Split the inventory path testing parts of TestLoadIarV0_1ExistingUsers() into a new test TestLoadIarToInventoryPaths()
parent
fa1996155e
commit
549b0ea17c
|
@ -172,8 +172,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
|
||||||
/// Test loading a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet) where
|
/// Test loading a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet) where
|
||||||
/// an account exists with the creator name.
|
/// an account exists with the creator name.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
///
|
|
||||||
/// This test also does some deeper probing of loading into nested inventory structures
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestLoadIarV0_1ExistingUsers()
|
public void TestLoadIarV0_1ExistingUsers()
|
||||||
{
|
{
|
||||||
|
@ -195,8 +193,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
|
||||||
InventoryItemBase foundItem1
|
InventoryItemBase foundItem1
|
||||||
= InventoryArchiveUtils.FindItemByPath(scene.InventoryService, m_ua1.PrincipalID, m_item1Name);
|
= InventoryArchiveUtils.FindItemByPath(scene.InventoryService, m_ua1.PrincipalID, m_item1Name);
|
||||||
|
|
||||||
Assert.That(foundItem1, Is.Not.Null, "Didn't find loaded item 1");
|
|
||||||
|
|
||||||
// We have to disable this check since loaded items that did find users via OSPA resolution are now only storing the
|
// We have to disable this check since loaded items that did find users via OSPA resolution are now only storing the
|
||||||
// UUID, not the OSPA itself.
|
// UUID, not the OSPA itself.
|
||||||
// Assert.That(
|
// Assert.That(
|
||||||
|
@ -211,24 +207,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
|
||||||
"Loaded item uuid creator doesn't match original");
|
"Loaded item uuid creator doesn't match original");
|
||||||
Assert.That(foundItem1.Owner, Is.EqualTo(m_ua1.PrincipalID),
|
Assert.That(foundItem1.Owner, Is.EqualTo(m_ua1.PrincipalID),
|
||||||
"Loaded item owner doesn't match inventory reciever");
|
"Loaded item owner doesn't match inventory reciever");
|
||||||
|
|
||||||
// Now try loading to a root child folder
|
|
||||||
UserInventoryTestUtils.CreateInventoryFolder(scene.InventoryService, m_ua1.PrincipalID, "xA");
|
|
||||||
MemoryStream archiveReadStream = new MemoryStream(m_iarStream.ToArray());
|
|
||||||
archiverModule.DearchiveInventory(m_ua1.FirstName, m_ua1.LastName, "xA", "meowfood", archiveReadStream);
|
|
||||||
|
|
||||||
InventoryItemBase foundItem2
|
|
||||||
= InventoryArchiveUtils.FindItemByPath(scene.InventoryService, m_ua1.PrincipalID, "xA/" + m_item1Name);
|
|
||||||
Assert.That(foundItem2, Is.Not.Null, "Didn't find loaded item 2");
|
|
||||||
|
|
||||||
// Now try loading to a more deeply nested folder
|
|
||||||
UserInventoryTestUtils.CreateInventoryFolder(scene.InventoryService, m_ua1.PrincipalID, "xB/xC");
|
|
||||||
archiveReadStream = new MemoryStream(archiveReadStream.ToArray());
|
|
||||||
archiverModule.DearchiveInventory(m_ua1.FirstName, m_ua1.LastName, "xB/xC", "meowfood", archiveReadStream);
|
|
||||||
|
|
||||||
InventoryItemBase foundItem3
|
|
||||||
= InventoryArchiveUtils.FindItemByPath(scene.InventoryService, m_ua1.PrincipalID, "xB/xC/" + m_item1Name);
|
|
||||||
Assert.That(foundItem3, Is.Not.Null, "Didn't find loaded item 3");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|
|
@ -169,6 +169,51 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
|
||||||
// TODO: Test presence of more files and contents of files.
|
// TODO: Test presence of more files and contents of files.
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Test loading an IAR to various different inventory paths.
|
||||||
|
/// </summary>
|
||||||
|
[Test]
|
||||||
|
public void TestLoadIarToInventoryPaths()
|
||||||
|
{
|
||||||
|
TestHelper.InMethod();
|
||||||
|
// log4net.Config.XmlConfigurator.Configure();
|
||||||
|
|
||||||
|
SerialiserModule serialiserModule = new SerialiserModule();
|
||||||
|
InventoryArchiverModule archiverModule = new InventoryArchiverModule();
|
||||||
|
|
||||||
|
// Annoyingly, we have to set up a scene even though inventory loading has nothing to do with a scene
|
||||||
|
Scene scene = SceneSetupHelpers.SetupScene("inventory");
|
||||||
|
|
||||||
|
SceneSetupHelpers.SetupSceneModules(scene, serialiserModule, archiverModule);
|
||||||
|
|
||||||
|
UserProfileTestUtils.CreateUserWithInventory(scene, m_ua1, "meowfood");
|
||||||
|
UserProfileTestUtils.CreateUserWithInventory(scene, m_ua2, "hampshire");
|
||||||
|
|
||||||
|
archiverModule.DearchiveInventory(m_ua1.FirstName, m_ua1.LastName, "/", "meowfood", m_iarStream);
|
||||||
|
InventoryItemBase foundItem1
|
||||||
|
= InventoryArchiveUtils.FindItemByPath(scene.InventoryService, m_ua1.PrincipalID, m_item1Name);
|
||||||
|
|
||||||
|
Assert.That(foundItem1, Is.Not.Null, "Didn't find loaded item 1");
|
||||||
|
|
||||||
|
// Now try loading to a root child folder
|
||||||
|
UserInventoryTestUtils.CreateInventoryFolder(scene.InventoryService, m_ua1.PrincipalID, "xA");
|
||||||
|
MemoryStream archiveReadStream = new MemoryStream(m_iarStream.ToArray());
|
||||||
|
archiverModule.DearchiveInventory(m_ua1.FirstName, m_ua1.LastName, "xA", "meowfood", archiveReadStream);
|
||||||
|
|
||||||
|
InventoryItemBase foundItem2
|
||||||
|
= InventoryArchiveUtils.FindItemByPath(scene.InventoryService, m_ua1.PrincipalID, "xA/" + m_item1Name);
|
||||||
|
Assert.That(foundItem2, Is.Not.Null, "Didn't find loaded item 2");
|
||||||
|
|
||||||
|
// Now try loading to a more deeply nested folder
|
||||||
|
UserInventoryTestUtils.CreateInventoryFolder(scene.InventoryService, m_ua1.PrincipalID, "xB/xC");
|
||||||
|
archiveReadStream = new MemoryStream(archiveReadStream.ToArray());
|
||||||
|
archiverModule.DearchiveInventory(m_ua1.FirstName, m_ua1.LastName, "xB/xC", "meowfood", archiveReadStream);
|
||||||
|
|
||||||
|
InventoryItemBase foundItem3
|
||||||
|
= InventoryArchiveUtils.FindItemByPath(scene.InventoryService, m_ua1.PrincipalID, "xB/xC/" + m_item1Name);
|
||||||
|
Assert.That(foundItem3, Is.Not.Null, "Didn't find loaded item 3");
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Test that things work when the load path specified starts with a slash
|
/// Test that things work when the load path specified starts with a slash
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -194,7 +239,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestIarV0_1WithEscapedChars()
|
public void TestLoadIarPathWithEscapedChars()
|
||||||
{
|
{
|
||||||
TestHelper.InMethod();
|
TestHelper.InMethod();
|
||||||
// log4net.Config.XmlConfigurator.Configure();
|
// log4net.Config.XmlConfigurator.Configure();
|
||||||
|
|
Loading…
Reference in New Issue