minor: minor code and log formatting fixes to recent changes in LandManagementModule
parent
9b0f784c63
commit
586a331a95
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@ -1399,7 +1399,8 @@ namespace OpenSim.Region.CoreModules.World.Land
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m_landList.TryGetValue(localID, out selectedParcel);
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m_landList.TryGetValue(localID, out selectedParcel);
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}
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}
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if (selectedParcel == null) return;
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if (selectedParcel == null)
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return;
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selectedParcel.ReturnLandObjects(returnType, agentIDs, taskIDs, remoteClient);
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selectedParcel.ReturnLandObjects(returnType, agentIDs, taskIDs, remoteClient);
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}
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}
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@ -1407,7 +1408,7 @@ namespace OpenSim.Region.CoreModules.World.Land
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{
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{
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if (returnType != 1)
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if (returnType != 1)
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{
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{
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m_log.WarnFormat("[LAND MANAGEMENT MODULE] ReturnObjectsInParcel: unknown return type {0}", returnType);
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m_log.WarnFormat("[LAND MANAGEMENT MODULE]: ReturnObjectsInParcel: unknown return type {0}", returnType);
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return;
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return;
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}
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}
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@ -1427,14 +1428,14 @@ namespace OpenSim.Region.CoreModules.World.Land
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}
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}
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else
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else
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{
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{
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m_log.WarnFormat("[LAND MANAGEMENT MODULE] ReturnObjectsInParcel: unknown object {0}", groupID);
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m_log.WarnFormat("[LAND MANAGEMENT MODULE]: ReturnObjectsInParcel: unknown object {0}", groupID);
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}
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}
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}
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}
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int num = 0;
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int num = 0;
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foreach (HashSet<SceneObjectGroup> objs in returns.Values)
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foreach (HashSet<SceneObjectGroup> objs in returns.Values)
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num += objs.Count;
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num += objs.Count;
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m_log.DebugFormat("[LAND MANAGEMENT MODULE] Returning {0} specific object(s)", num);
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m_log.DebugFormat("[LAND MANAGEMENT MODULE]: Returning {0} specific object(s)", num);
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foreach (HashSet<SceneObjectGroup> objs in returns.Values)
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foreach (HashSet<SceneObjectGroup> objs in returns.Values)
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{
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{
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@ -1445,7 +1446,7 @@ namespace OpenSim.Region.CoreModules.World.Land
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}
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}
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else
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else
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{
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{
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m_log.WarnFormat("[LAND MANAGEMENT MODULE] ReturnObjectsInParcel: not permitted to return {0} object(s) belonging to user {1}",
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m_log.WarnFormat("[LAND MANAGEMENT MODULE]: ReturnObjectsInParcel: not permitted to return {0} object(s) belonging to user {1}",
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objs2.Count, objs2[0].OwnerID);
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objs2.Count, objs2[0].OwnerID);
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}
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}
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}
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}
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