*Removed SimProfile.cs as it is no longer needed (in favor of SimProfileData)

*Added simulator_data_request XMLRPC method to request data from the grid server about a sim instead of faking its login
*Login is progressing, now just getting an XML error (http://pastebin.com/942515) -- if you can fix this, throw MingChen in IRC a Private Message
Sugilite
mingchen 2007-07-05 15:15:28 +00:00
parent ad86e94b3d
commit 583f2a9de8
40 changed files with 406 additions and 421 deletions

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@ -1,5 +1,5 @@
Microsoft Visual Studio Solution File, Format Version 9.00
# Visual Studio 2005
# Visual C# Express 2005
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Framework.Data", "OpenSim\Framework\Data\OpenSim.Framework.Data.csproj", "{36B72A9B-0000-0000-0000-000000000000}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Framework.Data.DB4o", "OpenSim\Framework\Data.DB4o\OpenSim.Framework.Data.DB4o.csproj", "{FD2D303D-0000-0000-0000-000000000000}"
@ -29,17 +29,6 @@ Global
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectDependencies) = postSolution
({FD2D303D-0000-0000-0000-000000000000}).2 = ({36B72A9B-0000-0000-0000-000000000000})
({17F7F694-0000-0000-0000-000000000000}).1 = ({36B72A9B-0000-0000-0000-000000000000})
({17F7F6BE-0000-0000-0000-000000000000}).2 = ({36B72A9B-0000-0000-0000-000000000000})
({6ECC56A9-0000-0000-0000-000000000000}).1 = ({36B72A9B-0000-0000-0000-000000000000})
({586E2916-0000-0000-0000-000000000000}).4 = ({36B72A9B-0000-0000-0000-000000000000})
({60FCC3A6-0000-0000-0000-000000000000}).4 = ({36B72A9B-0000-0000-0000-000000000000})
({60FCC3A6-0000-0000-0000-000000000000}).7 = ({4B7BFD1C-0000-0000-0000-000000000000})
({2FC96F92-0000-0000-0000-000000000000}).4 = ({36B72A9B-0000-0000-0000-000000000000})
({2FC96F92-0000-0000-0000-000000000000}).7 = ({586E2916-0000-0000-0000-000000000000})
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{36B72A9B-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{36B72A9B-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU

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@ -86,16 +86,16 @@
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Compile Include="CommunicationsManager.cs">
<Compile Include="IUserServices.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="IGridServices.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="IInterRegionCommunications.cs">
<Compile Include="CommunicationsManager.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="IUserServices.cs">
<Compile Include="IInterRegionCommunications.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs">

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@ -11,10 +11,10 @@
<resources prefix="OpenSim.Framework.Communications" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="CommunicationsManager.cs" />
<include name="IGridServices.cs" />
<include name="IInterRegionCommunications.cs" />
<include name="IUserServices.cs" />
<include name="IGridServices.cs" />
<include name="CommunicationsManager.cs" />
<include name="IInterRegionCommunications.cs" />
<include name="Properties/AssemblyInfo.cs" />
</sources>
<references basedir="${project::get-base-directory()}">

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@ -69,10 +69,10 @@
<Compile Include="AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="ConsoleCallbacksBase.cs">
<Compile Include="LogBase.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="LogBase.cs">
<Compile Include="ConsoleCallbacksBase.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="MainLog.cs">

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@ -12,8 +12,8 @@
</resources>
<sources failonempty="true">
<include name="AssemblyInfo.cs" />
<include name="ConsoleCallbacksBase.cs" />
<include name="LogBase.cs" />
<include name="ConsoleCallbacksBase.cs" />
<include name="MainLog.cs" />
</sources>
<references basedir="${project::get-base-directory()}">

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@ -88,15 +88,15 @@
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Compile Include="DB4oUserData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="DB4oGridData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="DB4oManager.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="DB4oUserData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>

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@ -11,9 +11,9 @@
<resources prefix="OpenSim.Framework.Data.DB4o" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="DB4oUserData.cs" />
<include name="DB4oGridData.cs" />
<include name="DB4oManager.cs" />
<include name="DB4oUserData.cs" />
<include name="Properties/AssemblyInfo.cs" />
</sources>
<references basedir="${project::get-base-directory()}">

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@ -88,19 +88,19 @@
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Compile Include="MySQLGridData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="MySQLInventoryData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="MySQLLogData.cs">
<Compile Include="MySQLUserData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="MySQLManager.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="MySQLUserData.cs">
<Compile Include="MySQLLogData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="MySQLGridData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs">

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@ -11,11 +11,11 @@
<resources prefix="OpenSim.Framework.Data.MySQL" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="MySQLGridData.cs" />
<include name="MySQLInventoryData.cs" />
<include name="MySQLLogData.cs" />
<include name="MySQLManager.cs" />
<include name="MySQLUserData.cs" />
<include name="MySQLManager.cs" />
<include name="MySQLLogData.cs" />
<include name="MySQLGridData.cs" />
<include name="Properties/AssemblyInfo.cs" />
</sources>
<references basedir="${project::get-base-directory()}">

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@ -88,10 +88,10 @@
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Compile Include="SQLiteGridData.cs">
<Compile Include="SQLiteManager.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="SQLiteManager.cs">
<Compile Include="SQLiteGridData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs">

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@ -11,8 +11,8 @@
<resources prefix="OpenSim.Framework.Data.SQLite" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="SQLiteGridData.cs" />
<include name="SQLiteManager.cs" />
<include name="SQLiteGridData.cs" />
<include name="Properties/AssemblyInfo.cs" />
</sources>
<references basedir="${project::get-base-directory()}">

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@ -1,4 +1,4 @@
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ProjectType>Local</ProjectType>
<ProductVersion>8.0.50727</ProductVersion>
@ -6,7 +6,8 @@
<ProjectGuid>{36B72A9B-0000-0000-0000-000000000000}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ApplicationIcon></ApplicationIcon>
<ApplicationIcon>
</ApplicationIcon>
<AssemblyKeyContainerName>
</AssemblyKeyContainerName>
<AssemblyName>OpenSim.Framework.Data</AssemblyName>
@ -15,9 +16,11 @@
<DefaultTargetSchema>IE50</DefaultTargetSchema>
<DelaySign>false</DelaySign>
<OutputType>Library</OutputType>
<AppDesignerFolder></AppDesignerFolder>
<AppDesignerFolder>
</AppDesignerFolder>
<RootNamespace>OpenSim.Framework.Data</RootNamespace>
<StartupObject></StartupObject>
<StartupObject>
</StartupObject>
<FileUpgradeFlags>
</FileUpgradeFlags>
</PropertyGroup>
@ -28,7 +31,8 @@
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>TRACE;DEBUG</DefineConstants>
<DocumentationFile></DocumentationFile>
<DocumentationFile>
</DocumentationFile>
<DebugSymbols>True</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>False</Optimize>
@ -37,7 +41,8 @@
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
<NoWarn></NoWarn>
<NoWarn>
</NoWarn>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
@ -46,7 +51,8 @@
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>TRACE</DefineConstants>
<DocumentationFile></DocumentationFile>
<DocumentationFile>
</DocumentationFile>
<DebugSymbols>False</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>True</Optimize>
@ -55,29 +61,34 @@
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
<NoWarn></NoWarn>
<NoWarn>
</NoWarn>
</PropertyGroup>
<ItemGroup>
<Reference Include="libsecondlife.dll" >
<Reference Include="libsecondlife.dll">
<HintPath>..\..\..\bin\libsecondlife.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System" >
<Reference Include="System">
<HintPath>System.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Data" >
<Reference Include="System.Data">
<HintPath>System.Data.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Xml" >
<Reference Include="System.Xml">
<HintPath>System.Xml.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="XMLRPC, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL" />
</ItemGroup>
<ItemGroup>
</ItemGroup>
<ItemGroup>
<Compile Include="ReservationData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="GridData.cs">
<SubType>Code</SubType>
</Compile>
@ -90,18 +101,15 @@
<Compile Include="InventoryData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="ReservationData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="SimProfileData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="UserData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="UserProfileData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="SimProfileData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>

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@ -11,14 +11,14 @@
<resources prefix="OpenSim.Framework.Data" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="ReservationData.cs" />
<include name="GridData.cs" />
<include name="ILogData.cs" />
<include name="IniConfig.cs" />
<include name="InventoryData.cs" />
<include name="ReservationData.cs" />
<include name="SimProfileData.cs" />
<include name="UserData.cs" />
<include name="UserProfileData.cs" />
<include name="SimProfileData.cs" />
<include name="Properties/AssemblyInfo.cs" />
</sources>
<references basedir="${project::get-base-directory()}">

View File

@ -26,6 +26,10 @@
*
*/
using libsecondlife;
using Nwc.XmlRpc;
using System;
using System.Collections;
namespace OpenSim.Framework.Data
{
@ -108,5 +112,71 @@ namespace OpenSim.Framework.Data
/// Region Map Texture Asset
/// </summary>
public LLUUID regionMapTextureID = new LLUUID("00000000-0000-0000-9999-000000000006");
/// <summary>
/// Get Sim profile data from grid server when in grid mode
/// </summary>
/// <param name="region_uuid"></param>
/// <param name="gridserver_url"></param>
/// <param name="?"></param>
/// <returns></returns>
public SimProfileData RequestSimProfileData(LLUUID region_uuid, string gridserver_url, string gridserver_sendkey, string gridserver_recvkey)
{
Hashtable requestData = new Hashtable();
requestData["region_uuid"] = region_uuid.UUID.ToString();
requestData["authkey"] = gridserver_sendkey;
ArrayList SendParams = new ArrayList();
SendParams.Add(requestData);
XmlRpcRequest GridReq = new XmlRpcRequest("simulator_data_request", SendParams);
XmlRpcResponse GridResp = GridReq.Send(gridserver_url, 3000);
Hashtable responseData = (Hashtable)GridResp.Value;
if (responseData.ContainsKey("error"))
{
return null;
}
SimProfileData simData = new SimProfileData();
simData.regionLocX = Convert.ToUInt32((string)responseData["region_locx"]);
simData.regionLocY = Convert.ToUInt32((string)responseData["region_locy"]);
simData.regionHandle = Helpers.UIntsToLong((simData.regionLocX * 256), (simData.regionLocY * 256));
simData.serverIP = (string)responseData["sim_ip"];
simData.serverPort = Convert.ToUInt32((string)responseData["sim_port"]);
simData.serverURI = "http://" + simData.serverIP + ":" + simData.serverPort.ToString() + "/";
simData.UUID = new LLUUID((string)responseData["region_UUID"]);
simData.regionName = (string)responseData["region_name"];
return simData;
}
public SimProfileData RequestSimProfileData(ulong region_handle, string gridserver_url, string gridserver_sendkey, string gridserver_recvkey)
{
Hashtable requestData = new Hashtable();
requestData["region_handle"] = region_handle.ToString();
requestData["authkey"] = gridserver_sendkey;
ArrayList SendParams = new ArrayList();
SendParams.Add(requestData);
XmlRpcRequest GridReq = new XmlRpcRequest("simulator_data_request", SendParams);
XmlRpcResponse GridResp = GridReq.Send(gridserver_url, 3000);
Hashtable responseData = (Hashtable)GridResp.Value;
if (responseData.ContainsKey("error"))
{
return null;
}
SimProfileData simData = new SimProfileData();
simData.regionLocX = Convert.ToUInt32((string)responseData["region_locx"]);
simData.regionLocY = Convert.ToUInt32((string)responseData["region_locy"]);
simData.regionHandle = Helpers.UIntsToLong((simData.regionLocX * 256), (simData.regionLocY * 256));
simData.serverIP = (string)responseData["sim_ip"];
simData.serverPort = Convert.ToUInt32((string)responseData["sim_port"]);
simData.serverURI = "http://" + simData.serverIP + ":" + simData.serverPort.ToString() + "/";
simData.UUID = new LLUUID((string)responseData["region_UUID"]);
simData.regionName = (string)responseData["region_name"];
return simData;
}
}
}

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@ -97,85 +97,67 @@
<Compile Include="BlockingQueue.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="IRegionCommsListener.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="LoginService.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="RegionCommsListener.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Remoting.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="SimProfile.cs">
<Compile Include="Util.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="UserProfile.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Util.cs">
<Compile Include="IRegionCommsListener.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Remoting.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="RegionCommsListener.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="LoginService.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Interfaces\AuthenticateResponse.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Interfaces\IUserServer.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Interfaces\IAssetServer.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Interfaces\IWorld.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Interfaces\IClientAPI.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Interfaces\ILocalStorage.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Interfaces\IUserServer.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Interfaces\IWorld.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Interfaces\Config\IGenericConfig.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Interfaces\Config\IGridConfig.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Interfaces\Config\IUserConfig.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Types\AgentCiruitData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Types\AgentWearable.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Types\AssetBase.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Types\AssetLandmark.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Types\AssetStorage.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Types\EstateSettings.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Types\Login.cs">
<Compile Include="Interfaces\Config\IGridConfig.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Types\MapBlockData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Types\PrimitiveBaseShape.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Types\AssetLandmark.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Types\NeighbourInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Types\NetworkServersInfo.cs">
<Compile Include="Types\RegionInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Types\RegionHandle.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Types\ParcelData.cs">
@ -184,18 +166,33 @@
<Compile Include="Types\PrimData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Types\PrimitiveBaseShape.cs">
<Compile Include="Types\AgentWearable.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Types\RegionHandle.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Types\RegionInfo.cs">
<Compile Include="Types\AssetStorage.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Types\UUID.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Types\EstateSettings.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Types\Login.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Types\AgentCiruitData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Types\AssetBase.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Types\NetworkServersInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
<PropertyGroup>

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@ -14,39 +14,38 @@
<include name="AgentInventory.cs" />
<include name="AuthenticateSessionBase.cs" />
<include name="BlockingQueue.cs" />
<include name="IRegionCommsListener.cs" />
<include name="LoginService.cs" />
<include name="RegionCommsListener.cs" />
<include name="Remoting.cs" />
<include name="SimProfile.cs" />
<include name="UserProfile.cs" />
<include name="Util.cs" />
<include name="UserProfile.cs" />
<include name="IRegionCommsListener.cs" />
<include name="Remoting.cs" />
<include name="RegionCommsListener.cs" />
<include name="LoginService.cs" />
<include name="Interfaces/AuthenticateResponse.cs" />
<include name="Interfaces/IUserServer.cs" />
<include name="Interfaces/IAssetServer.cs" />
<include name="Interfaces/IWorld.cs" />
<include name="Interfaces/IClientAPI.cs" />
<include name="Interfaces/ILocalStorage.cs" />
<include name="Interfaces/IUserServer.cs" />
<include name="Interfaces/IWorld.cs" />
<include name="Interfaces/Config/IGenericConfig.cs" />
<include name="Interfaces/Config/IGridConfig.cs" />
<include name="Interfaces/Config/IUserConfig.cs" />
<include name="Properties/AssemblyInfo.cs" />
<include name="Types/AgentCiruitData.cs" />
<include name="Types/AgentWearable.cs" />
<include name="Types/AssetBase.cs" />
<include name="Types/AssetLandmark.cs" />
<include name="Types/AssetStorage.cs" />
<include name="Types/EstateSettings.cs" />
<include name="Types/Login.cs" />
<include name="Interfaces/Config/IGridConfig.cs" />
<include name="Types/MapBlockData.cs" />
<include name="Types/PrimitiveBaseShape.cs" />
<include name="Types/AssetLandmark.cs" />
<include name="Types/NeighbourInfo.cs" />
<include name="Types/NetworkServersInfo.cs" />
<include name="Types/RegionInfo.cs" />
<include name="Types/RegionHandle.cs" />
<include name="Types/ParcelData.cs" />
<include name="Types/PrimData.cs" />
<include name="Types/PrimitiveBaseShape.cs" />
<include name="Types/RegionHandle.cs" />
<include name="Types/RegionInfo.cs" />
<include name="Types/AgentWearable.cs" />
<include name="Types/AssetStorage.cs" />
<include name="Types/UUID.cs" />
<include name="Types/EstateSettings.cs" />
<include name="Types/Login.cs" />
<include name="Types/AgentCiruitData.cs" />
<include name="Types/AssetBase.cs" />
<include name="Types/NetworkServersInfo.cs" />
<include name="Properties/AssemblyInfo.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>

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@ -1,119 +0,0 @@
/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections;
using libsecondlife;
using Nwc.XmlRpc;
namespace OpenSim.Framework.Sims
{
public class SimProfile
{
public LLUUID UUID;
public ulong regionhandle;
public string regionname;
public string sim_ip;
public uint sim_port;
public string caps_url;
public uint RegionLocX;
public uint RegionLocY;
public string sendkey;
public string recvkey;
public bool online;
public SimProfile LoadFromGrid(ulong region_handle, string GridURL, string SendKey, string RecvKey)
{
try
{
Hashtable GridReqParams = new Hashtable();
GridReqParams["region_handle"] = region_handle.ToString();
GridReqParams["authkey"] = SendKey;
ArrayList SendParams = new ArrayList();
SendParams.Add(GridReqParams);
XmlRpcRequest GridReq = new XmlRpcRequest("simulator_login", SendParams);
XmlRpcResponse GridResp = GridReq.Send(GridURL, 3000);
Hashtable RespData = (Hashtable)GridResp.Value;
this.UUID = new LLUUID((string)RespData["UUID"]);
this.regionhandle = Helpers.UIntsToLong(((uint)Convert.ToUInt32(RespData["region_locx"]) * 256), ((uint)Convert.ToUInt32(RespData["region_locy"]) * 256));
this.regionname = (string)RespData["regionname"];
this.sim_ip = (string)RespData["sim_ip"];
this.sim_port = (uint)Convert.ToUInt16(RespData["sim_port"]);
this.caps_url = "http://" + ((string)RespData["sim_ip"]) + ":" + (string)RespData["sim_port"] + "/";
this.RegionLocX = (uint)Convert.ToUInt32(RespData["region_locx"]);
this.RegionLocY = (uint)Convert.ToUInt32(RespData["region_locy"]);
this.sendkey = SendKey;
this.recvkey = RecvKey;
}
catch (Exception e)
{
System.Console.WriteLine(e.ToString());
}
return this;
}
public SimProfile LoadFromGrid(LLUUID UUID, string GridURL, string SendKey, string RecvKey)
{
try
{
Hashtable GridReqParams = new Hashtable();
GridReqParams["UUID"] = UUID.ToString();
GridReqParams["authkey"] = SendKey;
ArrayList SendParams = new ArrayList();
SendParams.Add(GridReqParams);
XmlRpcRequest GridReq = new XmlRpcRequest("simulator_login", SendParams);
XmlRpcResponse GridResp = GridReq.Send(GridURL, 3000);
Hashtable RespData = (Hashtable)GridResp.Value;
this.UUID = new LLUUID((string)RespData["UUID"]);
this.regionhandle = Helpers.UIntsToLong(((uint)Convert.ToUInt32(RespData["region_locx"]) * 256), ((uint)Convert.ToUInt32(RespData["region_locy"]) * 256));
this.regionname = (string)RespData["regionname"];
this.sim_ip = (string)RespData["sim_ip"];
this.sim_port = (uint)Convert.ToUInt16(RespData["sim_port"]);
this.caps_url = "http://" + ((string)RespData["sim_ip"]) + ":" + (string)RespData["sim_port"] + "/";
this.RegionLocX = (uint)Convert.ToUInt32(RespData["region_locx"]);
this.RegionLocY = (uint)Convert.ToUInt32(RespData["region_locy"]);
this.sendkey = SendKey;
this.recvkey = RecvKey;
}
catch (Exception e)
{
System.Console.WriteLine(e.ToString());
}
return this;
}
public SimProfile()
{
}
}
}

View File

@ -357,6 +357,8 @@ namespace OpenSim.Framework.UserManagement
/// <returns>The response to send</returns>
public XmlRpcResponse XmlRpcLoginMethod(XmlRpcRequest request)
{
System.Console.WriteLine("Attempting login now...");
XmlRpcResponse response = new XmlRpcResponse();
Hashtable requestData = (Hashtable)request.Params[0];
@ -457,11 +459,13 @@ namespace OpenSim.Framework.UserManagement
{
System.Console.WriteLine(e.ToString());
return logResponse.CreateDeadRegionResponse();
//return logResponse.ToXmlRpcResponse();
}
CommitAgent(ref userProfile);
return logResponse.ToXmlRpcResponse();
}
catch (Exception E)
{
System.Console.WriteLine(E.ToString());

View File

@ -268,6 +268,7 @@ namespace OpenSim.Grid.GridServer
TheSim.regionHandle = Helpers.UIntsToLong((TheSim.regionLocX * 256), (TheSim.regionLocY * 256));
TheSim.serverURI = "http://" + TheSim.serverIP + ":" + TheSim.serverPort + "/";
Console.WriteLine("NEW SIM: " + TheSim.serverURI);
TheSim.regionName = (string)requestData["sim_name"];
TheSim.UUID = new LLUUID((string)requestData["UUID"]);
@ -376,6 +377,40 @@ namespace OpenSim.Grid.GridServer
return response;
}
public XmlRpcResponse XmlRpcSimulatorDataRequestMethod(XmlRpcRequest request)
{
Hashtable requestData = (Hashtable)request.Params[0];
Hashtable responseData = new Hashtable();
SimProfileData simData = null;
if (requestData.ContainsKey("region_UUID"))
{
simData = getRegion(new LLUUID((string)requestData["region_UUID"]));
}
else if (requestData.ContainsKey("region_handle"))
{
simData = getRegion(Convert.ToUInt64((string)requestData["region_handle"]));
}
if (simData == null)
{
//Sim does not exist
responseData["error"] = "Sim does not exist";
}
else
{
responseData["sim_ip"] = simData.serverIP;
responseData["sim_port"] = simData.serverPort.ToString();
responseData["region_locx"] = simData.regionLocX;
responseData["region_locy"] = simData.regionLocY;
responseData["region_UUID"] = simData.UUID.UUID.ToString();
responseData["region_name"] = simData.regionName;
}
XmlRpcResponse response = new XmlRpcResponse();
response.Value = responseData;
return response;
}
public XmlRpcResponse XmlRpcMapBlockMethod(XmlRpcRequest request)
{
int xmin=980, ymin=980, xmax=1020, ymax=1020;

View File

@ -125,6 +125,7 @@ namespace OpenSim.Grid.GridServer
//GridManagementAgent GridManagerAgent = new GridManagementAgent(httpServer, "gridserver", Cfg.SimSendKey, Cfg.SimRecvKey, managercallback);
httpServer.AddXmlRPCHandler("simulator_login", m_gridManager.XmlRpcSimulatorLoginMethod);
httpServer.AddXmlRPCHandler("simulator_data_request", m_gridManager.XmlRpcSimulatorDataRequestMethod);
httpServer.AddXmlRPCHandler("map_block", m_gridManager.XmlRpcMapBlockMethod);
httpServer.AddStreamHandler(new RestStreamHandler("GET", "/sims/", m_gridManager.RestGetSimMethod ));

View File

@ -114,10 +114,10 @@
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Compile Include="GridManager.cs">
<Compile Include="Main.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Main.cs">
<Compile Include="GridManager.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs">

View File

@ -11,8 +11,8 @@
<resources prefix="OpenSim.Grid.GridServer" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="GridManager.cs" />
<include name="Main.cs" />
<include name="GridManager.cs" />
<include name="Properties/AssemblyInfo.cs" />
</sources>
<references basedir="${project::get-base-directory()}">

View File

@ -29,7 +29,6 @@ using System;
using System.Collections;
using Nwc.XmlRpc;
using OpenSim.Framework.Data;
using OpenSim.Framework.Sims;
using OpenSim.Framework.UserManagement;
namespace OpenSim.Grid.UserServer
@ -48,23 +47,23 @@ namespace OpenSim.Grid.UserServer
public override void CustomiseResponse( LoginResponse response, UserProfileData theUser)
{
// Load information from the gridserver
SimProfile SimInfo = new SimProfile();
SimInfo = SimInfo.LoadFromGrid(theUser.currentAgent.currentHandle, _config.GridServerURL, _config.GridSendKey, _config.GridRecvKey);
SimProfileData SimInfo = new SimProfileData();
SimInfo = SimInfo.RequestSimProfileData(theUser.currentAgent.currentHandle, _config.GridServerURL, _config.GridSendKey, _config.GridRecvKey);
// Customise the response
// Home Location
response.Home = "{'region_handle':[r" + (SimInfo.RegionLocX * 256).ToString() + ",r" + (SimInfo.RegionLocY * 256).ToString() + "], " +
response.Home = "{'region_handle':[r" + (SimInfo.regionLocX * 256).ToString() + ",r" + (SimInfo.regionLocY * 256).ToString() + "], " +
"'position':[r" + theUser.homeLocation.X.ToString() + ",r" + theUser.homeLocation.Y.ToString() + ",r" + theUser.homeLocation.Z.ToString() + "], " +
"'look_at':[r" + theUser.homeLocation.X.ToString() + ",r" + theUser.homeLocation.Y.ToString() + ",r" + theUser.homeLocation.Z.ToString() + "]}";
// Destination
response.SimAddress = SimInfo.sim_ip;
response.SimPort = (Int32)SimInfo.sim_port;
response.RegionX = SimInfo.RegionLocY ;
response.RegionY = SimInfo.RegionLocX ;
response.SimAddress = SimInfo.serverIP;
response.SimPort = (Int32)SimInfo.serverPort;
response.RegionX = SimInfo.regionLocX;
response.RegionY = SimInfo.regionLocX;
// Notify the target of an incoming user
Console.WriteLine("Notifying " + SimInfo.regionname + " (" + SimInfo.caps_url + ")");
Console.WriteLine("Notifying " + SimInfo.regionName + " (" + SimInfo.serverURI+ ")");
// Prepare notification
Hashtable SimParams = new Hashtable();
@ -83,11 +82,11 @@ namespace OpenSim.Grid.UserServer
// Update agent with target sim
theUser.currentAgent.currentRegion = SimInfo.UUID;
theUser.currentAgent.currentHandle = SimInfo.regionhandle;
theUser.currentAgent.currentHandle = SimInfo.regionHandle;
// Send
XmlRpcRequest GridReq = new XmlRpcRequest("expect_user", SendParams);
XmlRpcResponse GridResp = GridReq.Send(SimInfo.caps_url, 3000);
XmlRpcResponse GridResp = GridReq.Send(SimInfo.serverURI, 3000);
}
}
}

View File

@ -170,15 +170,15 @@
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Compile Include="VersionInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Application.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="OpenSimMain.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="VersionInfo.cs">
<SubType>Code</SubType>
</Compile>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
<PropertyGroup>

View File

@ -11,9 +11,9 @@
<resources prefix="OpenSim" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="VersionInfo.cs" />
<include name="Application.cs" />
<include name="OpenSimMain.cs" />
<include name="VersionInfo.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>

View File

@ -122,34 +122,34 @@
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Compile Include="ClientStackNetworkHandler.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="ClientView.AgentAssetUpload.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="ClientView.API.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="ClientView.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="ClientView.PacketHandlers.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="ClientView.ProcessPackets.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="ClientViewBase.cs">
<Compile Include="ClientStackNetworkHandler.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="PacketServer.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="UDPServer.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="ClientView.PacketHandlers.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="ClientView.API.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="ClientView.ProcessPackets.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="RegionApplicationBase.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="UDPServer.cs">
<Compile Include="ClientViewBase.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="ClientView.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Assets\InventoryCache.cs">

View File

@ -11,16 +11,16 @@
<resources prefix="OpenSim.Region.ClientStack" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="ClientStackNetworkHandler.cs" />
<include name="ClientView.AgentAssetUpload.cs" />
<include name="ClientView.API.cs" />
<include name="ClientView.cs" />
<include name="ClientView.PacketHandlers.cs" />
<include name="ClientView.ProcessPackets.cs" />
<include name="ClientViewBase.cs" />
<include name="ClientStackNetworkHandler.cs" />
<include name="PacketServer.cs" />
<include name="RegionApplicationBase.cs" />
<include name="UDPServer.cs" />
<include name="ClientView.PacketHandlers.cs" />
<include name="ClientView.API.cs" />
<include name="ClientView.ProcessPackets.cs" />
<include name="RegionApplicationBase.cs" />
<include name="ClientViewBase.cs" />
<include name="ClientView.cs" />
<include name="Assets/InventoryCache.cs" />
</sources>
<references basedir="${project::get-base-directory()}">

View File

@ -98,15 +98,15 @@
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Compile Include="LocalUserServices.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="CommunicationsLocal.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="LocalBackEndServices.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="LocalUserServices.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>

View File

@ -11,9 +11,9 @@
<resources prefix="OpenSim.Region.Communications.Local" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="LocalUserServices.cs" />
<include name="CommunicationsLocal.cs" />
<include name="LocalBackEndServices.cs" />
<include name="LocalUserServices.cs" />
<include name="Properties/AssemblyInfo.cs" />
</sources>
<references basedir="${project::get-base-directory()}">

View File

@ -35,7 +35,7 @@ namespace OpenSim.Region.Communications.OGS1
GridParams["authkey"] = serversInfo.GridSendKey;
GridParams["UUID"] = regionInfo.SimUUID.ToStringHyphenated();
GridParams["sim_ip"] = regionInfo.InternalEndPoint.Address.ToString();
GridParams["sim_ip"] = regionInfo.ExternalHostName;
GridParams["sim_port"] = regionInfo.InternalEndPoint.Port.ToString();
GridParams["region_locx"] = regionInfo.RegionLocX.ToString();
GridParams["region_locy"] = regionInfo.RegionLocY.ToString();
@ -166,6 +166,7 @@ namespace OpenSim.Region.Communications.OGS1
// Grid Request Processing
public XmlRpcResponse ExpectUser(XmlRpcRequest request)
{
Console.WriteLine("Expecting User...");
Hashtable requestData = (Hashtable)request.Params[0];
AgentCircuitData agentData = new AgentCircuitData();
agentData.SessionID = new LLUUID((string)requestData["session_id"]);

View File

@ -116,16 +116,16 @@
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Compile Include="CommunicationsOGS1.cs">
<Compile Include="OGS1UserServices.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="OGS1GridServices.cs">
<Compile Include="CommunicationsOGS1.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="OGS1InterSimComms.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="OGS1UserServices.cs">
<Compile Include="OGS1GridServices.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs">

View File

@ -11,10 +11,10 @@
<resources prefix="OpenSim.Region.Communications.OGS1" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="CommunicationsOGS1.cs" />
<include name="OGS1GridServices.cs" />
<include name="OGS1InterSimComms.cs" />
<include name="OGS1UserServices.cs" />
<include name="CommunicationsOGS1.cs" />
<include name="OGS1InterSimComms.cs" />
<include name="OGS1GridServices.cs" />
<include name="Properties/AssemblyInfo.cs" />
</sources>
<references basedir="${project::get-base-directory()}">

View File

@ -154,10 +154,10 @@
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Compile Include="LlsdMethodEntry.cs">
<Compile Include="MyWorld.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="MyWorld.cs">
<Compile Include="LlsdMethodEntry.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Program.cs">

View File

@ -11,8 +11,8 @@
<resources prefix="SimpleApp" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="LlsdMethodEntry.cs" />
<include name="MyWorld.cs" />
<include name="LlsdMethodEntry.cs" />
<include name="Program.cs" />
<include name="Properties/AssemblyInfo.cs" />
</sources>

View File

@ -93,9 +93,6 @@
<Compile Include="AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Db4LocalStorage.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="MapStorage.cs">
<SubType>Code</SubType>
</Compile>
@ -105,6 +102,9 @@
<Compile Include="UUIDPrimQuery.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Db4LocalStorage.cs">
<SubType>Code</SubType>
</Compile>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
<PropertyGroup>

View File

@ -12,10 +12,10 @@
</resources>
<sources failonempty="true">
<include name="AssemblyInfo.cs" />
<include name="Db4LocalStorage.cs" />
<include name="MapStorage.cs" />
<include name="UUIDParcelQuery.cs" />
<include name="UUIDPrimQuery.cs" />
<include name="Db4LocalStorage.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>

View File

@ -83,9 +83,6 @@
<Compile Include="Prebuild.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\FatalException.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Kernel.cs">
<SubType>Code</SubType>
</Compile>
@ -95,19 +92,25 @@
<Compile Include="Core\WarningException.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Attributes\DataNodeAttribute.cs">
<Compile Include="Core\FatalException.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Attributes\OptionNodeAttribute.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Attributes\TargetAttribute.cs">
<Compile Include="Core\Interfaces\ITarget.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Interfaces\IDataNode.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Interfaces\ITarget.cs">
<Compile Include="Core\Attributes\OptionNodeAttribute.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Attributes\DataNodeAttribute.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Attributes\TargetAttribute.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Nodes\ProjectNode.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Nodes\ConfigurationNode.cs">
@ -119,40 +122,28 @@
<Compile Include="Core\Nodes\ExcludeNode.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Nodes\FileNode.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Nodes\FilesNode.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Nodes\MatchNode.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Nodes\OptionsNode.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Nodes\ProcessNode.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Nodes\ProjectNode.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Nodes\ReferenceNode.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Nodes\ReferencePathNode.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Nodes\MatchNode.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Nodes\SolutionNode.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Parse\IfContext.cs">
<Compile Include="Core\Nodes\ProcessNode.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Parse\Preprocessor.cs">
<Compile Include="Core\Nodes\ReferenceNode.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Targets\AutotoolsTarget.cs">
<Compile Include="Core\Nodes\FileNode.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Nodes\FilesNode.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Targets\DebugTarget.cs">
@ -161,10 +152,7 @@
<Compile Include="Core\Targets\MonoDevelopTarget.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Targets\NAntTarget.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Targets\SharpDevelop2Target.cs">
<Compile Include="Core\Targets\AutotoolsTarget.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Targets\SharpDevelopTarget.cs">
@ -176,13 +164,19 @@
<Compile Include="Core\Targets\VS2003Target.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Targets\SharpDevelop2Target.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Targets\VS2005Target.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Utilities\CommandLineCollection.cs">
<Compile Include="Core\Targets\NAntTarget.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Utilities\CurrentDirectory.cs">
<Compile Include="Core\Parse\IfContext.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Parse\Preprocessor.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Utilities\Helper.cs">
@ -191,6 +185,12 @@
<Compile Include="Core\Utilities\Log.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Utilities\CommandLineCollection.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Core\Utilities\CurrentDirectory.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>

View File

@ -14,42 +14,42 @@
</resources>
<sources failonempty="true">
<include name="Prebuild.cs" />
<include name="Core/FatalException.cs" />
<include name="Core/Kernel.cs" />
<include name="Core/UnknownLanguageException.cs" />
<include name="Core/WarningException.cs" />
<include name="Core/Attributes/DataNodeAttribute.cs" />
<include name="Core/Attributes/OptionNodeAttribute.cs" />
<include name="Core/Attributes/TargetAttribute.cs" />
<include name="Core/Interfaces/IDataNode.cs" />
<include name="Core/FatalException.cs" />
<include name="Core/Interfaces/ITarget.cs" />
<include name="Core/Interfaces/IDataNode.cs" />
<include name="Core/Attributes/OptionNodeAttribute.cs" />
<include name="Core/Attributes/DataNodeAttribute.cs" />
<include name="Core/Attributes/TargetAttribute.cs" />
<include name="Core/Nodes/ProjectNode.cs" />
<include name="Core/Nodes/ConfigurationNode.cs" />
<include name="Core/Nodes/DataNode.cs" />
<include name="Core/Nodes/ExcludeNode.cs" />
<include name="Core/Nodes/OptionsNode.cs" />
<include name="Core/Nodes/ReferencePathNode.cs" />
<include name="Core/Nodes/MatchNode.cs" />
<include name="Core/Nodes/SolutionNode.cs" />
<include name="Core/Nodes/ProcessNode.cs" />
<include name="Core/Nodes/ReferenceNode.cs" />
<include name="Core/Nodes/FileNode.cs" />
<include name="Core/Nodes/FilesNode.cs" />
<include name="Core/Nodes/MatchNode.cs" />
<include name="Core/Nodes/OptionsNode.cs" />
<include name="Core/Nodes/ProcessNode.cs" />
<include name="Core/Nodes/ProjectNode.cs" />
<include name="Core/Nodes/ReferenceNode.cs" />
<include name="Core/Nodes/ReferencePathNode.cs" />
<include name="Core/Nodes/SolutionNode.cs" />
<include name="Core/Parse/IfContext.cs" />
<include name="Core/Parse/Preprocessor.cs" />
<include name="Core/Targets/AutotoolsTarget.cs" />
<include name="Core/Targets/DebugTarget.cs" />
<include name="Core/Targets/MonoDevelopTarget.cs" />
<include name="Core/Targets/NAntTarget.cs" />
<include name="Core/Targets/SharpDevelop2Target.cs" />
<include name="Core/Targets/AutotoolsTarget.cs" />
<include name="Core/Targets/SharpDevelopTarget.cs" />
<include name="Core/Targets/VS2002Target.cs" />
<include name="Core/Targets/VS2003Target.cs" />
<include name="Core/Targets/SharpDevelop2Target.cs" />
<include name="Core/Targets/VS2005Target.cs" />
<include name="Core/Utilities/CommandLineCollection.cs" />
<include name="Core/Utilities/CurrentDirectory.cs" />
<include name="Core/Targets/NAntTarget.cs" />
<include name="Core/Parse/IfContext.cs" />
<include name="Core/Parse/Preprocessor.cs" />
<include name="Core/Utilities/Helper.cs" />
<include name="Core/Utilities/Log.cs" />
<include name="Core/Utilities/CommandLineCollection.cs" />
<include name="Core/Utilities/CurrentDirectory.cs" />
<include name="Properties/AssemblyInfo.cs" />
</sources>
<references basedir="${project::get-base-directory()}">

View File

@ -434,6 +434,7 @@
<Reference name="System" localCopy="false"/>
<Reference name="System.Xml"/>
<Reference name="System.Data"/>
<Reference name="XMLRPC.dll"/>
<Reference name="libsecondlife.dll"/>
<Files>
<Match pattern="*.cs" recurse="true"/>