refactor: rename bool returning GetAgentInventoryItem() to CanGetAgentInventoryItem() to improve code readability

bulletsim
Justin Clark-Casey (justincc) 2011-07-08 22:28:17 +01:00
parent e8ad8593b6
commit 5700c582ba
3 changed files with 13 additions and 6 deletions

View File

@ -7548,13 +7548,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP
IInventoryAccessModule invAccess = m_scene.RequestModuleInterface<IInventoryAccessModule>();
if (invAccess != null)
{
if (!invAccess.GetAgentInventoryItem(this, itemID, requestID))
if (!invAccess.CanGetAgentInventoryItem(this, itemID, requestID))
return false;
}
else
{
return false;
}
}
}
}
@ -7568,7 +7568,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
{
AssetUploadRequestPacket request = (AssetUploadRequestPacket)Pack;
// m_log.Debug("upload request " + request.ToString());
// m_log.Debug("upload request was for assetid: " + request.AssetBlock.TransactionID.Combine(this.SecureSessionId).ToString());
UUID temp = UUID.Combine(request.AssetBlock.TransactionID, SecureSessionId);

View File

@ -978,7 +978,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
{
}
public virtual bool GetAgentInventoryItem(IClientAPI remoteClient, UUID itemID, UUID requestID)
public virtual bool CanGetAgentInventoryItem(IClientAPI remoteClient, UUID itemID, UUID requestID)
{
InventoryItemBase assetRequestItem = GetItem(remoteClient.AgentId, itemID);
if (assetRequestItem == null)

View File

@ -59,7 +59,15 @@ namespace OpenSim.Region.Framework.Interfaces
UUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection,
bool RezSelected, bool RemoveItem, UUID fromTaskID, bool attachment);
void TransferInventoryAssets(InventoryItemBase item, UUID sender, UUID receiver);
bool GetAgentInventoryItem(IClientAPI remoteClient, UUID itemID, UUID requestID);
/// <summary>
/// Does the client have sufficient permissions to retrieve the inventory item?
/// </summary>
/// <param name="remoteClient"></param>
/// <param name="itemID"></param>
/// <param name="requestID"></param>
/// <returns></returns>
bool CanGetAgentInventoryItem(IClientAPI remoteClient, UUID itemID, UUID requestID);
// Must be here because of textures in user's inventory
bool IsForeignUser(UUID userID, out string assetServerURL);