Merge branch 'master' into careminster
Conflicts: OpenSim/Region/Framework/Scenes/Scene.csavinationmerge
						commit
						54fc78013d
					
				|  | @ -609,9 +609,9 @@ namespace OpenSim.Framework | |||
| 
 | ||||
|             // Prim stuff | ||||
|             // | ||||
|             m_nonphysPrimMax = config.GetInt("NonphysicalPrimMax", 256); | ||||
|             m_nonphysPrimMax = config.GetInt("NonphysicalPrimMax", 0); | ||||
|             allKeys.Remove("NonphysicalPrimMax"); | ||||
|             m_physPrimMax = config.GetInt("PhysicalPrimMax", 10); | ||||
|             m_physPrimMax = config.GetInt("PhysicalPrimMax", 0); | ||||
|             allKeys.Remove("PhysicalPrimMax"); | ||||
|             m_clampPrimSize = config.GetBoolean("ClampPrimSize", false); | ||||
|             allKeys.Remove("ClampPrimSize"); | ||||
|  |  | |||
|  | @ -1192,7 +1192,8 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
|             foreach (LandAccessEntry entry in delete) | ||||
|                 LandData.ParcelAccessList.Remove(entry); | ||||
| 
 | ||||
|             m_scene.EventManager.TriggerLandObjectUpdated((uint)LandData.LocalID, this); | ||||
|             if (delete.Count > 0) | ||||
|                 m_scene.EventManager.TriggerLandObjectUpdated((uint)LandData.LocalID, this); | ||||
|         } | ||||
|     } | ||||
| } | ||||
|  |  | |||
|  | @ -288,7 +288,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
|         /// <returns></returns> | ||||
|         public LLSDMapLayerResponse GetMapLayer(LLSDMapRequest mapReq) | ||||
|         { | ||||
|             m_log.DebugFormat("[WORLD MAP]: MapLayer Request in region: {0}", m_scene.RegionInfo.RegionName); | ||||
|             // m_log.DebugFormat("[WORLD MAP]: MapLayer Request in region: {0}", m_scene.RegionInfo.RegionName); | ||||
|             LLSDMapLayerResponse mapResponse = new LLSDMapLayerResponse(); | ||||
|             mapResponse.LayerData.Array.Add(GetOSDMapLayerResponse()); | ||||
|             return mapResponse; | ||||
|  | @ -373,7 +373,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
|         public virtual void HandleMapItemRequest(IClientAPI remoteClient, uint flags, | ||||
|             uint EstateID, bool godlike, uint itemtype, ulong regionhandle) | ||||
|         { | ||||
|             m_log.DebugFormat("[WORLD MAP]: Handle MapItem request {0} {1}", regionhandle, itemtype); | ||||
|             // m_log.DebugFormat("[WORLD MAP]: Handle MapItem request {0} {1}", regionhandle, itemtype); | ||||
| 
 | ||||
|             lock (m_rootAgents) | ||||
|             { | ||||
|  |  | |||
|  | @ -668,8 +668,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
|                 PhysicalPrims = startupConfig.GetBoolean("physical_prim", true); | ||||
|                 CollidablePrims = startupConfig.GetBoolean("collidable_prim", true); | ||||
| 
 | ||||
|                 m_maxNonphys = startupConfig.GetFloat("NonPhysicalPrimMax", m_maxNonphys); | ||||
| 
 | ||||
|                 m_maxNonphys = startupConfig.GetFloat("NonphysicalPrimMax", m_maxNonphys); | ||||
|                 if (RegionInfo.NonphysPrimMax > 0) | ||||
|                 { | ||||
|                     m_maxNonphys = RegionInfo.NonphysPrimMax; | ||||
|  |  | |||
|  | @ -2838,9 +2838,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
|                     for (int i = 0; i < parts.Length; i++) | ||||
|                     { | ||||
|                         SceneObjectPart part = parts[i]; | ||||
|                         if (part.Scale.X > m_scene.RegionInfo.PhysPrimMax ||  | ||||
|                             part.Scale.Y > m_scene.RegionInfo.PhysPrimMax ||  | ||||
|                             part.Scale.Z > m_scene.RegionInfo.PhysPrimMax) | ||||
|                         if (part.Scale.X > m_scene.m_maxPhys || | ||||
|                             part.Scale.Y > m_scene.m_maxPhys || | ||||
|                             part.Scale.Z > m_scene.m_maxPhys ) | ||||
|                         { | ||||
|                             UsePhysics = false; // Reset physics | ||||
|                             break; | ||||
|  |  | |||
|  | @ -87,7 +87,7 @@ | |||
| 
 | ||||
|     ;# {NonPhysicalPrimMax} {} {Maximum size of nonphysical prims?} {} 256 | ||||
|     ;; Maximum size for non-physical prims.  Affects resizing of existing prims.  This can be overriden in the region config file (as NonphysicalPrimMax!). | ||||
|     ; NonPhysicalPrimMax = 256 | ||||
|     ; NonphysicalPrimMax = 256 | ||||
| 
 | ||||
|     ;# {PhysicalPrimMax} {} {Maximum size of physical prims?} {} 10 | ||||
|     ;; Maximum size where a prim can be physical.  Affects resizing of existing prims.  This can be overriden in the region config file. | ||||
|  |  | |||
|  | @ -82,7 +82,7 @@ | |||
|     allow_regionless = false | ||||
| 
 | ||||
|     ; Maximum size of non physical prims.  Affects resizing of existing prims.  This can be overriden in the region config file (as NonphysicalPrimMax!). | ||||
|     NonPhysicalPrimMax = 256 | ||||
|     NonphysicalPrimMax = 256 | ||||
| 
 | ||||
|     ; Maximum size of physical prims.  Affects resizing of existing prims.  This can be overriden in the region config file. | ||||
|     PhysicalPrimMax = 10 | ||||
|  |  | |||
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