Yengine: do use SourceHashCode
parent
a2208e5c8c
commit
5485ba2ae6
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@ -87,7 +87,6 @@ namespace OpenSim.Region.ScriptEngine.Yengine
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private string m_ScriptBasePath;
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private bool m_Enabled = false;
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public bool m_StartProcessing = false;
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public bool m_UseSourceHashCode = false;
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private Dictionary<UUID, ArrayList> m_ScriptErrors =
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new Dictionary<UUID, ArrayList>();
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private Dictionary<UUID, List<UUID>> m_ObjectItemList =
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@ -208,7 +207,6 @@ namespace OpenSim.Region.ScriptEngine.Yengine
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if(!m_Enabled)
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return;
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m_UseSourceHashCode = m_Config.GetBoolean("UseSourceHashCode", false);
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numThreadScriptWorkers = m_Config.GetInt("NumThreadScriptWorkers", 1);
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m_TraceCalls = m_Config.GetBoolean("TraceCalls", false);
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@ -173,7 +173,7 @@ namespace OpenSim.Region.ScriptEngine.Yengine
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if(i < 0)
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i = len - 1;
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}
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if((i >= len) || !m_Engine.m_UseSourceHashCode)
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if((i >= len))
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{
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// Source consists of nothing but // comments and whitespace,
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// or we are being forced to use the asset-id as the key, to
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