try another way
parent
dad533fe1c
commit
5663e2c0c8
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@ -12700,6 +12700,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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private bool HandleUseCircuitCode(IClientAPI sender, Packet Pack)
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{
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/*
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UseCircuitCodePacket uccp = (UseCircuitCodePacket)Pack;
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if(uccp.CircuitCode.ID == m_agentId &&
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uccp.CircuitCode.SessionID == m_sessionId &&
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@ -12708,8 +12709,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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!((ScenePresence)SceneAgent).IsDeleted
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)
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SendRegionHandshake(); // possible someone returning
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*/
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return true;
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}
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private bool HandleCreateNewOutfitAttachments(IClientAPI sender, Packet Pack)
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@ -1725,7 +1725,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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if (client != null)
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{
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client.SendRegionHandshake();
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if(aCircuit.teleportFlags <= 0)
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client.SendRegionHandshake();
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client.CheckViewerCaps();
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}
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}
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@ -2179,6 +2179,7 @@ namespace OpenSim.Region.Framework.Scenes
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}
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}
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// Tell the client that we're totally ready
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ControllingClient.SendRegionHandshake();
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ControllingClient.MoveAgentIntoRegion(m_scene.RegionInfo, AbsolutePosition, look);
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//m_log.DebugFormat("[CompleteMovement] MoveAgentIntoRegion: {0}ms", Util.EnvironmentTickCountSubtract(ts));
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