refactor: rename Watchdog.WATCHDOG_TIMEOUT_MS to DEFAULT_WATCHDOG_TIMEOUT_MS to reflect what it actually is
parent
f7b4802577
commit
5691a8b860
|
@ -41,8 +41,8 @@ namespace OpenSim.Framework
|
||||||
/// <summary>Timer interval in milliseconds for the watchdog timer</summary>
|
/// <summary>Timer interval in milliseconds for the watchdog timer</summary>
|
||||||
const double WATCHDOG_INTERVAL_MS = 2500.0d;
|
const double WATCHDOG_INTERVAL_MS = 2500.0d;
|
||||||
|
|
||||||
/// <summary>Maximum timeout in milliseconds before a thread is considered dead</summary>
|
/// <summary>Default timeout in milliseconds before a thread is considered dead</summary>
|
||||||
public const int WATCHDOG_TIMEOUT_MS = 5000;
|
public const int DEFAULT_WATCHDOG_TIMEOUT_MS = 5000;
|
||||||
|
|
||||||
[System.Diagnostics.DebuggerDisplay("{Thread.Name}")]
|
[System.Diagnostics.DebuggerDisplay("{Thread.Name}")]
|
||||||
public class ThreadWatchdogInfo
|
public class ThreadWatchdogInfo
|
||||||
|
@ -122,7 +122,7 @@ namespace OpenSim.Framework
|
||||||
public static Thread StartThread(
|
public static Thread StartThread(
|
||||||
ThreadStart start, string name, ThreadPriority priority, bool isBackground, bool alarmIfTimeout)
|
ThreadStart start, string name, ThreadPriority priority, bool isBackground, bool alarmIfTimeout)
|
||||||
{
|
{
|
||||||
return StartThread(start, name, priority, isBackground, alarmIfTimeout, null, WATCHDOG_TIMEOUT_MS);
|
return StartThread(start, name, priority, isBackground, alarmIfTimeout, null, DEFAULT_WATCHDOG_TIMEOUT_MS);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|
|
@ -270,7 +270,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
false,
|
false,
|
||||||
true,
|
true,
|
||||||
GetWatchdogIncomingAlarmData,
|
GetWatchdogIncomingAlarmData,
|
||||||
Watchdog.WATCHDOG_TIMEOUT_MS);
|
Watchdog.DEFAULT_WATCHDOG_TIMEOUT_MS);
|
||||||
|
|
||||||
Watchdog.StartThread(
|
Watchdog.StartThread(
|
||||||
OutgoingPacketHandler,
|
OutgoingPacketHandler,
|
||||||
|
@ -279,7 +279,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
false,
|
false,
|
||||||
true,
|
true,
|
||||||
GetWatchdogOutgoingAlarmData,
|
GetWatchdogOutgoingAlarmData,
|
||||||
Watchdog.WATCHDOG_TIMEOUT_MS);
|
Watchdog.DEFAULT_WATCHDOG_TIMEOUT_MS);
|
||||||
|
|
||||||
m_elapsedMSSinceLastStatReport = Environment.TickCount;
|
m_elapsedMSSinceLastStatReport = Environment.TickCount;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue