reformat spacing on some property declarations. Take away the virtual

attribute as that was a left over of an nhibernate approach that
isn't used in the current nhibernate code anyway.
0.6.0-stable
Sean Dague 2008-09-12 21:00:29 +00:00
parent bf3190538e
commit 5557f0b772
1 changed files with 33 additions and 73 deletions

View File

@ -124,157 +124,117 @@ namespace OpenSim.Framework
/// </summary> /// </summary>
private int _creationDate; private int _creationDate;
public virtual UUID ID { public UUID ID {
get { get { return _id; }
return _id; set { _id = value; }
}
set {
_id = value;
}
} }
public virtual int InvType public int InvType
{ {
get { return _invType; } get { return _invType; }
set { _invType = value; } set { _invType = value; }
} }
public virtual UUID Folder public UUID Folder
{ {
get { return _folder; } get { return _folder; }
set { _folder = value; } set { _folder = value; }
} }
public virtual UUID Owner public UUID Owner
{ {
get { return _owner; } get { return _owner; }
set { _owner = value; } set { _owner = value; }
} }
public virtual UUID Creator public UUID Creator
{ {
get { return _creator; } get { return _creator; }
set { _creator = value; } set { _creator = value; }
} }
public virtual string Name public string Name
{ {
get { return _name; } get { return _name; }
set { _name = value; } set { _name = value; }
} }
public virtual string Description public string Description
{ {
get { return _description; } get { return _description; }
set { _description = value; } set { _description = value; }
} }
public virtual uint NextPermissions public uint NextPermissions
{ {
get { return _nextPermissions; } get { return _nextPermissions; }
set { _nextPermissions = value; } set { _nextPermissions = value; }
} }
public virtual uint CurrentPermissions public uint CurrentPermissions
{ {
get { return _currentPermissions; } get { return _currentPermissions; }
set { _currentPermissions = value; } set { _currentPermissions = value; }
} }
public virtual uint BasePermissions public uint BasePermissions
{ {
get { return _basePermissions; } get { return _basePermissions; }
set { _basePermissions = value; } set { _basePermissions = value; }
} }
public virtual uint EveryOnePermissions public uint EveryOnePermissions
{ {
get { return _everyOnePermissions; } get { return _everyOnePermissions; }
set { _everyOnePermissions = value; } set { _everyOnePermissions = value; }
} }
public virtual int AssetType public int AssetType
{ {
get { return _assetType; } get { return _assetType; }
set { _assetType = value; } set { _assetType = value; }
} }
public virtual UUID AssetID public UUID AssetID
{ {
get { return _assetID; } get { return _assetID; }
set { _assetID = value; } set { _assetID = value; }
} }
public virtual UUID GroupID public UUID GroupID
{ {
get get { return _groupID; }
{ set { _groupID = value; }
return _groupID;
}
set
{
_groupID = value;
}
} }
public virtual bool GroupOwned public bool GroupOwned
{ {
get get { return _groupOwned; }
{ set { _groupOwned = value; }
return _groupOwned;
}
set
{
_groupOwned = value;
}
} }
public virtual int SalePrice public int SalePrice
{ {
get get { return _salePrice; }
{ set { _salePrice = value; }
return _salePrice;
}
set
{
_salePrice = value;
}
} }
public virtual byte SaleType public byte SaleType
{ {
get get { return _saleType; }
{ set { _saleType = value; }
return _saleType;
}
set
{
_saleType = value;
}
} }
public virtual uint Flags public uint Flags
{ {
get get { return _flags; }
{ set { _flags = value; }
return _flags;
}
set
{
_flags = value;
}
} }
public virtual int CreationDate public int CreationDate
{ {
get get { return _creationDate; }
{ set { _creationDate = value; }
return _creationDate;
}
set
{
_creationDate = value;
}
} }
} }
} }