Add main instance to internal MainServer.m_Servers list to simplify internal logic.
This does require the server to be added before it is set as the main Instance0.7.3-extended
parent
88596d6097
commit
584a076bec
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@ -53,14 +53,6 @@ namespace OpenSim.Framework.Servers.HttpServer
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private HttpServerLogWriter httpserverlog = new HttpServerLogWriter();
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/// <summary>
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/// Control the printing of certain debug messages.
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/// </summary>
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/// <remarks>
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/// If DebugLevel >= 1, then short warnings are logged when receiving bad input data.
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/// If DebugLevel >= 2, then long warnings are logged when receiving bad input data.
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/// If DebugLevel >= 3, then short notices about all incoming non-poll HTTP requests are logged.
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/// </remarks>
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public int DebugLevel { get; set; }
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private volatile int NotSocketErrors = 0;
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@ -25,6 +25,7 @@
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Net;
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@ -40,13 +41,20 @@ namespace OpenSim.Framework.Servers
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private static BaseHttpServer instance = null;
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private static Dictionary<uint, BaseHttpServer> m_Servers = new Dictionary<uint, BaseHttpServer>();
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/// <summary>
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/// Control the printing of certain debug messages.
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/// </summary>
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/// <remarks>
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/// If DebugLevel >= 1, then short warnings are logged when receiving bad input data.
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/// If DebugLevel >= 2, then long warnings are logged when receiving bad input data.
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/// If DebugLevel >= 3, then short notices about all incoming non-poll HTTP requests are logged.
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/// </remarks>
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public static int DebugLevel
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{
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get { return s_debugLevel; }
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set
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{
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s_debugLevel = value;
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Instance.DebugLevel = s_debugLevel;
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lock (m_Servers)
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foreach (BaseHttpServer server in m_Servers.Values)
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@ -56,20 +64,70 @@ namespace OpenSim.Framework.Servers
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private static int s_debugLevel;
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/// <summary>
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/// Set the main HTTP server instance.
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/// </summary>
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/// <remarks>
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/// This will be used to register all handlers that listen to the default port.
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/// </remarks>
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/// <exception cref='Exception'>
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/// Thrown if the HTTP server has not already been registered via AddHttpServer()
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/// </exception>
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public static BaseHttpServer Instance
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{
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get { return instance; }
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set { instance = value; }
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set
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{
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lock (m_Servers)
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if (!m_Servers.ContainsValue(value))
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throw new Exception("HTTP server must already have been registered to be set as the main instance");
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instance = value;
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}
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}
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/// <summary>
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/// Add an already started HTTP server to the collection of known servers.
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/// Register an already started HTTP server to the collection of known servers.
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/// </summary>
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/// <param name='server'></param>
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public static void AddHttpServer(BaseHttpServer server)
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{
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lock (m_Servers)
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{
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if (m_Servers.ContainsKey(server.Port))
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throw new Exception(string.Format("HTTP server for port {0} already exists.", server.Port));
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m_Servers.Add(server.Port, server);
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}
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}
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/// <summary>
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/// Removes the http server listening on the given port.
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/// </summary>
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/// <remarks>
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/// It is the responsibility of the caller to do clean up.
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/// </remarks>
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/// <param name='port'></param>
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/// <returns></returns>
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public static bool RemoveHttpServer(uint port)
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{
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lock (m_Servers)
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return m_Servers.Remove(port);
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}
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/// <summary>
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/// Does this collection of servers contain one with the given port?
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/// </summary>
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/// <remarks>
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/// Unlike GetHttpServer, this will not instantiate a server if one does not exist on that port.
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/// </remarks>
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/// <param name='port'></param>
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/// <returns>true if a server with the given port is registered, false otherwise.</returns>
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public static bool ContainsHttpServer(uint port)
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{
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lock (m_Servers)
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return m_Servers.ContainsKey(port);
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}
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/// <summary>
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@ -51,7 +51,16 @@ namespace OpenSim.Region.ClientStack.Linden.Tests
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[SetUp]
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public void SetUp()
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{
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MainServer.Instance = new BaseHttpServer(9999, false, 9998, "");
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uint port = 9999;
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uint sslPort = 9998;
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// This is an unfortunate bit of clean up we have to do because MainServer manages things through static
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// variables and the VM is not restarted between tests.
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MainServer.RemoveHttpServer(port);
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BaseHttpServer server = new BaseHttpServer(port, false, sslPort, "");
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MainServer.AddHttpServer(server);
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MainServer.Instance = server;
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IConfigSource config = new IniConfigSource();
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config.AddConfig("Startup");
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@ -94,6 +94,7 @@ namespace OpenSim.Region.ClientStack
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m_log.InfoFormat("[REGION SERVER]: Starting HTTP server on port {0}", m_httpServerPort);
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m_httpServer.Start();
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MainServer.AddHttpServer(m_httpServer);
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MainServer.Instance = m_httpServer;
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// "OOB" Server
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@ -138,6 +138,7 @@ namespace OpenSim.Server.Base
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m_HttpServer = new BaseHttpServer(port, ssl_main, cert_path, cert_pass);
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}
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MainServer.AddHttpServer(m_HttpServer);
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MainServer.Instance = m_HttpServer;
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// If https_listener = true, then add an ssl listener on the https_port...
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@ -157,16 +158,8 @@ namespace OpenSim.Server.Base
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System.Console.WriteLine("Password for X509 certificate is missing, server can't start.");
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Thread.CurrentThread.Abort();
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}
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// Add our https_server
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BaseHttpServer server = null;
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server = new BaseHttpServer(https_port, ssl_listener, cert_path, cert_pass);
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if (server != null)
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{
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m_Log.InfoFormat("[SERVER]: Starting HTTPS server on port {0}", https_port);
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m_Servers.Add(https_port,server);
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}
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else
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System.Console.WriteLine(String.Format("Failed to start HTTPS server on port {0}",https_port));
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m_Servers.Add(https_port, new BaseHttpServer(https_port, ssl_listener, cert_path, cert_pass));
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}
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}
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