OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs
One last array with X and Y flipped. Terrain load-tile should be working now.afrisby
							parent
							
								
									9abe102fc2
								
							
						
					
					
						commit
						565dee5e0a
					
				| 
						 | 
				
			
			@ -628,7 +628,7 @@ namespace OpenSim.Region.Terrain
 | 
			
		|||
            int sectionToLoadX = ((this.offsetX - lowerboundX) * this.w);
 | 
			
		||||
            int sectionToLoadY = ((this.offsetY - lowerboundY) * this.h);
 | 
			
		||||
 | 
			
		||||
            double[,] tempMap = new double[dimensionY, dimensionX];
 | 
			
		||||
            double[,] tempMap = new double[dimensionX, dimensionY];
 | 
			
		||||
 | 
			
		||||
            FileInfo file = new FileInfo(filename);
 | 
			
		||||
            FileStream s = file.Open(FileMode.Open, FileAccess.Read);
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
		Reference in New Issue