* Added MySQLDataStore (adapted from MonoSqlite
* Made startup a little bit more forgiving on dll load * Minor renamings and musingsafrisby
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179695909a
commit
57ff76850d
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@ -14,7 +14,7 @@ using Nini.Config;
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[assembly:Addin]
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[assembly:AddinDependency ("OpenSim", "0.4")]
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namespace OpenSim.ApplicationPlugins.Example
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namespace OpenSim.ApplicationPlugins.LoadRegions
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{
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[Extension("/OpenSim/Startup")]
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public class LoadRegionsPlugin : IApplicationPlugin
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@ -55,4 +55,4 @@ namespace OpenSim.ApplicationPlugins.Example
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}
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}
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}
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}
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File diff suppressed because it is too large
Load Diff
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@ -64,7 +64,7 @@ namespace OpenSim
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protected LocalLoginService m_loginService;
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protected string m_storageDLL = "OpenSim.DataStore.NullStorage.dll";
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protected string m_storageDll = "OpenSim.DataStore.NullStorage.dll";
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protected string m_startupCommandsFile = "";
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protected string m_shutdownCommandsFile = "";
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@ -218,7 +218,7 @@ namespace OpenSim
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m_physicalPrim = startupConfig.GetBoolean("physical_prim", true);
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m_permissions = startupConfig.GetBoolean("serverside_object_permissions", false);
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m_storageDLL = startupConfig.GetString("storage_plugin", "OpenSim.DataStore.NullStorage.dll");
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m_storageDll = startupConfig.GetString("storage_plugin", "OpenSim.DataStore.NullStorage.dll");
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m_startupCommandsFile = startupConfig.GetString("startup_console_commands_file", "");
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m_shutdownCommandsFile = startupConfig.GetString("shutdown_console_commands_file", "");
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@ -359,7 +359,7 @@ namespace OpenSim
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protected override StorageManager CreateStorageManager(RegionInfo regionInfo)
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{
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return new StorageManager(m_storageDLL, regionInfo.DataStore, regionInfo.RegionName);
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return new StorageManager(m_storageDll, regionInfo.DataStore, regionInfo.RegionName);
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}
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protected override Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager,
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@ -194,19 +194,26 @@ namespace OpenSim.Region.Environment
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if (pluginAssembly != null)
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{
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foreach (Type pluginType in pluginAssembly.GetTypes())
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try
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{
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if (pluginType.IsPublic)
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foreach (Type pluginType in pluginAssembly.GetTypes())
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{
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if (!pluginType.IsAbstract)
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if (pluginType.IsPublic)
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{
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if (pluginType.GetInterface("IRegionModule") != null)
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if (!pluginType.IsAbstract)
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{
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modules.Add((IRegionModule) Activator.CreateInstance(pluginType));
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if (pluginType.GetInterface("IRegionModule") != null)
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{
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modules.Add((IRegionModule)Activator.CreateInstance(pluginType));
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}
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}
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}
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}
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}
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catch( ReflectionTypeLoadException )
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{
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m_log.Verbose("MODULES", "Could not load types for [{0}].", pluginAssembly.FullName );
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}
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}
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return modules.ToArray();
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@ -15,11 +15,18 @@ physics = basicphysics
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;physics = OpenDynamicsEngine
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;physics = modified_BulletX
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; Prim Storage
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; if you would like to use sqlite uncomment the following line (and
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; comment the NullStorage line)
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; *** Prim Storage - only leave one storage_plugin uncommented ***
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; --- The NullStorage stores nothing - effectively disabling persistence.
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; storage_plugin = "OpenSim.DataStore.NullStorage.dll"
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; --- To use sqlite as region storage - don't forget to add datastore="MonoSqliteFilename.db"
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; to region config xml (ie /Regions/default.xml) as the storages are (currently supposed to be) per region.
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storage_plugin = "OpenSim.DataStore.MonoSqlite.dll"
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;storage_plugin = "OpenSim.DataStore.NullStorage.dll"
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; --- This is to use MySQL storage - don't forget to add datastore="<MySql Connection String>"
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; to region config xml (ie /Regions/default.xml) as the storages are (currently supposed to be) per region.
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; storage_plugin="OpenSim.Framework.Data.MySQL.dll"
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startup_console_commands_file = "startup_commands.txt"
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shutdown_console_commands_file = "shutdown_commands.txt"
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serverside_object_permissions = false
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@ -807,6 +807,8 @@
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<Reference name="libsecondlife.dll"/>
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<Reference name="MySql.Data.dll"/>
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<Reference name="OpenSim.Framework.Console"/>
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<Reference name="OpenSim.Region.Environment"/>
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<Files>
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<Match pattern="*.cs" recurse="true"/>
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<Match path="Resources" pattern="*.sql" buildAction="EmbeddedResource"/>
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