Removing the conditional for assetID=Zero upon rezzing attachments on login.

arthursv
Diva Canto 2009-08-16 19:21:19 -07:00
parent 5d47e08dad
commit 550d0e434f
1 changed files with 7 additions and 5 deletions

View File

@ -3770,11 +3770,13 @@ namespace OpenSim.Region.Framework.Scenes
UUID itemID = m_appearance.GetAttachedItem(p); UUID itemID = m_appearance.GetAttachedItem(p);
UUID assetID = m_appearance.GetAttachedAsset(p); UUID assetID = m_appearance.GetAttachedAsset(p);
if (UUID.Zero == assetID) // For some reason assetIDs are being written as Zero's in the DB -- need to track tat down
{ // But they're not used anyway, the item is being looked up for now, so let's proceed.
m_log.DebugFormat("[ATTACHMENT]: Cannot rez attachment in point {0} with itemID {1}", p, itemID); //if (UUID.Zero == assetID)
continue; //{
} // m_log.DebugFormat("[ATTACHMENT]: Cannot rez attachment in point {0} with itemID {1}", p, itemID);
// continue;
//}
try try
{ {