diff --git a/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs b/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs index bb33f07b77..5b16b67916 100644 --- a/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs +++ b/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs @@ -26,9 +26,10 @@ */ using System; -using System.Threading; using System.Collections.Generic; +using System.Linq; using System.Reflection; +using System.Threading; using log4net; using OpenMetaverse; using OpenSim.Framework; @@ -113,6 +114,8 @@ namespace OpenSim.Region.Framework.Scenes.Animation if (m_scenePresence.IsChildAgent) return; +// m_log.DebugFormat("[SCENE PRESENCE ANIMATOR]: Removing animation {0} for {1}", animID, m_scenePresence.Name); + if (m_animations.Remove(animID)) SendAnimPack(); } @@ -503,6 +506,12 @@ namespace OpenSim.Region.Framework.Scenes.Animation if (m_scenePresence.IsChildAgent) return; +// m_log.DebugFormat( +// "[SCENE PRESENCE ANIMATOR]: Sending anim pack with animations '{0}', sequence '{1}', uuids '{2}'", +// string.Join(",", Array.ConvertAll(animations, a => a.ToString())), +// string.Join(",", Array.ConvertAll(seqs, s => s.ToString())), +// string.Join(",", Array.ConvertAll(objectIDs, o => o.ToString()))); + m_scenePresence.Scene.ForEachClient( delegate(IClientAPI client) {