Added an experimental "kickuser" console command to log off a user by name.
parent
ca88e3580b
commit
55e7e7fc74
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@ -254,6 +254,7 @@ namespace OpenSim
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m_console.Notice("edit-scale [prim name] [x] [y] [z] - resize given prim");
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m_console.Notice("export-map [filename] - save image of world map");
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m_console.Notice("force-update - force an update of prims in the scene");
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m_console.Notice("kickuser [first] [last] - attempts to log off a user from any region we are serving");
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m_console.Notice("load-xml [filename] - load prims from XML (DEPRECATED)");
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m_console.Notice("load-xml2 [filename] - load prims from XML using version 2 format");
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m_console.Notice("restart - disconnects all clients and restarts the sims in the instance.");
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@ -534,6 +535,36 @@ namespace OpenSim
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}
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}
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break;
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case "kickuser": // attempts to log off a user from any region we are serving
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if (cmdparams.Length < 2 )
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break;
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string firstName = cmdparams[0];
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string lastName = cmdparams[1];
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IList agents = m_sceneManager.GetCurrentSceneAvatars();
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foreach (ScenePresence presence in agents)
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{
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RegionInfo regionInfo = m_sceneManager.GetRegionInfo(presence.RegionHandle);
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if ( presence.Firstname.ToLower().Equals(firstName) && presence.Lastname.ToLower().Equals(lastName))
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{
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m_console.Notice(
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String.Format(
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"Found user: {0,-16}{1,-16}{2,-37} in region: {3,-16}",
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presence.Firstname,
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presence.Lastname,
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presence.UUID,
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regionInfo.RegionName));
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presence.Scene.CloseConnection(regionInfo.RegionHandle, presence.UUID);
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}
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}
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m_console.Notice("");
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break;
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case "modules":
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if (cmdparams.Length > 0)
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{
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