diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs index 90ea01b1fd..2786943028 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs @@ -32,6 +32,7 @@ using System.Text; using OpenSim.Framework.Console; //using OpenSim.Region.Environment.Scenes; using OpenSim.Region.Environment.Scenes.Scripting; +using libsecondlife; namespace OpenSim.Region.ScriptEngine.DotNetEngine { @@ -82,7 +83,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine } - private void NewRezScriptHandler(uint localID, string script) + private void NewRezScriptHandler(uint localID, LLUUID itemID, string script) { // TODO: Add code to compile script and wire up script to object // Either the script is a stand-alone entity with a reference to public host,