Changed "Script Execution Time" to be the gross time, i.e. including handling it in XEngine
Previously the "Net Time" was reported: only the time actually spent in the script's code. This is not a correct indication of how much load the script places on the simulator, because scripts that change state often or have many events use up a lot of time just in the event handlers, and previously this time wasn't counted.0.8.2-post-fixes
parent
a3bed1fbcb
commit
5679cd0100
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@ -753,6 +753,23 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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if (Suspended)
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return 0;
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Stopwatch timer = new Stopwatch();
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timer.Start();
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try
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{
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return EventProcessorInt();
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}
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finally
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{
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timer.Stop();
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ExecutionTime.AddSample(timer);
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}
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}
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}
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private object EventProcessorInt()
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{
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EventParams data = null;
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lock (EventQueue)
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@ -825,8 +842,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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if (Engine.World.PipeEventsForScript(LocalID) ||
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data.EventName == "control") // Don't freeze avies!
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{
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// m_log.DebugFormat("[Script] Delivered event {2} in state {3} to {0}.{1}",
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// PrimName, ScriptName, data.EventName, State);
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// m_log.DebugFormat("[Script] Delivered event {2} in state {3} to {0}.{1}",
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// PrimName, ScriptName, data.EventName, State);
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try
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{
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@ -834,16 +851,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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m_EventStart = DateTime.Now;
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m_InEvent = true;
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Stopwatch timer = new Stopwatch();
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timer.Start();
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try
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{
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m_Script.ExecuteEvent(State, data.EventName, data.Params);
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timer.Stop();
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ExecutionTime.AddSample(timer);
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}
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finally
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{
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m_InEvent = false;
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m_CurrentEvent = String.Empty;
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}
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if (m_SaveState)
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{
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@ -857,12 +873,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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}
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catch (Exception e)
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{
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// m_log.DebugFormat(
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// "[SCRIPT] Exception in script {0} {1}: {2}{3}",
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// ScriptName, ItemID, e.Message, e.StackTrace);
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m_InEvent = false;
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m_CurrentEvent = String.Empty;
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// m_log.DebugFormat(
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// "[SCRIPT] Exception in script {0} {1}: {2}{3}",
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// ScriptName, ItemID, e.Message, e.StackTrace);
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if ((!(e is TargetInvocationException)
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|| (!(e.InnerException is SelfDeleteException)
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@ -955,7 +968,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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return 0;
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}
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}
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public int EventTime()
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{
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