diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs
index e9f98d90cb..902c2196e6 100644
--- a/OpenSim/Region/Framework/Scenes/EventManager.cs
+++ b/OpenSim/Region/Framework/Scenes/EventManager.cs
@@ -154,10 +154,32 @@ namespace OpenSim.Region.Framework.Scenes
public delegate void OnParcelPrimCountUpdateDelegate();
+ ///
+ /// Triggered whenever the prim count may have been altered, or prior
+ /// to an action that requires the current prim count to be accurate.
+ ///
+ ///
+ /// Triggered by in
+ /// ,
+ /// ,
+ /// ,
+ /// ,
+ /// ,
+ /// ,
+ ///
+ ///
public event OnParcelPrimCountUpdateDelegate OnParcelPrimCountUpdate;
public delegate void OnParcelPrimCountAddDelegate(SceneObjectGroup obj);
+ ///
+ /// Triggered in response to for
+ /// objects that actually contribute to parcel prim count.
+ ///
+ ///
+ /// Triggered by in
+ ///
+ ///
public event OnParcelPrimCountAddDelegate OnParcelPrimCountAdd;
public delegate void OnPluginConsoleDelegate(string[] args);
@@ -178,6 +200,14 @@ namespace OpenSim.Region.Framework.Scenes
public event OnSetRootAgentSceneDelegate OnSetRootAgentScene;
+ ///
+ /// Triggered after parcel properties have been updated.
+ ///
+ ///
+ /// Triggered by in
+ /// ,
+ ///
+ ///
public event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest;
///
@@ -425,6 +455,20 @@ namespace OpenSim.Region.Framework.Scenes
public event RequestParcelPrimCountUpdate OnRequestParcelPrimCountUpdate;
public delegate void ParcelPrimCountTainted();
+
+ ///
+ /// Triggered when the parcel prim count has been altered.
+ ///
+ ///
+ /// Triggered by in
+ /// ,
+ /// ,
+ /// ,
+ /// ,
+ /// ,
+ /// ,
+ ///
+ ///
public event ParcelPrimCountTainted OnParcelPrimCountTainted;
public event GetScriptRunning OnGetScriptRunning;