From 58f4d6983351563719b8488957ab7885b3e9482b Mon Sep 17 00:00:00 2001 From: lbsa71 Date: Mon, 16 Jul 2007 18:15:54 +0000 Subject: [PATCH] * working on RegionApplicationBase * Renamed PhysicsManager to PhysicsPluginManager because it is. --- OpenSim/Region/Application/OpenSimMain.cs | 2 +- OpenSim/Region/ClientStack/RegionApplicationBase.cs | 2 +- OpenSim/Region/Examples/SimpleApp/Program.cs | 2 +- .../Manager/{PhysicsManager.cs => PhysicsPluginManager.cs} | 4 ++-- 4 files changed, 5 insertions(+), 5 deletions(-) rename OpenSim/Region/Physics/Manager/{PhysicsManager.cs => PhysicsPluginManager.cs} (98%) diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs index 269c54c087..d7bed31c7e 100644 --- a/OpenSim/Region/Application/OpenSimMain.cs +++ b/OpenSim/Region/Application/OpenSimMain.cs @@ -119,7 +119,7 @@ namespace OpenSim startuptime = DateTime.Now; - this.m_physicsManager = new PhysicsManager(); + this.m_physicsManager = new PhysicsPluginManager(); this.m_physicsManager.LoadPlugins(); this.SetupScene(); diff --git a/OpenSim/Region/ClientStack/RegionApplicationBase.cs b/OpenSim/Region/ClientStack/RegionApplicationBase.cs index 610f2d94cb..b67fdfa198 100644 --- a/OpenSim/Region/ClientStack/RegionApplicationBase.cs +++ b/OpenSim/Region/ClientStack/RegionApplicationBase.cs @@ -42,7 +42,7 @@ namespace OpenSim.Region.ClientStack { public class RegionApplicationBase { - protected PhysicsManager m_physicsManager; + protected PhysicsPluginManager m_physicsManager; protected AssetCache AssetCache; protected InventoryCache InventoryCache; protected Dictionary clientCircuits = new Dictionary(); diff --git a/OpenSim/Region/Examples/SimpleApp/Program.cs b/OpenSim/Region/Examples/SimpleApp/Program.cs index f82bdcb15c..131159ef41 100644 --- a/OpenSim/Region/Examples/SimpleApp/Program.cs +++ b/OpenSim/Region/Examples/SimpleApp/Program.cs @@ -50,7 +50,7 @@ namespace SimpleApp ScenePresence.LoadTextureFile("avatar-texture.dat"); ScenePresence.PhysicsEngineFlying = true; - PhysicsManager physManager = new PhysicsManager(); + PhysicsPluginManager physManager = new PhysicsPluginManager(); physManager.LoadPlugins(); UDPServer udpServer = new UDPServer(internalEndPoint.Port, assetCache, inventoryCache, m_log, m_circuitManager); diff --git a/OpenSim/Region/Physics/Manager/PhysicsManager.cs b/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs similarity index 98% rename from OpenSim/Region/Physics/Manager/PhysicsManager.cs rename to OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs index 7c475e7e41..cb77405f50 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsManager.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs @@ -36,11 +36,11 @@ namespace OpenSim.Physics.Manager /// /// Description of MyClass. /// - public class PhysicsManager + public class PhysicsPluginManager { private Dictionary _plugins=new Dictionary(); - public PhysicsManager() + public PhysicsPluginManager() { }