diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index 05a3191047..5879e56668 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs @@ -12946,12 +12946,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP /// provide your own method. protected void OutPacket(Packet packet, ThrottleOutPacketType throttlePacketType, bool doAutomaticSplitting, UnackedPacketMethod method) { + +/* this is causing packet loss for some reason if(!m_udpClient.IsConnected) { PacketPool.Instance.ReturnPacket(packet); return; } - +*/ if (m_outPacketsToDrop != null) { if (m_outPacketsToDrop.Contains(packet.Type.ToString()))