Fixes additional bug reported in mantis #4841.

0.7-release
Diva Canto 2010-07-05 07:14:32 -07:00
parent 40d169992a
commit 58508fcb83
2 changed files with 9 additions and 8 deletions

View File

@ -131,7 +131,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
return ret;
}
// DO NOT OVERRIDE THIS METHOD
// DO NOT OVERRIDE THE BASE METHOD
public virtual UUID DeleteToInventory(DeRezAction action, UUID folderID,
SceneObjectGroup objectGroup, IClientAPI remoteClient)
{
@ -139,7 +139,8 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
if (!assetID.Equals(UUID.Zero))
{
UploadInventoryItem(remoteClient.AgentId, assetID, "", 0);
if (remoteClient != null)
UploadInventoryItem(remoteClient.AgentId, assetID, "", 0);
}
else
m_log.Debug("[HGScene]: Scene.Inventory did not create asset");

View File

@ -202,9 +202,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
}
}
}
// else put a null; it means that the methods should forward to local grid's inventory
m_InventoryURLs.Add(userID, null);
}
private void DropInventoryServiceURL(UUID userID)
@ -223,10 +220,13 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
if (m_InventoryURLs.ContainsKey(userID))
return m_InventoryURLs[userID];
else
CacheInventoryServiceURL(userID);
CacheInventoryServiceURL(userID);
return m_InventoryURLs[userID];
if (m_InventoryURLs.ContainsKey(userID))
return m_InventoryURLs[userID];
return null; //it means that the methods should forward to local grid's inventory
}
#endregion