remove OptionalModules\ViewerSupport\SimulatorFeaturesHelper ShouldSend() since it cannot be used

LSLKeyTest
UbitUmarov 2016-08-14 03:56:44 +01:00
parent 1337f5f26e
commit 57aac3d77e
3 changed files with 5 additions and 105 deletions

View File

@ -108,8 +108,7 @@ namespace OpenSim.Region.OptionalModules.ViewerSupport
{
if (m_Enabled)
{
IEntityTransferModule et = m_scene.RequestModuleInterface<IEntityTransferModule>();
m_Helper = new SimulatorFeaturesHelper(scene, et);
m_Helper = new SimulatorFeaturesHelper(scene);
ISimulatorFeaturesModule featuresModule = m_scene.RequestModuleInterface<ISimulatorFeaturesModule>();
if (featuresModule != null)
@ -124,7 +123,7 @@ namespace OpenSim.Region.OptionalModules.ViewerSupport
private void OnSimulatorFeaturesRequest(UUID agentID, ref OSDMap features)
{
m_log.DebugFormat("[CAMERA-ONLY MODE]: OnSimulatorFeaturesRequest in {0}", m_scene.RegionInfo.RegionName);
if (m_Helper.ShouldSend(agentID) && m_Helper.UserLevel(agentID) <= m_UserLevel)
if (m_Helper.UserLevel(agentID) <= m_UserLevel)
{
OSDMap extrasMap;
if (features.ContainsKey("OpenSimExtras"))

View File

@ -53,86 +53,11 @@ namespace OpenSim.Region.OptionalModules.ViewerSupport
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private IEntityTransferModule m_TransferModule;
private Scene m_scene;
private struct RegionSend {
public UUID region;
public bool send;
};
// Using a static cache so that we don't have to perform the time-consuming tests
// in ShouldSend on Extra SimFeatures that go on the same response but come from
// different modules.
// This cached is indexed on the agentID and maps to a list of regions
private static ExpiringCache<UUID, List<RegionSend>> m_Cache = new ExpiringCache<UUID, List<RegionSend>>();
private const double TIMEOUT = 1.0; // time in cache
public SimulatorFeaturesHelper(Scene scene, IEntityTransferModule et)
public SimulatorFeaturesHelper(Scene scene)
{
m_scene = scene;
m_TransferModule = et;
}
public bool ShouldSend(UUID agentID)
{
List<RegionSend> rsendlist;
RegionSend rsend;
if (m_Cache.TryGetValue(agentID, out rsendlist))
{
rsend = rsendlist.Find(r => r.region == m_scene.RegionInfo.RegionID);
if (rsend.region != UUID.Zero) // Found it
{
return rsend.send;
}
}
// Relatively complex logic for deciding whether to send the extra SimFeature or not.
// This is because the viewer calls this cap to all sims that it knows about,
// including the departing sims and non-neighbors (those that are cached).
rsend.region = m_scene.RegionInfo.RegionID;
rsend.send = false;
IClientAPI client = null;
int counter = 200;
// Let's wait a little to see if we get a client here
while (!m_scene.TryGetClient(agentID, out client) && counter-- > 0)
Thread.Sleep(50);
if (client != null)
{
ScenePresence sp = WaitGetScenePresence(agentID);
if (sp != null)
{
// On the receiving region, the call to this cap may arrive before
// the agent is root. Make sure we only proceed from here when the agent
// has been made root
counter = 200;
while ((sp.IsInTransit || sp.IsChildAgent) && counter-- > 0)
{
Thread.Sleep(50);
}
// The viewer calls this cap on the departing sims too. Make sure
// that we only proceed after the agent is not in transit anymore.
// The agent must be root and not going anywhere
if (!sp.IsChildAgent && !m_TransferModule.IsInTransit(agentID))
rsend.send = true;
}
}
//else
// m_log.DebugFormat("[XXX]: client is null");
if (rsendlist == null)
{
rsendlist = new List<RegionSend>();
m_Cache.AddOrUpdate(agentID, rsendlist, TIMEOUT);
}
rsendlist.Add(rsend);
return rsend.send;
}
public int UserLevel(UUID agentID)
@ -144,28 +69,5 @@ namespace OpenSim.Region.OptionalModules.ViewerSupport
return level;
}
protected virtual ScenePresence WaitGetScenePresence(UUID agentID)
{
int ntimes = 20;
ScenePresence sp = null;
while ((sp = m_scene.GetScenePresence(agentID)) == null && (ntimes-- > 0))
Thread.Sleep(1000);
if (sp == null)
m_log.WarnFormat(
"[XXX]: Did not find presence with id {0} in {1} before timeout",
agentID, m_scene.RegionInfo.RegionName);
else
{
ntimes = 10;
while (sp.IsInTransit && (ntimes-- > 0))
Thread.Sleep(1000);
}
return sp;
}
}
}

View File

@ -102,8 +102,7 @@ namespace OpenSim.Region.OptionalModules.ViewerSupport
{
if (m_Enabled)
{
IEntityTransferModule et = m_scene.RequestModuleInterface<IEntityTransferModule>();
m_Helper = new SimulatorFeaturesHelper(scene, et);
m_Helper = new SimulatorFeaturesHelper(scene);
ISimulatorFeaturesModule featuresModule = m_scene.RequestModuleInterface<ISimulatorFeaturesModule>();
if (featuresModule != null)
@ -118,7 +117,7 @@ namespace OpenSim.Region.OptionalModules.ViewerSupport
private void OnSimulatorFeaturesRequest(UUID agentID, ref OSDMap features)
{
m_log.DebugFormat("[SPECIAL UI]: OnSimulatorFeaturesRequest in {0}", m_scene.RegionInfo.RegionName);
if (m_Helper.ShouldSend(agentID) && m_Helper.UserLevel(agentID) <= m_UserLevel)
if (m_Helper.UserLevel(agentID) <= m_UserLevel)
{
OSDMap extrasMap;
OSDMap specialUI = new OSDMap();