Fix merge issue

avinationmerge
Melanie 2012-03-07 00:58:01 +00:00
parent caa19862fa
commit 5884d08062
1 changed files with 85 additions and 82 deletions

View File

@ -653,99 +653,102 @@ namespace OpenSim.Region.Framework.Scenes
// Region config overrides global config // Region config overrides global config
// //
if (m_config.Configs["Startup"] != null) try
{ {
IConfig startupConfig = m_config.Configs["Startup"]; if (m_config.Configs["Startup"] != null)
m_defaultDrawDistance = startupConfig.GetFloat("DefaultDrawDistance",m_defaultDrawDistance);
m_useBackup = startupConfig.GetBoolean("UseSceneBackup", m_useBackup);
if (!m_useBackup)
m_log.InfoFormat("[SCENE]: Backup has been disabled for {0}", RegionInfo.RegionName);
//Animation states
m_useFlySlow = startupConfig.GetBoolean("enableflyslow", false);
PhysicalPrims = startupConfig.GetBoolean("physical_prim", true);
CollidablePrims = startupConfig.GetBoolean("collidable_prim", true);
m_maxNonphys = startupConfig.GetFloat("NonphysicalPrimMax", m_maxNonphys);
if (RegionInfo.NonphysPrimMax > 0)
{ {
m_maxNonphys = RegionInfo.NonphysPrimMax; IConfig startupConfig = m_config.Configs["Startup"];
}
m_maxPhys = startupConfig.GetFloat("PhysicalPrimMax", m_maxPhys); m_defaultDrawDistance = startupConfig.GetFloat("DefaultDrawDistance",m_defaultDrawDistance);
m_useBackup = startupConfig.GetBoolean("UseSceneBackup", m_useBackup);
if (!m_useBackup)
m_log.InfoFormat("[SCENE]: Backup has been disabled for {0}", RegionInfo.RegionName);
if (RegionInfo.PhysPrimMax > 0) //Animation states
{ m_useFlySlow = startupConfig.GetBoolean("enableflyslow", false);
m_maxPhys = RegionInfo.PhysPrimMax;
}
// Here, if clamping is requested in either global or PhysicalPrims = startupConfig.GetBoolean("physical_prim", true);
// local config, it will be used CollidablePrims = startupConfig.GetBoolean("collidable_prim", true);
//
m_clampPrimSize = startupConfig.GetBoolean("ClampPrimSize", m_clampPrimSize);
if (RegionInfo.ClampPrimSize)
{
m_clampPrimSize = true;
}
m_trustBinaries = startupConfig.GetBoolean("TrustBinaries", m_trustBinaries); m_maxNonphys = startupConfig.GetFloat("NonphysicalPrimMax", m_maxNonphys);
m_allowScriptCrossings = startupConfig.GetBoolean("AllowScriptCrossing", m_allowScriptCrossings); if (RegionInfo.NonphysPrimMax > 0)
m_dontPersistBefore =
startupConfig.GetLong("MinimumTimeBeforePersistenceConsidered", DEFAULT_MIN_TIME_FOR_PERSISTENCE);
m_dontPersistBefore *= 10000000;
m_persistAfter =
startupConfig.GetLong("MaximumTimeBeforePersistenceConsidered", DEFAULT_MAX_TIME_FOR_PERSISTENCE);
m_persistAfter *= 10000000;
m_defaultScriptEngine = startupConfig.GetString("DefaultScriptEngine", "XEngine");
m_log.InfoFormat("[SCENE]: Default script engine {0}", m_defaultScriptEngine);
IConfig packetConfig = m_config.Configs["PacketPool"];
if (packetConfig != null)
{
PacketPool.Instance.RecyclePackets = packetConfig.GetBoolean("RecyclePackets", true);
PacketPool.Instance.RecycleDataBlocks = packetConfig.GetBoolean("RecycleDataBlocks", true);
}
m_strictAccessControl = startupConfig.GetBoolean("StrictAccessControl", m_strictAccessControl);
m_seeIntoBannedRegion = startupConfig.GetBoolean("SeeIntoBannedRegion", m_seeIntoBannedRegion);
CombineRegions = startupConfig.GetBoolean("CombineContiguousRegions", false);
m_generateMaptiles = startupConfig.GetBoolean("GenerateMaptiles", true);
if (m_generateMaptiles)
{
int maptileRefresh = startupConfig.GetInt("MaptileRefresh", 0);
if (maptileRefresh != 0)
{ {
m_mapGenerationTimer.Interval = maptileRefresh * 1000; m_maxNonphys = RegionInfo.NonphysPrimMax;
m_mapGenerationTimer.Elapsed += RegenerateMaptileAndReregister;
m_mapGenerationTimer.AutoReset = true;
m_mapGenerationTimer.Start();
} }
}
else
{
string tile = startupConfig.GetString("MaptileStaticUUID", UUID.Zero.ToString());
UUID tileID;
if (UUID.TryParse(tile, out tileID)) m_maxPhys = startupConfig.GetFloat("PhysicalPrimMax", m_maxPhys);
if (RegionInfo.PhysPrimMax > 0)
{ {
RegionInfo.RegionSettings.TerrainImageID = tileID; m_maxPhys = RegionInfo.PhysPrimMax;
} }
}
MinFrameTime = startupConfig.GetFloat( "MinFrameTime", MinFrameTime); // Here, if clamping is requested in either global or
m_update_backup = startupConfig.GetInt( "UpdateStorageEveryNFrames", m_update_backup); // local config, it will be used
m_update_coarse_locations = startupConfig.GetInt( "UpdateCoarseLocationsEveryNFrames", m_update_coarse_locations); //
m_update_entitymovement = startupConfig.GetInt( "UpdateEntityMovementEveryNFrames", m_update_entitymovement); m_clampPrimSize = startupConfig.GetBoolean("ClampPrimSize", m_clampPrimSize);
m_update_events = startupConfig.GetInt( "UpdateEventsEveryNFrames", m_update_events); if (RegionInfo.ClampPrimSize)
m_update_objects = startupConfig.GetInt( "UpdateObjectsEveryNFrames", m_update_objects); {
m_update_physics = startupConfig.GetInt( "UpdatePhysicsEveryNFrames", m_update_physics); m_clampPrimSize = true;
m_update_presences = startupConfig.GetInt( "UpdateAgentsEveryNFrames", m_update_presences); }
m_update_terrain = startupConfig.GetInt( "UpdateTerrainEveryNFrames", m_update_terrain);
m_update_temp_cleaning = startupConfig.GetInt( "UpdateTempCleaningEveryNFrames", m_update_temp_cleaning); m_trustBinaries = startupConfig.GetBoolean("TrustBinaries", m_trustBinaries);
m_allowScriptCrossings = startupConfig.GetBoolean("AllowScriptCrossing", m_allowScriptCrossings);
m_dontPersistBefore =
startupConfig.GetLong("MinimumTimeBeforePersistenceConsidered", DEFAULT_MIN_TIME_FOR_PERSISTENCE);
m_dontPersistBefore *= 10000000;
m_persistAfter =
startupConfig.GetLong("MaximumTimeBeforePersistenceConsidered", DEFAULT_MAX_TIME_FOR_PERSISTENCE);
m_persistAfter *= 10000000;
m_defaultScriptEngine = startupConfig.GetString("DefaultScriptEngine", "XEngine");
m_log.InfoFormat("[SCENE]: Default script engine {0}", m_defaultScriptEngine);
IConfig packetConfig = m_config.Configs["PacketPool"];
if (packetConfig != null)
{
PacketPool.Instance.RecyclePackets = packetConfig.GetBoolean("RecyclePackets", true);
PacketPool.Instance.RecycleDataBlocks = packetConfig.GetBoolean("RecycleDataBlocks", true);
}
m_strictAccessControl = startupConfig.GetBoolean("StrictAccessControl", m_strictAccessControl);
m_seeIntoBannedRegion = startupConfig.GetBoolean("SeeIntoBannedRegion", m_seeIntoBannedRegion);
CombineRegions = startupConfig.GetBoolean("CombineContiguousRegions", false);
m_generateMaptiles = startupConfig.GetBoolean("GenerateMaptiles", true);
if (m_generateMaptiles)
{
int maptileRefresh = startupConfig.GetInt("MaptileRefresh", 0);
if (maptileRefresh != 0)
{
m_mapGenerationTimer.Interval = maptileRefresh * 1000;
m_mapGenerationTimer.Elapsed += RegenerateMaptileAndReregister;
m_mapGenerationTimer.AutoReset = true;
m_mapGenerationTimer.Start();
}
}
else
{
string tile = startupConfig.GetString("MaptileStaticUUID", UUID.Zero.ToString());
UUID tileID;
if (UUID.TryParse(tile, out tileID))
{
RegionInfo.RegionSettings.TerrainImageID = tileID;
}
}
MinFrameTime = startupConfig.GetFloat( "MinFrameTime", MinFrameTime);
m_update_backup = startupConfig.GetInt( "UpdateStorageEveryNFrames", m_update_backup);
m_update_coarse_locations = startupConfig.GetInt( "UpdateCoarseLocationsEveryNFrames", m_update_coarse_locations);
m_update_entitymovement = startupConfig.GetInt( "UpdateEntityMovementEveryNFrames", m_update_entitymovement);
m_update_events = startupConfig.GetInt( "UpdateEventsEveryNFrames", m_update_events);
m_update_objects = startupConfig.GetInt( "UpdateObjectsEveryNFrames", m_update_objects);
m_update_physics = startupConfig.GetInt( "UpdatePhysicsEveryNFrames", m_update_physics);
m_update_presences = startupConfig.GetInt( "UpdateAgentsEveryNFrames", m_update_presences);
m_update_terrain = startupConfig.GetInt( "UpdateTerrainEveryNFrames", m_update_terrain);
m_update_temp_cleaning = startupConfig.GetInt( "UpdateTempCleaningEveryNFrames", m_update_temp_cleaning);
}
} }
catch (Exception e) catch (Exception e)
{ {