diff --git a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs index 1d0c699394..09bccf9cbe 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs @@ -2793,9 +2793,6 @@ Console.WriteLine("AddPhysicsActorTaint to " + taintedprim.Name); { foreach (PhysicsActor obj in _collisionEventPrim) { - if (obj == null) - continue; - // m_log.DebugFormat("[PHYSICS]: Assessing {0} for collision events", obj.SOPName); switch ((ActorTypes)obj.PhysicsActorType)