maxCacheitemsLoop; iter++) // for (int iter = 0; iter < maxCacheitemsLoop; iter++)
{ // {
m_log.Debug("[Cacheitems] {" + iter + "/" + cacheItems[iter].TextureIndex + "}: c-" + cacheItems[iter].CacheId + ", t-" + // m_log.Debug("[Cacheitems] {" + iter + "/" + cacheItems[iter].TextureIndex + "}: c-" + cacheItems[iter].CacheId + ", t-" +
cacheItems[iter].TextureID); // cacheItems[iter].TextureID);
} // }
ScenePresence p = null; ScenePresence p = null;
if (m_scene.TryGetScenePresence(remoteClient.AgentId, out p)) if (m_scene.TryGetScenePresence(remoteClient.AgentId, out p))