* minor: move RegionSettingsSerializer into OpenSim.Framework.Serialization

0.6.5-rc1
Justin Clarke Casey 2009-03-27 18:13:34 +00:00
parent 86cc0e86d4
commit 561f241564
4 changed files with 8 additions and 9 deletions

View File

@ -31,16 +31,13 @@ using System.Xml;
using OpenMetaverse; using OpenMetaverse;
using OpenSim.Framework; using OpenSim.Framework;
namespace OpenSim.Region.CoreModules.World.Archiver namespace OpenSim.Framework.Serialization.External
{ {
/// <summary> /// <summary>
/// Serialize and deserialize region settings for an archive file format. /// Serialize and deserialize region settings for an archive file format.
/// </summary> /// </summary>
/// We didn't simply use automatic .NET serializagion for OpenSim.Framework.RegionSettings since this is really /// We didn't simply use automatic .NET serializagion for OpenSim.Framework.RegionSettings since this is really
/// a file format rather than an object serialization. /// a file format rather than an object serialization.
/// TODO: However, we could still have used separate non-framework classes here to read and write the xml
/// automatically rather than laboriously doing it by hand using XmlTextReader and Writer. Should switch to this
/// in the future.
public class RegionSettingsSerializer public class RegionSettingsSerializer
{ {
protected static ASCIIEncoding m_asciiEncoding = new ASCIIEncoding(); protected static ASCIIEncoding m_asciiEncoding = new ASCIIEncoding();

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@ -36,6 +36,7 @@ using log4net;
using OpenMetaverse; using OpenMetaverse;
using OpenSim.Framework; using OpenSim.Framework;
using OpenSim.Framework.Serialization; using OpenSim.Framework.Serialization;
using OpenSim.Framework.Serialization.External;
using OpenSim.Framework.Communications.Cache; using OpenSim.Framework.Communications.Cache;
using OpenSim.Region.CoreModules.World.Terrain; using OpenSim.Region.CoreModules.World.Terrain;
using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Interfaces;

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@ -34,6 +34,7 @@ using log4net;
using OpenMetaverse; using OpenMetaverse;
using OpenSim.Framework; using OpenSim.Framework;
using OpenSim.Framework.Serialization; using OpenSim.Framework.Serialization;
using OpenSim.Framework.Serialization.External;
using OpenSim.Region.CoreModules.World.Terrain; using OpenSim.Region.CoreModules.World.Terrain;
using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes; using OpenSim.Region.Framework.Scenes;