*** CHANGED CONFIG BEHAVIOUR ***
* Changed really strange LocalSettings behaviour with enforcing hard-coded plugin names if none supplied * UserServices and InventoryPlugin will only load if supplied with filenameafrisby
parent
a9a126063f
commit
5818958a9a
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@ -22,6 +22,8 @@ namespace OpenSim.Framework.InventoryServiceBase
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/// </summary>
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/// <param name="FileName">The filename to the user server plugin DLL</param>
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public void AddPlugin(string FileName)
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{
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if (!String.IsNullOrEmpty(FileName))
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{
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MainLog.Instance.Verbose("Inventory", "Inventorystorage: Attempting to load " + FileName);
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Assembly pluginAssembly = Assembly.LoadFrom(FileName);
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@ -34,17 +36,15 @@ namespace OpenSim.Framework.InventoryServiceBase
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if (typeInterface != null)
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{
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IInventoryData plug = (IInventoryData)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
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IInventoryData plug =
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(IInventoryData)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
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plug.Initialise();
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this.m_plugins.Add(plug.getName(), plug);
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MainLog.Instance.Verbose("Inventorystorage: Added IInventoryData Interface");
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}
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typeInterface = null;
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}
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}
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pluginAssembly = null;
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}
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}
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/// <summary>
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@ -25,6 +25,7 @@
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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@ -32,15 +33,11 @@ using System.Reflection;
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using System.Security.Cryptography;
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using libsecondlife;
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using Nwc.XmlRpc;
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using OpenSim.Framework.Configuration;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Data;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Inventory;
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using OpenSim.Framework.Utilities;
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using OpenSim.Framework.Configuration;
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using InventoryFolder = OpenSim.Framework.Inventory.InventoryFolder;
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namespace OpenSim.Framework.UserManagement
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{
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public abstract class UserManagerBase
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@ -53,6 +50,8 @@ namespace OpenSim.Framework.UserManagement
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/// </summary>
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/// <param name="FileName">The filename to the user server plugin DLL</param>
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public void AddPlugin(string FileName)
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{
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if (!String.IsNullOrEmpty(FileName))
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{
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MainLog.Instance.Verbose("Userstorage: Attempting to load " + FileName);
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Assembly pluginAssembly = Assembly.LoadFrom(FileName);
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@ -66,20 +65,18 @@ namespace OpenSim.Framework.UserManagement
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if (typeInterface != null)
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{
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IUserData plug = (IUserData)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
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plug.Initialise();
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IUserData plug =
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(IUserData) Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
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AddPlugin(plug);
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}
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typeInterface = null;
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}
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}
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}
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}
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pluginAssembly = null;
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}
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private void AddPlugin(IUserData plug)
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public void AddPlugin(IUserData plug)
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{
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plug.Initialise();
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this._plugins.Add(plug.getName(), plug);
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MainLog.Instance.Verbose( "Userstorage: Added IUserData Interface");
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}
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@ -79,8 +79,8 @@ namespace OpenSim
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private bool standaloneAuthenticate = false;
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private string standaloneWelcomeMessage = null;
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private string standaloneInventoryPlugin = "";
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private string standaloneUserPlugin = "";
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private string standaloneInventoryPlugin = "OpenSim.Framework.Data.SQLite.dll";
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private string standaloneUserPlugin = "OpenSim.Framework.Data.DB4o.dll";
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private string m_assetStorage = "db4o";
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@ -136,25 +136,19 @@ namespace OpenSim.Region.Communications.Local
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public class LocalSettings
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{
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public string WelcomeMessage = "";
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public string WelcomeMessage;
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public bool AccountAuthentication = false;
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public string InventoryPlugin = "OpenSim.Framework.Data.SQLite.dll";
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public string UserDatabasePlugin = "OpenSim.Framework.Data.DB4o.dll";
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public string InventoryPlugin;
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public string UserDatabasePlugin;
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public LocalSettings(string welcomeMessage, bool accountsAuthenticate, string inventoryPlugin, string userPlugin)
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{
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WelcomeMessage = welcomeMessage;
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AccountAuthentication = accountsAuthenticate;
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if (inventoryPlugin != "")
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{
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InventoryPlugin = inventoryPlugin;
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}
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if (userPlugin != "")
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{
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UserDatabasePlugin = userPlugin;
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}
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}
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}
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}
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}
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