Removing the conditional for assetID=Zero upon rezzing attachments on login.
parent
5d47e08dad
commit
550d0e434f
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@ -3770,11 +3770,13 @@ namespace OpenSim.Region.Framework.Scenes
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UUID itemID = m_appearance.GetAttachedItem(p);
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UUID itemID = m_appearance.GetAttachedItem(p);
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UUID assetID = m_appearance.GetAttachedAsset(p);
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UUID assetID = m_appearance.GetAttachedAsset(p);
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if (UUID.Zero == assetID)
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// For some reason assetIDs are being written as Zero's in the DB -- need to track tat down
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{
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// But they're not used anyway, the item is being looked up for now, so let's proceed.
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m_log.DebugFormat("[ATTACHMENT]: Cannot rez attachment in point {0} with itemID {1}", p, itemID);
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//if (UUID.Zero == assetID)
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continue;
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//{
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}
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// m_log.DebugFormat("[ATTACHMENT]: Cannot rez attachment in point {0} with itemID {1}", p, itemID);
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// continue;
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//}
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try
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try
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{
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{
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