Rename namespace to FunSL.

0.6.0-stable
Mike Mazur 2008-08-06 01:38:25 +00:00
parent 79c7e803e5
commit 548bcc265f
8 changed files with 14 additions and 14 deletions

View File

@ -27,7 +27,7 @@
using System.Net.Sockets; using System.Net.Sockets;
namespace OpenSim.Region.ClientStack.LindenUDP namespace OpenSim.Region.ClientStack.FunSLUDP
{ {
public interface LLClientStackNetworkHandler public interface LLClientStackNetworkHandler
{ {

View File

@ -40,11 +40,11 @@ using log4net;
using OpenSim.Framework; using OpenSim.Framework;
using OpenSim.Framework.Communications.Cache; using OpenSim.Framework.Communications.Cache;
using OpenSim.Framework.Statistics; using OpenSim.Framework.Statistics;
using OpenSim.Region.ClientStack.LindenUDP; using OpenSim.Region.ClientStack.FunSLUDP;
using OpenSim.Region.Environment.Scenes; using OpenSim.Region.Environment.Scenes;
using Timer = System.Timers.Timer; using Timer = System.Timers.Timer;
namespace OpenSim.Region.ClientStack.LindenUDP namespace OpenSim.Region.ClientStack.FunSLUDP
{ {
public delegate bool PacketMethod(IClientAPI simClient, Packet packet); public delegate bool PacketMethod(IClientAPI simClient, Packet packet);

View File

@ -36,7 +36,7 @@ using libsecondlife.Packets;
using Timer = System.Timers.Timer; using Timer = System.Timers.Timer;
using OpenSim.Framework; using OpenSim.Framework;
namespace OpenSim.Region.ClientStack.LindenUDP namespace OpenSim.Region.ClientStack.FunSLUDP
{ {
public delegate void PacketStats(int inPackets, int outPackets, int unAckedBytes); public delegate void PacketStats(int inPackets, int outPackets, int unAckedBytes);
public delegate void PacketDrop(Packet pack, Object id); public delegate void PacketDrop(Packet pack, Object id);

View File

@ -36,7 +36,7 @@ using OpenSim.Framework.Statistics;
using OpenSim.Framework.Statistics.Interfaces; using OpenSim.Framework.Statistics.Interfaces;
using Timer=System.Timers.Timer; using Timer=System.Timers.Timer;
namespace OpenSim.Region.ClientStack.LindenUDP namespace OpenSim.Region.ClientStack.FunSLUDP
{ {
public class LLPacketQueue : IPullStatsProvider public class LLPacketQueue : IPullStatsProvider
{ {

View File

@ -31,9 +31,9 @@ using libsecondlife;
using libsecondlife.Packets; using libsecondlife.Packets;
using OpenSim.Framework; using OpenSim.Framework;
using OpenSim.Framework.Communications.Cache; using OpenSim.Framework.Communications.Cache;
using OpenSim.Region.ClientStack.LindenUDP; using OpenSim.Region.ClientStack.FunSLUDP;
namespace OpenSim.Region.ClientStack.LindenUDP namespace OpenSim.Region.ClientStack.FunSLUDP
{ {
public class LLPacketServer public class LLPacketServer
{ {

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@ -25,7 +25,7 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/ */
namespace OpenSim.Region.ClientStack.LindenUDP namespace OpenSim.Region.ClientStack.FunSLUDP
{ {
public class LLPacketThrottle public class LLPacketThrottle
{ {

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@ -29,7 +29,7 @@ using System;
using libsecondlife.Packets; using libsecondlife.Packets;
using OpenSim.Framework; using OpenSim.Framework;
namespace OpenSim.Region.ClientStack.LindenUDP namespace OpenSim.Region.ClientStack.FunSLUDP
{ {
public class LLQueItem public class LLQueItem
{ {

View File

@ -35,10 +35,10 @@ using libsecondlife.Packets;
using log4net; using log4net;
using OpenSim.Framework; using OpenSim.Framework;
using OpenSim.Framework.Communications.Cache; using OpenSim.Framework.Communications.Cache;
using OpenSim.Region.ClientStack.LindenUDP; using OpenSim.Region.ClientStack.FunSLUDP;
using OpenSim.Region.Environment.Scenes; using OpenSim.Region.Environment.Scenes;
namespace OpenSim.Region.ClientStack.LindenUDP namespace OpenSim.Region.ClientStack.FunSLUDP
{ {
public class LLUDPServer : LLClientStackNetworkHandler, IClientNetworkServer public class LLUDPServer : LLClientStackNetworkHandler, IClientNetworkServer
{ {