Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
commit
5559422d32
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@ -496,6 +496,11 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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if (item != null)
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{
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if (item.ID == UUID.Zero)
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{
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m_log.Debug("[InventoryAccessModule]: Inventory object has UUID.Zero! Position 1");
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}
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AssetBase rezAsset = m_Scene.AssetService.Get(item.AssetID.ToString());
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if (rezAsset != null)
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@ -518,11 +523,19 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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itemId = item.ID;
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}
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if (item.ID == UUID.Zero)
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{
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m_log.Debug("[InventoryAccessModule]: Inventory object has UUID.Zero! Position 2");
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}
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string xmlData = Utils.BytesToString(rezAsset.Data);
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SceneObjectGroup group
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= SceneObjectSerializer.FromOriginalXmlFormat(itemId, xmlData);
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Vector3 storedPosition = group.AbsolutePosition;
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if (group.UUID == UUID.Zero)
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{
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m_log.Debug("[InventoryAccessModule]: Inventory object has UUID.Zero! Position 3");
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}
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group.RootPart.FromFolderID = item.Folder;
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// If it's rezzed in world, select it. Much easier to
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@ -548,9 +561,15 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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remoteClient.SendBulkUpdateInventory(item);
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return null;
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}
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if (group.UUID == UUID.Zero)
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{
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m_log.Debug("[InventoryAccessModule]: Inventory object has UUID.Zero! Position 4");
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}
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group.ResetIDs();
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if (group.UUID == UUID.Zero)
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{
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m_log.Debug("[InventoryAccessModule]: Inventory object has UUID.Zero! Position 5");
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}
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if (attachment)
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{
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group.RootPart.ObjectFlags |= (uint)PrimFlags.Phantom;
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@ -582,7 +601,10 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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{
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group.SetFromItemID(itemID);
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}
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if (group.UUID == UUID.Zero)
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{
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m_log.Debug("[InventoryAccessModule]: Inventory object has UUID.Zero! Position 6");
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}
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SceneObjectPart rootPart = null;
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try
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{
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@ -597,7 +619,10 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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m_log.Error("[AGENT INVENTORY]: Error rezzing ItemID: " + itemID + " object has no rootpart." + isAttachment);
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}
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if (group.UUID == UUID.Zero)
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{
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m_log.Debug("[InventoryAccessModule]: Inventory object has UUID.Zero! Position 7");
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}
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// Since renaming the item in the inventory does not affect the name stored
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// in the serialization, transfer the correct name from the inventory to the
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// object itself before we rez.
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@ -625,7 +650,10 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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group.ApplyNextOwnerPermissions();
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}
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}
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if (group.UUID == UUID.Zero)
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{
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m_log.Debug("[InventoryAccessModule]: Inventory object has UUID.Zero! Position 8");
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}
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foreach (SceneObjectPart part in partList)
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{
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if ((part.OwnerID != item.Owner) || (item.CurrentPermissions & 16) != 0)
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@ -638,9 +666,15 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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part.EveryoneMask = item.EveryOnePermissions;
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part.NextOwnerMask = item.NextPermissions;
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}
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if (group.UUID == UUID.Zero)
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{
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m_log.Debug("[InventoryAccessModule]: Inventory object has UUID.Zero! Position 9");
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}
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rootPart.TrimPermissions();
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if (group.UUID == UUID.Zero)
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{
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m_log.Debug("[InventoryAccessModule]: Inventory object has UUID.Zero! Position 10");
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}
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if (!attachment)
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{
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if (group.RootPart.Shape.PCode == (byte)PCode.Prim)
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@ -674,8 +708,11 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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}
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}
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}
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return rootPart.ParentGroup;
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if (group.UUID == UUID.Zero)
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{
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m_log.Debug("[InventoryAccessModule]: Inventory object has UUID.Zero! Position 11");
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}
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return group;
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}
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}
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