* By popular demand, implemented "script terrain fill <val>"

0.6.0-stable
Adam Frisby 2008-03-08 21:49:26 +00:00
parent d340820826
commit 54359ab17b
1 changed files with 6 additions and 0 deletions

View File

@ -315,6 +315,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain
string command = args[1];
string param = args[2];
int x, y;
switch (command)
{
@ -325,6 +326,11 @@ namespace OpenSim.Region.Environment.Modules.Terrain
case "save":
SaveToFile(param);
break;
case "fill":
for (x = 0; x < m_channel.Width; x++)
for (y = 0; y < m_channel.Height; y++)
m_channel[x, y] = Double.Parse(param);
break;
default:
m_log.Warn("Unknown terrain command.");
break;