* Revert caps fetch inventory service back to UDP for now

* Linden client 1.19.1.4 appears to be happy using UDP for this request again, and Linden's own servers (1.21) don't appear to be supplying the CAPS version currently
* This should for now fix the bug where texture selection in the edit window both shows only already open textures, and later stops subsequent inventory requests from working.
0.6.0-stable
Justin Clarke Casey 2008-05-09 21:50:22 +00:00
parent 3f345bf685
commit 57fea65c82
1 changed files with 14 additions and 2 deletions

View File

@ -148,8 +148,20 @@ namespace OpenSim.Framework.Communications.Capabilities
m_capsHandlers["UpdateScriptAgentInventory"] = m_capsHandlers["UpdateNotecardAgentInventory"];
m_capsHandlers["UpdateScriptTaskInventory"] =
new RestStreamHandler("POST", capsBase + m_notecardTaskUpdatePath, ScriptTaskInventory);
m_capsHandlers["FetchInventoryDescendents"] =
new RestStreamHandler("POST", capsBase + m_fetchInventoryPath, FetchInventoryRequest);
// justincc: I've disabled the CAPS service for now to fix problems with selecting textures, and
// subsequent inventory breakage, in the edit object pane (such as mantis 1085). This requires
// enhancements (probably filling out the folder part of the LLSD reply) to our CAPS service,
// but when I went on the Linden grid, the
// simulators I visited (version 1.21) were, surprisingly, no longer supplying this capability. Instead,
// the 1.19.1.4 client appeared to be happily flowing inventory data over UDP
//
// This is very probably just a temporary measure - once the CAPS service appears again on the Linden grid
// we will be
// able to get the data we need to implement the necessary part of the protocol to fix the issue above.
// m_capsHandlers["FetchInventoryDescendents"] =
// new RestStreamHandler("POST", capsBase + m_fetchInventoryPath, FetchInventoryRequest);
// m_capsHandlers["FetchInventoryDescendents"] =
// new LLSDStreamhandler<LLSDFetchInventoryDescendents, LLSDInventoryDescendents>("POST",
// capsBase + m_fetchInventory,