Eliminated sAgentCircuitData, a data structure that has been obsolete for quite some time.
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5c227da497
commit
549dc5aeb9
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@ -151,27 +151,6 @@ namespace OpenSim.Framework
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{
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{
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}
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}
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/// <summary>
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/// Create AgentCircuitData from a Serializable AgentCircuitData
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/// </summary>
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/// <param name="cAgent"></param>
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public AgentCircuitData(sAgentCircuitData cAgent)
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{
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AgentID = new UUID(cAgent.AgentID);
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SessionID = new UUID(cAgent.SessionID);
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SecureSessionID = new UUID(cAgent.SecureSessionID);
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startpos = new Vector3(cAgent.startposx, cAgent.startposy, cAgent.startposz);
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firstname = cAgent.firstname;
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lastname = cAgent.lastname;
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circuitcode = cAgent.circuitcode;
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child = cAgent.child;
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InventoryFolder = new UUID(cAgent.InventoryFolder);
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BaseFolder = new UUID(cAgent.BaseFolder);
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CapsPath = cAgent.CapsPath;
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ChildrenCapSeeds = cAgent.ChildrenCapSeeds;
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Viewer = cAgent.Viewer;
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}
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/// <summary>
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/// <summary>
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/// Pack AgentCircuitData into an OSDMap for transmission over LLSD XML or LLSD json
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/// Pack AgentCircuitData into an OSDMap for transmission over LLSD XML or LLSD json
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/// </summary>
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/// </summary>
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@ -369,52 +348,4 @@ namespace OpenSim.Framework
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}
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}
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/// <summary>
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/// Serializable Agent Circuit Data
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/// </summary>
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[Serializable]
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public class sAgentCircuitData
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{
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public Guid AgentID;
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public Guid BaseFolder;
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public string CapsPath = String.Empty;
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public Dictionary<ulong, string> ChildrenCapSeeds;
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public bool child;
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public uint circuitcode;
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public string firstname;
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public Guid InventoryFolder;
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public string lastname;
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public Guid SecureSessionID;
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public Guid SessionID;
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public float startposx;
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public float startposy;
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public float startposz;
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public string Viewer;
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public string Channel;
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public string Mac;
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public string Id0;
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public sAgentCircuitData()
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{
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}
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public sAgentCircuitData(AgentCircuitData cAgent)
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{
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AgentID = cAgent.AgentID.Guid;
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SessionID = cAgent.SessionID.Guid;
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SecureSessionID = cAgent.SecureSessionID.Guid;
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startposx = cAgent.startpos.X;
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startposy = cAgent.startpos.Y;
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startposz = cAgent.startpos.Z;
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firstname = cAgent.firstname;
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lastname = cAgent.lastname;
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circuitcode = cAgent.circuitcode;
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child = cAgent.child;
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InventoryFolder = cAgent.InventoryFolder.Guid;
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BaseFolder = cAgent.BaseFolder.Guid;
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CapsPath = cAgent.CapsPath;
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ChildrenCapSeeds = cAgent.ChildrenCapSeeds;
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Viewer = cAgent.Viewer;
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}
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}
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}
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}
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@ -34,7 +34,7 @@ namespace OpenSim.Framework
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[Serializable]
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[Serializable]
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public class ClientInfo
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public class ClientInfo
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{
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{
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public sAgentCircuitData agentcircuit;
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public AgentCircuitData agentcircuit;
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public Dictionary<uint, byte[]> needAck;
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public Dictionary<uint, byte[]> needAck;
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@ -11635,7 +11635,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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info.userEP = m_userEndPoint;
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info.userEP = m_userEndPoint;
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info.proxyEP = null;
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info.proxyEP = null;
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info.agentcircuit = new sAgentCircuitData(RequestClientInfo());
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info.agentcircuit = RequestClientInfo();
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return info;
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return info;
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}
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}
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