Add pCampbot console commands to sit all bots on ground and stand all bots
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a3dd7db4a3
commit
56d1d67a34
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@ -318,6 +318,30 @@ namespace pCampBot
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}
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}
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}
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/// <summary>
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/// Sit this bot on the ground.
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/// </summary>
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public void SitOnGround()
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{
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if (ConnectionState == ConnectionState.Connected)
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Client.Self.SitOnGround();
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}
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/// <summary>
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/// Stand this bot
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/// </summary>
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public void Stand()
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{
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if (ConnectionState == ConnectionState.Connected)
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{
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// Unlike sit on ground, here libomv checks whether we have SEND_AGENT_UPDATES enabled.
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bool prevUpdatesSetting = Client.Settings.SEND_AGENT_UPDATES;
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Client.Settings.SEND_AGENT_UPDATES = true;
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Client.Self.Stand();
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Client.Settings.SEND_AGENT_UPDATES = prevUpdatesSetting;
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}
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}
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public void SaveDefaultAppearance()
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public void SaveDefaultAppearance()
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{
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{
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saveDir = "MyAppearance/" + FirstName + "_" + LastName;
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saveDir = "MyAppearance/" + FirstName + "_" + LastName;
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@ -194,15 +194,19 @@ namespace pCampBot
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+ "If no <n> is given, then all currently connected bots are disconnected.",
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+ "If no <n> is given, then all currently connected bots are disconnected.",
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HandleDisconnect);
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HandleDisconnect);
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m_console.Commands.AddCommand(
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"bot", false, "sit", "sit", "Sit all bots on the ground.",
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HandleSit);
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m_console.Commands.AddCommand(
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"bot", false, "stand", "stand", "Stand all bots.",
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HandleStand);
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m_console.Commands.AddCommand(
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m_console.Commands.AddCommand(
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"bot", false, "show regions", "show regions", "Show regions known to bots", HandleShowRegions);
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"bot", false, "show regions", "show regions", "Show regions known to bots", HandleShowRegions);
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m_console.Commands.AddCommand(
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m_console.Commands.AddCommand(
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"bot", false, "show bots", "show bots", "Shows the status of all bots", HandleShowStatus);
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"bot", false, "show bots", "show bots", "Shows the status of all bots", HandleShowBotsStatus);
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// m_console.Commands.AddCommand("bot", false, "add bots",
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// "add bots <number>",
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// "Add more bots", HandleAddBots);
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m_bots = new List<Bot>();
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m_bots = new List<Bot>();
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}
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}
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@ -340,26 +344,6 @@ namespace pCampBot
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return string.Format("uri:{0}&{1}&{2}&{3}", regionName, startPos.X, startPos.Y, startPos.Z);
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return string.Format("uri:{0}&{1}&{2}&{3}", regionName, startPos.X, startPos.Y, startPos.Z);
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}
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}
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// /// <summary>
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// /// Add additional bots (and threads) to our bot pool
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// /// </summary>
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// /// <param name="botcount">How Many of them to add</param>
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// public void addbots(int botcount)
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// {
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// int len = m_td.Length;
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// Thread[] m_td2 = new Thread[len + botcount];
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// for (int i = 0; i < len; i++)
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// {
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// m_td2[i] = m_td[i];
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// }
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// m_td = m_td2;
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// int newlen = len + botcount;
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// for (int i = len; i < newlen; i++)
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// {
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// startupBot(Config);
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// }
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// }
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/// <summary>
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/// <summary>
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/// This creates a bot but does not start it.
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/// This creates a bot but does not start it.
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/// </summary>
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/// </summary>
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@ -496,6 +480,22 @@ namespace pCampBot
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}
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}
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}
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}
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private void HandleSit(string module, string[] cmd)
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{
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lock (m_bots)
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{
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m_bots.ForEach(b => b.SitOnGround());
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}
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}
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private void HandleStand(string module, string[] cmd)
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{
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lock (m_bots)
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{
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m_bots.ForEach(b => b.Stand());
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}
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}
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private void HandleShutdown(string module, string[] cmd)
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private void HandleShutdown(string module, string[] cmd)
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{
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{
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lock (m_bots)
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lock (m_bots)
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@ -529,7 +529,7 @@ namespace pCampBot
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}
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}
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}
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}
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private void HandleShowStatus(string module, string[] cmd)
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private void HandleShowBotsStatus(string module, string[] cmd)
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{
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{
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ConsoleDisplayTable cdt = new ConsoleDisplayTable();
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ConsoleDisplayTable cdt = new ConsoleDisplayTable();
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cdt.AddColumn("Name", 30);
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cdt.AddColumn("Name", 30);
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@ -563,26 +563,6 @@ namespace pCampBot
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MainConsole.Instance.Output(cdl.ToString());
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MainConsole.Instance.Output(cdl.ToString());
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}
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}
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/*
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private void HandleQuit(string module, string[] cmd)
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{
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m_console.Warn("DANGER", "This should only be used to quit the program if you've already used the shutdown command and the program hasn't quit");
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Environment.Exit(0);
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}
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*/
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//
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// private void HandleAddBots(string module, string[] cmd)
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// {
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// int newbots = 0;
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//
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// if (cmd.Length > 2)
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// {
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// Int32.TryParse(cmd[2], out newbots);
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// }
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// if (newbots > 0)
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// addbots(newbots);
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// }
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internal void Grid_GridRegion(object o, GridRegionEventArgs args)
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internal void Grid_GridRegion(object o, GridRegionEventArgs args)
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{
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{
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lock (RegionsKnown)
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lock (RegionsKnown)
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