Remove long unused region parameters from SceneBase. Some of these weren't even being set. Region parameters come from Scene.RegionInfo instead.
parent
2d2aa6e076
commit
5861401faa
|
@ -823,7 +823,6 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
m_sceneGridService = sceneGridService;
|
m_sceneGridService = sceneGridService;
|
||||||
m_SimulationDataService = simDataService;
|
m_SimulationDataService = simDataService;
|
||||||
m_EstateDataService = estateDataService;
|
m_EstateDataService = estateDataService;
|
||||||
m_regionHandle = RegionInfo.RegionHandle;
|
|
||||||
|
|
||||||
m_asyncSceneObjectDeleter = new AsyncSceneObjectGroupDeleter(this);
|
m_asyncSceneObjectDeleter = new AsyncSceneObjectGroupDeleter(this);
|
||||||
m_asyncSceneObjectDeleter.Enabled = true;
|
m_asyncSceneObjectDeleter.Enabled = true;
|
||||||
|
|
|
@ -145,10 +145,6 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
get { return 1.0f; }
|
get { return 1.0f; }
|
||||||
}
|
}
|
||||||
|
|
||||||
protected ulong m_regionHandle;
|
|
||||||
protected string m_regionName;
|
|
||||||
protected RegionInfo m_regInfo;
|
|
||||||
|
|
||||||
public ITerrainChannel Heightmap;
|
public ITerrainChannel Heightmap;
|
||||||
|
|
||||||
/// <value>
|
/// <value>
|
||||||
|
|
Loading…
Reference in New Issue