From 56f3cb6da0ff48a9af0e11c5b1769788cc0a1a22 Mon Sep 17 00:00:00 2001 From: unknown Date: Thu, 20 May 2010 12:04:12 -0700 Subject: [PATCH] * Don't send texture data for prims in ImprovedTerseObjectUpdate packets unless we were asked to --- OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 11dca8db89..07c3a6a91b 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs @@ -4363,7 +4363,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP acceleration = part.Acceleration; angularVelocity = part.AngularVelocity; rotation = part.RotationOffset; - textureEntry = part.Shape.TextureEntry; + + if (sendTexture) + textureEntry = part.Shape.TextureEntry; + else + textureEntry = null; } #endregion ScenePresence/SOP Handling