Formatting cleanup.

0.6.0-stable
Jeff Ames 2008-05-28 03:44:49 +00:00
parent e34f537a1a
commit 5752c1f5c2
23 changed files with 206 additions and 204 deletions

View File

@ -72,7 +72,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Regions
{ {
get get
{ {
switch(idx.ToLower()) switch (idx.ToLower())
{ {
case "name": case "name":
return region_name; return region_name;

View File

@ -296,7 +296,7 @@ namespace OpenSim.ApplicationPlugins.Rest
public bool RemoveAgentHandler(string agentName, IHttpAgentHandler handler) public bool RemoveAgentHandler(string agentName, IHttpAgentHandler handler)
{ {
if (!IsEnabled) return false; if (!IsEnabled) return false;
if(_agents[agentName] == handler) if (_agents[agentName] == handler)
{ {
_agents.Remove(agentName); _agents.Remove(agentName);
return _httpd.RemoveAgentHandler(agentName, handler); return _httpd.RemoveAgentHandler(agentName, handler);

View File

@ -485,10 +485,10 @@ namespace OpenSim.Framework.Communications.Cache
{ {
if (HasInventory) if (HasInventory)
{ {
if(item.Folder == LLUUID.Zero) if (item.Folder == LLUUID.Zero)
{ {
InventoryFolderImpl f=FindFolderForType(item.AssetType); InventoryFolderImpl f=FindFolderForType(item.AssetType);
if(f != null) if (f != null)
item.Folder=f.ID; item.Folder=f.ID;
else else
item.Folder=RootFolder.ID; item.Folder=RootFolder.ID;
@ -617,14 +617,14 @@ namespace OpenSim.Framework.Communications.Cache
private InventoryFolderImpl FindFolderForType(int type) private InventoryFolderImpl FindFolderForType(int type)
{ {
if(RootFolder == null) if (RootFolder == null)
return null; return null;
lock(RootFolder.SubFolders) lock (RootFolder.SubFolders)
{ {
foreach (InventoryFolderImpl f in RootFolder.SubFolders.Values) foreach (InventoryFolderImpl f in RootFolder.SubFolders.Values)
{ {
if(f.Type == type) if (f.Type == type)
return f; return f;
} }
} }

View File

@ -310,19 +310,20 @@ namespace OpenSim.Framework.Servers
agentHandler = null; agentHandler = null;
try try
{ {
foreach(IHttpAgentHandler handler in m_agentHandlers.Values) foreach (IHttpAgentHandler handler in m_agentHandlers.Values)
{ {
if(handler.Match(request, response)) if (handler.Match(request, response))
{ {
agentHandler = handler; agentHandler = handler;
return true; return true;
} }
} }
} }
catch(KeyNotFoundException) {} catch(KeyNotFoundException)
{
}
return false; return false;
} }
/// <summary> /// <summary>
@ -478,7 +479,6 @@ namespace OpenSim.Framework.Servers
private bool HandleAgentRequest(IHttpAgentHandler handler, OSHttpRequest request, OSHttpResponse response) private bool HandleAgentRequest(IHttpAgentHandler handler, OSHttpRequest request, OSHttpResponse response)
{ {
// In the case of REST, then handler is responsible for ALL aspects of // In the case of REST, then handler is responsible for ALL aspects of
// the request/response handling. Nothing is done here, not even encoding. // the request/response handling. Nothing is done here, not even encoding.
@ -500,11 +500,12 @@ namespace OpenSim.Framework.Servers
response.StatusCode = (int)OSHttpStatusCode.ServerErrorInternalError; response.StatusCode = (int)OSHttpStatusCode.ServerErrorInternalError;
response.OutputStream.Close(); response.OutputStream.Close();
} }
catch(Exception){} catch(Exception)
{
}
} }
return true; return true;
} }
public void HandleHTTPRequest(OSHttpRequest request, OSHttpResponse response) public void HandleHTTPRequest(OSHttpRequest request, OSHttpResponse response)
@ -759,13 +760,16 @@ namespace OpenSim.Framework.Servers
{ {
try try
{ {
if(handler == m_agentHandlers[agent]) if (handler == m_agentHandlers[agent])
{ {
m_agentHandlers.Remove(agent); m_agentHandlers.Remove(agent);
return true; return true;
} }
} }
catch(KeyNotFoundException) {} catch(KeyNotFoundException)
{
}
return false; return false;
} }

View File

@ -569,7 +569,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
{ {
foreach (ListenerInfo l in list) foreach (ListenerInfo l in list)
{ {
if(l.GetItemID() == itemID) if (l.GetItemID() == itemID)
data.AddRange(l.GetSerializationData()); data.AddRange(l.GetSerializationData());
} }
} }
@ -582,14 +582,14 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
int idx = 0; int idx = 0;
Object[] item = new Object[6]; Object[] item = new Object[6];
while(idx < data.Length) while (idx < data.Length)
{ {
Array.Copy(data, idx, item, 0, 6); Array.Copy(data, idx, item, 0, 6);
ListenerInfo info = ListenerInfo info =
ListenerInfo.FromData(localID, itemID, hostID, item); ListenerInfo.FromData(localID, itemID, hostID, item);
if(!m_listeners.ContainsKey((int)item[2])) if (!m_listeners.ContainsKey((int)item[2]))
m_listeners.Add((int)item[2], new List<ListenerInfo>()); m_listeners.Add((int)item[2], new List<ListenerInfo>());
m_listeners[(int)item[2]].Add(info); m_listeners[(int)item[2]].Add(info);

View File

@ -360,7 +360,6 @@ namespace OpenSim.Region.Environment.Scenes
group.SetGroup(GroupID, remoteClient); group.SetGroup(GroupID, remoteClient);
else else
remoteClient.SendAgentAlertMessage("You don't have permission to set the group", false); remoteClient.SendAgentAlertMessage("You don't have permission to set the group", false);
} }
} }
} }
@ -863,7 +862,6 @@ namespace OpenSim.Region.Environment.Scenes
{ {
break; break;
} }
} }
grp.scriptScore = 0; grp.scriptScore = 0;
} }

View File

@ -62,7 +62,7 @@ namespace OpenSim.Region.Environment.Scenes
public void AddUploadedInventoryItem(LLUUID agentID, InventoryItemBase item) public void AddUploadedInventoryItem(LLUUID agentID, InventoryItemBase item)
{ {
IMoneyModule money=RequestModuleInterface<IMoneyModule>(); IMoneyModule money=RequestModuleInterface<IMoneyModule>();
if(money != null) if (money != null)
{ {
money.ApplyUploadCharge(agentID); money.ApplyUploadCharge(agentID);
} }
@ -930,7 +930,7 @@ namespace OpenSim.Region.Environment.Scenes
if (part != null) if (part != null)
{ {
TaskInventoryItem currentItem=part.GetInventoryItem(itemID); TaskInventoryItem currentItem=part.GetInventoryItem(itemID);
if(currentItem == null) if (currentItem == null)
{ {
LLUUID copyID = LLUUID.Random(); LLUUID copyID = LLUUID.Random();
if (itemID != LLUUID.Zero) if (itemID != LLUUID.Zero)
@ -974,7 +974,7 @@ namespace OpenSim.Region.Environment.Scenes
{ {
TaskInventoryItem prevItem=part.GetInventoryItem(itemID); TaskInventoryItem prevItem=part.GetInventoryItem(itemID);
itemInfo.AssetID = prevItem.AssetID; itemInfo.AssetID = prevItem.AssetID;
if(part.UpdateInventoryItem(itemInfo)) if (part.UpdateInventoryItem(itemInfo))
part.GetProperties(remoteClient); part.GetProperties(remoteClient);
} }
} }

View File

@ -293,7 +293,7 @@ namespace OpenSim.Region.Environment.Scenes
LLUUID itemID) LLUUID itemID)
{ {
SceneObjectPart part=GetSceneObjectPart(objectID); SceneObjectPart part=GetSceneObjectPart(objectID);
if(part == null) if (part == null)
return; return;
EventManager.TriggerScriptReset(part.LocalId, itemID); EventManager.TriggerScriptReset(part.LocalId, itemID);
} }

View File

@ -1407,9 +1407,9 @@ namespace OpenSim.Region.Environment.Scenes
if (remoteAvatar == null) if (remoteAvatar == null)
return; return;
IClientAPI cl=remoteAvatar.ControllingClient; IClientAPI cl=remoteAvatar.ControllingClient;
if(cl == null) if (cl == null)
return; return;
if(m_appearance.Texture == null) if (m_appearance.Texture == null)
return; return;
remoteAvatar.m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_uuid, remoteAvatar.m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_uuid,

View File

@ -157,7 +157,7 @@ namespace OpenSim.Region.Modules.AvatarFactory
{ {
IClientAPI clientView = (IClientAPI)sender; IClientAPI clientView = (IClientAPI)sender;
ScenePresence avatar = m_scene.GetScenePresence(clientView.AgentId); ScenePresence avatar = m_scene.GetScenePresence(clientView.AgentId);
if(avatar == null) { if (avatar == null) {
m_log.Info("Avatar is child agent, ignoring AvatarIsWearing event"); m_log.Info("Avatar is child agent, ignoring AvatarIsWearing event");
return; return;
} }
@ -165,7 +165,7 @@ namespace OpenSim.Region.Modules.AvatarFactory
CachedUserInfo profile = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(clientView.AgentId); CachedUserInfo profile = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(clientView.AgentId);
AvatarAppearance avatAppearance = null; AvatarAppearance avatAppearance = null;
if(!TryGetAvatarAppearance(clientView.AgentId, out avatAppearance)) { if (!TryGetAvatarAppearance(clientView.AgentId, out avatAppearance)) {
m_log.Info("We didn't seem to find the appearance, falling back to ScenePresense"); m_log.Info("We didn't seem to find the appearance, falling back to ScenePresense");
avatAppearance = avatar.Appearance; avatAppearance = avatar.Appearance;
} }

View File

@ -304,7 +304,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
{ {
int colon=t.IndexOf(":"); int colon=t.IndexOf(":");
if(-1 != colon) if (-1 != colon)
{ {
line = " at line " + Convert.ToInt32(t.Substring(colon + 1)).ToString(); line = " at line " + Convert.ToInt32(t.Substring(colon + 1)).ToString();
break; break;

View File

@ -78,7 +78,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
// Xantor 20080525: I need assetID here to see if we already compiled this one previously // Xantor 20080525: I need assetID here to see if we already compiled this one previously
LLUUID assetID = LLUUID.Zero; LLUUID assetID = LLUUID.Zero;
TaskInventoryItem taskInventoryItem = new TaskInventoryItem(); TaskInventoryItem taskInventoryItem = new TaskInventoryItem();
if(m_host.TaskInventory.TryGetValue(itemID,out taskInventoryItem)) if (m_host.TaskInventory.TryGetValue(itemID,out taskInventoryItem))
assetID = taskInventoryItem.AssetID; assetID = taskInventoryItem.AssetID;