Merge branch 'master' into httptests
commit
55c04a2410
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@ -320,12 +320,11 @@ namespace OpenSim.Region.CoreModules.Avatar.UserProfiles
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UUID targetID;
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UUID.TryParse(args[0], out targetID);
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// Can't handle NPC yet...
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ScenePresence p = FindPresence(targetID);
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if (null != p)
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ScenePresence p = FindPresence(targetID);
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if (p != null && p.isNPC)
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{
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if (p.PresenceType == PresenceType.Npc)
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remoteClient.SendAvatarClassifiedReply(new UUID(args[0]), new Dictionary<UUID, string>());
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return;
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}
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@ -575,9 +574,9 @@ namespace OpenSim.Region.CoreModules.Avatar.UserProfiles
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// Can't handle NPC yet...
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ScenePresence p = FindPresence(targetId);
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if (null != p)
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if (p != null && p.isNPC)
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{
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if (p.PresenceType == PresenceType.Npc)
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remoteClient.SendAvatarPicksReply(new UUID(args[0]), new Dictionary<UUID, string>());
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return;
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}
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@ -860,6 +859,14 @@ namespace OpenSim.Region.CoreModules.Avatar.UserProfiles
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/// </param>
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public void NotesUpdate(IClientAPI remoteClient, UUID queryTargetID, string queryNotes)
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{
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ScenePresence p = FindPresence(queryTargetID);
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if (p != null && p.isNPC)
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{
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remoteClient.SendAgentAlertMessage(
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"Notes for NPCs not available", false);
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return;
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}
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UserProfileNotes note = new UserProfileNotes();
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note.UserId = remoteClient.AgentId;
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@ -1000,9 +1007,13 @@ namespace OpenSim.Region.CoreModules.Avatar.UserProfiles
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// Can't handle NPC yet...
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ScenePresence p = FindPresence(avatarID);
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if (null != p)
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if (p != null && p.isNPC)
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{
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if (p.PresenceType == PresenceType.Npc)
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remoteClient.SendAvatarProperties(avatarID, ((INPC)(p.ControllingClient)).profileAbout, "5/25/1977",
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Utils.StringToBytes("Non Player Character (NPC)"), "NPCs have no life", 16,
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UUID.Zero, UUID.Zero, "", UUID.Zero);
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remoteClient.SendAvatarInterestsReply(avatarID, 0, "",
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0, "Getting into trouble", "Droidspeak");
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return;
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}
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@ -776,6 +776,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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else if (sp.Flying)
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teleportFlags |= (uint)TeleportFlags.IsFlying;
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sp.IsInTransit = true;
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if (DisableInterRegionTeleportCancellation)
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teleportFlags |= (uint)TeleportFlags.DisableCancel;
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@ -878,7 +880,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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sp.Name, sp.Scene.RegionInfo.RegionName, finalDestination.RegionName, reason);
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sp.ControllingClient.SendTeleportFailed(reason);
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sp.IsInTransit = false;
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return;
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}
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@ -889,7 +891,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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m_log.DebugFormat(
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"[ENTITY TRANSFER MODULE]: Cancelled teleport of {0} to {1} from {2} after CreateAgent on client request",
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sp.Name, finalDestination.RegionName, sp.Scene.Name);
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sp.IsInTransit = false;
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return;
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}
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else if (m_entityTransferStateMachine.GetAgentTransferState(sp.UUID) == AgentTransferState.Aborting)
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@ -899,7 +901,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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m_log.DebugFormat(
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"[ENTITY TRANSFER MODULE]: Aborted teleport of {0} to {1} from {2} after CreateAgent due to previous client close.",
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sp.Name, finalDestination.RegionName, sp.Scene.Name);
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sp.IsInTransit = false;
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return;
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}
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@ -960,7 +962,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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m_log.DebugFormat(
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"[ENTITY TRANSFER MODULE]: Aborted teleport of {0} to {1} from {2} before UpdateAgent",
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sp.Name, finalDestination.RegionName, sp.Scene.Name);
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sp.IsInTransit = false;
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return;
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}
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@ -977,7 +979,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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m_log.DebugFormat(
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"[ENTITY TRANSFER MODULE]: Aborted teleport of {0} to {1} from {2} after UpdateAgent due to previous client close.",
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sp.Name, finalDestination.RegionName, sp.Scene.Name);
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sp.IsInTransit = false;
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return;
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}
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@ -986,6 +988,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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sp.Name, finalDestination.RegionName, sp.Scene.Name);
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Fail(sp, finalDestination, logout, currentAgentCircuit.SessionID.ToString(), "Connection between viewer and destination region could not be established.");
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sp.IsInTransit = false;
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return;
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}
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@ -998,7 +1001,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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sp.Name, finalDestination.RegionName, sp.Scene.Name);
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CleanupFailedInterRegionTeleport(sp, currentAgentCircuit.SessionID.ToString(), finalDestination);
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sp.IsInTransit = false;
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return;
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}
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@ -1035,7 +1038,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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m_log.DebugFormat(
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"[ENTITY TRANSFER MODULE]: Aborted teleport of {0} to {1} from {2} after WaitForAgentArrivedAtDestination due to previous client close.",
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sp.Name, finalDestination.RegionName, sp.Scene.Name);
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sp.IsInTransit = false;
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return;
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}
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@ -1044,7 +1047,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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sp.Name, finalDestination.RegionName, sp.Scene.RegionInfo.RegionName);
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Fail(sp, finalDestination, logout, currentAgentCircuit.SessionID.ToString(), "Destination region did not signal teleport completion.");
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sp.IsInTransit = false;
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return;
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}
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@ -1093,6 +1096,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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Thread.Sleep(500);
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sp.Scene.CloseAgent(sp.UUID, false);
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}
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sp.IsInTransit = false;
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}
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private void TransferAgent_V2(ScenePresence sp, AgentCircuitData agentCircuit, GridRegion reg, GridRegion finalDestination,
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@ -1115,7 +1119,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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sp.Name, sp.Scene.RegionInfo.RegionName, finalDestination.RegionName, reason);
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sp.ControllingClient.SendTeleportFailed(reason);
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sp.IsInTransit = false;
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return;
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}
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@ -1127,6 +1131,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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"[ENTITY TRANSFER MODULE]: Cancelled teleport of {0} to {1} from {2} after CreateAgent on client request",
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sp.Name, finalDestination.RegionName, sp.Scene.Name);
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sp.IsInTransit = false;
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return;
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}
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else if (m_entityTransferStateMachine.GetAgentTransferState(sp.UUID) == AgentTransferState.Aborting)
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@ -1137,6 +1142,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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"[ENTITY TRANSFER MODULE]: Aborted teleport of {0} to {1} from {2} after CreateAgent due to previous client close.",
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sp.Name, finalDestination.RegionName, sp.Scene.Name);
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sp.IsInTransit = false;
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return;
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}
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@ -1189,7 +1195,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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m_log.DebugFormat(
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"[ENTITY TRANSFER MODULE]: Aborted teleport of {0} to {1} from {2} after UpdateAgent due to previous client close.",
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sp.Name, finalDestination.RegionName, sp.Scene.Name);
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sp.IsInTransit = false;
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return;
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}
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@ -1198,6 +1204,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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sp.Name, finalDestination.RegionName, sp.Scene.Name);
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Fail(sp, finalDestination, logout, currentAgentCircuit.SessionID.ToString(), "Connection between viewer and destination region could not be established.");
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sp.IsInTransit = false;
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return;
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}
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@ -1255,6 +1262,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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sp.Reset();
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}
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*/
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sp.IsInTransit = false;
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}
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/// <summary>
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@ -805,7 +805,7 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
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return !userdata.IsUnknownUser;
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}
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public virtual void AddUser(UUID uuid, string first, string last)
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public virtual void AddUser(UUID uuid, string first, string last, bool isNPC = false)
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{
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lock(m_UserCache)
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{
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@ -816,7 +816,7 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
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user.FirstName = first;
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user.LastName = last;
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user.IsUnknownUser = false;
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user.HasGridUserTried = false;
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user.HasGridUserTried = isNPC;
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m_UserCache.Add(uuid, user);
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}
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}
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@ -58,6 +58,7 @@ namespace OpenSim.Region.Framework.Interfaces
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bool SenseAsAgent { get; }
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UUID ActiveGroupId { get; set; }
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UUID Owner { get; }
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string profileAbout { get; set; }
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}
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public interface INPCModule
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@ -3226,7 +3226,7 @@ namespace OpenSim.Region.Framework.Scenes
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if (sp != null && sp.PresenceType == PresenceType.Npc)
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{
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UserManagementModule.AddUser(aCircuit.AgentID, first, last);
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UserManagementModule.AddUser(aCircuit.AgentID, first, last, true);
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}
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else
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{
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@ -69,7 +69,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
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private readonly Scene m_scene;
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private readonly UUID m_ownerID;
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private UUID m_hostGroupID;
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private string m_profileAbout = "";
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public List<uint> SelectedObjects {get; private set;}
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public NPCAvatar(
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@ -98,6 +98,17 @@ namespace OpenSim.Region.OptionalModules.World.NPC
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m_hostGroupID = UUID.Zero;
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}
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public string profileAbout
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{
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get { return m_profileAbout; }
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set
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{
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if(value.Length > 255)
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m_profileAbout = value.Substring(0,255);
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else
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m_profileAbout = value;
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}
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}
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public IScene Scene
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{
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get { return m_scene; }
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@ -2999,6 +2999,25 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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}
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}
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public void osNpcSetProfileAbout(LSL_Key npc, string about)
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{
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CheckThreatLevel(ThreatLevel.High, "osNpcCreate");
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m_host.AddScriptLPS(1);
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INPCModule module = World.RequestModuleInterface<INPCModule>();
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if (module != null)
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{
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UUID npcId = new UUID(npc.m_string);
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if (!module.CheckPermissions(npcId, m_host.OwnerID))
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return;
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ScenePresence sp = World.GetScenePresence(npcId);
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if (sp != null)
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((INPC)(sp.ControllingClient)).profileAbout = about;
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}
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}
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public void osNpcSay(LSL_Key npc, string message)
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{
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osNpcSay(npc, 0, message);
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@ -343,6 +343,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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rotation osNpcGetRot(key npc);
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void osNpcSetRot(LSL_Key npc, rotation rot);
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void osNpcStopMoveToTarget(LSL_Key npc);
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void osNpcSetProfileAbout(LSL_Key npc, string about);
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void osNpcSay(key npc, string message);
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void osNpcSay(key npc, int channel, string message);
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void osNpcShout(key npc, int channel, string message);
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@ -637,6 +637,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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m_OSSL_Functions.osNpcStopMoveToTarget(npc);
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}
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public void osNpcSetProfileAbout(LSL_Key npc, string about)
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{
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m_OSSL_Functions.osNpcSetProfileAbout(npc, about);
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}
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public void osNpcSay(key npc, string message)
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{
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m_OSSL_Functions.osNpcSay(npc, message);
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@ -79,7 +79,7 @@ namespace OpenSim.Services.Interfaces
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/// <param name="uuid"></param>
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/// <param name="firstName"></param>
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/// <param name="lastName"></param>
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void AddUser(UUID uuid, string firstName, string lastName);
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void AddUser(UUID uuid, string first, string last, bool isNPC = false);
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/// <summary>
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/// Add a user.
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