Rename namespace to FunSL.
parent
79c7e803e5
commit
548bcc265f
|
@ -27,7 +27,7 @@
|
||||||
|
|
||||||
using System.Net.Sockets;
|
using System.Net.Sockets;
|
||||||
|
|
||||||
namespace OpenSim.Region.ClientStack.LindenUDP
|
namespace OpenSim.Region.ClientStack.FunSLUDP
|
||||||
{
|
{
|
||||||
public interface LLClientStackNetworkHandler
|
public interface LLClientStackNetworkHandler
|
||||||
{
|
{
|
||||||
|
|
|
@ -40,11 +40,11 @@ using log4net;
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
using OpenSim.Framework.Communications.Cache;
|
using OpenSim.Framework.Communications.Cache;
|
||||||
using OpenSim.Framework.Statistics;
|
using OpenSim.Framework.Statistics;
|
||||||
using OpenSim.Region.ClientStack.LindenUDP;
|
using OpenSim.Region.ClientStack.FunSLUDP;
|
||||||
using OpenSim.Region.Environment.Scenes;
|
using OpenSim.Region.Environment.Scenes;
|
||||||
using Timer = System.Timers.Timer;
|
using Timer = System.Timers.Timer;
|
||||||
|
|
||||||
namespace OpenSim.Region.ClientStack.LindenUDP
|
namespace OpenSim.Region.ClientStack.FunSLUDP
|
||||||
{
|
{
|
||||||
public delegate bool PacketMethod(IClientAPI simClient, Packet packet);
|
public delegate bool PacketMethod(IClientAPI simClient, Packet packet);
|
||||||
|
|
||||||
|
|
|
@ -36,7 +36,7 @@ using libsecondlife.Packets;
|
||||||
using Timer = System.Timers.Timer;
|
using Timer = System.Timers.Timer;
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
|
|
||||||
namespace OpenSim.Region.ClientStack.LindenUDP
|
namespace OpenSim.Region.ClientStack.FunSLUDP
|
||||||
{
|
{
|
||||||
public delegate void PacketStats(int inPackets, int outPackets, int unAckedBytes);
|
public delegate void PacketStats(int inPackets, int outPackets, int unAckedBytes);
|
||||||
public delegate void PacketDrop(Packet pack, Object id);
|
public delegate void PacketDrop(Packet pack, Object id);
|
||||||
|
|
|
@ -36,7 +36,7 @@ using OpenSim.Framework.Statistics;
|
||||||
using OpenSim.Framework.Statistics.Interfaces;
|
using OpenSim.Framework.Statistics.Interfaces;
|
||||||
using Timer=System.Timers.Timer;
|
using Timer=System.Timers.Timer;
|
||||||
|
|
||||||
namespace OpenSim.Region.ClientStack.LindenUDP
|
namespace OpenSim.Region.ClientStack.FunSLUDP
|
||||||
{
|
{
|
||||||
public class LLPacketQueue : IPullStatsProvider
|
public class LLPacketQueue : IPullStatsProvider
|
||||||
{
|
{
|
||||||
|
|
|
@ -31,9 +31,9 @@ using libsecondlife;
|
||||||
using libsecondlife.Packets;
|
using libsecondlife.Packets;
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
using OpenSim.Framework.Communications.Cache;
|
using OpenSim.Framework.Communications.Cache;
|
||||||
using OpenSim.Region.ClientStack.LindenUDP;
|
using OpenSim.Region.ClientStack.FunSLUDP;
|
||||||
|
|
||||||
namespace OpenSim.Region.ClientStack.LindenUDP
|
namespace OpenSim.Region.ClientStack.FunSLUDP
|
||||||
{
|
{
|
||||||
public class LLPacketServer
|
public class LLPacketServer
|
||||||
{
|
{
|
||||||
|
|
|
@ -25,7 +25,7 @@
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
namespace OpenSim.Region.ClientStack.LindenUDP
|
namespace OpenSim.Region.ClientStack.FunSLUDP
|
||||||
{
|
{
|
||||||
public class LLPacketThrottle
|
public class LLPacketThrottle
|
||||||
{
|
{
|
||||||
|
|
|
@ -29,7 +29,7 @@ using System;
|
||||||
using libsecondlife.Packets;
|
using libsecondlife.Packets;
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
|
|
||||||
namespace OpenSim.Region.ClientStack.LindenUDP
|
namespace OpenSim.Region.ClientStack.FunSLUDP
|
||||||
{
|
{
|
||||||
public class LLQueItem
|
public class LLQueItem
|
||||||
{
|
{
|
||||||
|
|
|
@ -35,10 +35,10 @@ using libsecondlife.Packets;
|
||||||
using log4net;
|
using log4net;
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
using OpenSim.Framework.Communications.Cache;
|
using OpenSim.Framework.Communications.Cache;
|
||||||
using OpenSim.Region.ClientStack.LindenUDP;
|
using OpenSim.Region.ClientStack.FunSLUDP;
|
||||||
using OpenSim.Region.Environment.Scenes;
|
using OpenSim.Region.Environment.Scenes;
|
||||||
|
|
||||||
namespace OpenSim.Region.ClientStack.LindenUDP
|
namespace OpenSim.Region.ClientStack.FunSLUDP
|
||||||
{
|
{
|
||||||
public class LLUDPServer : LLClientStackNetworkHandler, IClientNetworkServer
|
public class LLUDPServer : LLClientStackNetworkHandler, IClientNetworkServer
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in New Issue