* minor: remove the ability to change the client in ScenePresence to reduce the scope of possible bugs - currently unused in the core code
* if this is being used then please say and we can see if there is a better accomodation of this0.6.1-post-fixes
parent
4a54e3412d
commit
5867f9c11f
|
@ -356,10 +356,12 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
|
||||
protected PhysicsActor m_physicsActor;
|
||||
|
||||
/// <value>
|
||||
/// The client controlling this presence
|
||||
/// </value>
|
||||
public IClientAPI ControllingClient
|
||||
{
|
||||
get { return m_controllingClient; }
|
||||
set { m_controllingClient = value; }
|
||||
}
|
||||
|
||||
public IClientCore ClientView
|
||||
|
|
Loading…
Reference in New Issue