Update svn properties. Formatting cleanup.
parent
8a93358405
commit
5910a49da6
|
@ -121,10 +121,14 @@ namespace OpenSim.Data
|
|||
}
|
||||
|
||||
newversion = MaxVersion();
|
||||
if (newversion > version) {
|
||||
if (version == 0) {
|
||||
if (newversion > version)
|
||||
{
|
||||
if (version == 0)
|
||||
{
|
||||
InsertVersion(_type, newversion);
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
UpdateVersion(_type, newversion);
|
||||
}
|
||||
}
|
||||
|
@ -155,7 +159,8 @@ namespace OpenSim.Data
|
|||
{
|
||||
int version = 0;
|
||||
DbCommand cmd = _conn.CreateCommand();
|
||||
try {
|
||||
try
|
||||
{
|
||||
cmd.CommandText = "select version from migrations where name='" + type + "' limit 1";
|
||||
using (IDataReader reader = cmd.ExecuteReader())
|
||||
{
|
||||
|
@ -165,7 +170,9 @@ namespace OpenSim.Data
|
|||
}
|
||||
reader.Close();
|
||||
}
|
||||
} catch {
|
||||
}
|
||||
catch
|
||||
{
|
||||
// Something went wrong, so we're version 0
|
||||
}
|
||||
return version;
|
||||
|
@ -218,7 +225,8 @@ namespace OpenSim.Data
|
|||
}
|
||||
|
||||
// TODO: once this is working, get rid of this
|
||||
if (migrations.Count < 1) {
|
||||
if (migrations.Count < 1)
|
||||
{
|
||||
m_log.InfoFormat("Resource '{0}' was not found", _type);
|
||||
}
|
||||
return migrations;
|
||||
|
|
|
@ -233,7 +233,6 @@ namespace OpenSim.Framework.Console
|
|||
string line = System.Console.ReadLine();
|
||||
while (line == null)
|
||||
{
|
||||
|
||||
line = System.Console.ReadLine();
|
||||
}
|
||||
|
||||
|
@ -365,7 +364,6 @@ namespace OpenSim.Framework.Console
|
|||
{
|
||||
string tempstr = CmdPrompt(m_componentName + "# ");
|
||||
RunCommand(tempstr);
|
||||
|
||||
}
|
||||
|
||||
public void RunCommand(string cmdline)
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
/*
|
||||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
|
@ -100,7 +100,6 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
|
|||
|
||||
xtw.WriteEndElement();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
xtw.WriteEndElement();
|
||||
|
|
|
@ -1391,7 +1391,6 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
// distance2 = (float)GetDistanceTo(q, iray.Origin);
|
||||
//}
|
||||
|
||||
|
||||
if (distance2 < returnresult.distance)
|
||||
{
|
||||
returnresult.distance = distance2;
|
||||
|
@ -1410,8 +1409,8 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
if (scaleComponent.y != 0) ScaleOffset = AXscale.y;
|
||||
if (scaleComponent.z != 0) ScaleOffset = AXscale.z;
|
||||
ScaleOffset = Math.Abs(ScaleOffset);
|
||||
Vector3 offset = (returnresult.normal * ScaleOffset);
|
||||
returnresult.ipoint = (AXpos + offset );
|
||||
Vector3 offset = returnresult.normal * ScaleOffset;
|
||||
returnresult.ipoint = AXpos + offset;
|
||||
|
||||
///pos = (intersectionpoint + offset);
|
||||
}
|
||||
|
@ -1420,10 +1419,8 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
returnresult.normal = normals[i];
|
||||
}
|
||||
returnresult.AAfaceNormal = AAfacenormals[i];
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
return returnresult;
|
||||
}
|
||||
|
@ -1443,8 +1440,8 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
//{
|
||||
m_shape.State = (byte)AttachmentPoint;
|
||||
//}
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
|
@ -1472,7 +1469,6 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
if (m_parentGroup != null)
|
||||
{
|
||||
m_parentGroup.SetAxisRotation(axis, rotate);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1494,11 +1490,9 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
{
|
||||
PhysActor.FloatOnWater = false;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public LLVector3 GetSitTargetPositionLL()
|
||||
{
|
||||
return new LLVector3(m_sitTargetPosition.x, m_sitTargetPosition.y, m_sitTargetPosition.z);
|
||||
|
@ -1544,7 +1538,6 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
return m_sitTargetAvatar;
|
||||
}
|
||||
|
||||
|
||||
public LLUUID GetRootPartUUID()
|
||||
{
|
||||
if (m_parentGroup != null)
|
||||
|
@ -1797,8 +1790,6 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
|
||||
public void UpdatePrimFlags(ushort type, bool inUse, byte[] data)
|
||||
{
|
||||
|
||||
|
||||
//m_log.Info("TSomething1:" + ((type & (ushort)ExtraParamType.Something1) == (ushort)ExtraParamType.Something1));
|
||||
//m_log.Info("TSomething2:" + ((type & (ushort)ExtraParamType.Something2) == (ushort)ExtraParamType.Something2));
|
||||
//m_log.Info("TSomething3:" + ((type & (ushort)ExtraParamType.Something3) == (ushort)ExtraParamType.Something3));
|
||||
|
@ -1814,7 +1805,6 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
//bool IsLocked = false;
|
||||
int i = 0;
|
||||
|
||||
|
||||
try
|
||||
{
|
||||
i += 46;
|
||||
|
@ -1858,7 +1848,6 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
if (IsPhantom)
|
||||
{
|
||||
AddFlag(LLObject.ObjectFlags.Phantom);
|
||||
|
@ -1927,6 +1916,7 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
// System.Console.WriteLine("Update: PHY:" + UsePhysics.ToString() + ", T:" + IsTemporary.ToString() + ", PHA:" + IsPhantom.ToString() + " S:" + CastsShadows.ToString());
|
||||
ScheduleFullUpdate();
|
||||
}
|
||||
|
||||
public void ScriptSetPhysicsStatus(bool UsePhysics)
|
||||
{
|
||||
if (m_parentGroup != null)
|
||||
|
@ -1934,6 +1924,7 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
m_parentGroup.ScriptSetPhysicsStatus(UsePhysics);
|
||||
}
|
||||
}
|
||||
|
||||
public void ScriptSetPhantomStatus(bool Phantom)
|
||||
{
|
||||
if (m_parentGroup != null)
|
||||
|
@ -1941,6 +1932,7 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
m_parentGroup.ScriptSetPhantomStatus(Phantom);
|
||||
}
|
||||
}
|
||||
|
||||
public void DoPhysicsPropertyUpdate(bool UsePhysics, bool isNew)
|
||||
{
|
||||
if (PhysActor != null)
|
||||
|
@ -1965,7 +1957,6 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
/// that's not wholesome. Had to make Scene public
|
||||
//PhysActor = null;
|
||||
|
||||
|
||||
if ((ObjectFlags & (uint) LLObject.ObjectFlags.Phantom) == 0)
|
||||
{
|
||||
//PhysActor = m_parentGroup.Scene.PhysicsScene.AddPrimShape(
|
||||
|
@ -1989,7 +1980,6 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
PhysActor.link(ParentGroup.RootPart.PhysActor);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2029,7 +2019,6 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
@ -2394,7 +2383,6 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
public void AddFullUpdateToAvatar(ScenePresence presence)
|
||||
{
|
||||
presence.QueuePartForUpdate(this);
|
||||
|
@ -2454,13 +2442,11 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
byte[] color = new byte[] {m_color.R, m_color.G, m_color.B, m_color.A};
|
||||
remoteClient.SendPrimitiveToClient(
|
||||
m_regionHandle, (ushort)(m_parentGroup.GetTimeDilation() * (float)ushort.MaxValue), LocalId, m_shape,
|
||||
lPos, Velocity, Acceleration, RotationOffset, RotationalVelocity, clientFlags, m_uuid,
|
||||
OwnerID,
|
||||
m_text, color, ParentID, m_particleSystem, m_clickAction, m_TextureAnimation, m_IsAttachment, m_attachmentPoint,fromAssetID, Sound, SoundGain, SoundFlags, SoundRadius);
|
||||
remoteClient.SendPrimitiveToClient(m_regionHandle, (ushort)(m_parentGroup.GetTimeDilation() * (float)ushort.MaxValue), LocalId, m_shape,
|
||||
lPos, Velocity, Acceleration, RotationOffset, RotationalVelocity, clientFlags, m_uuid, OwnerID,
|
||||
m_text, color, ParentID, m_particleSystem, m_clickAction, m_TextureAnimation, m_IsAttachment,
|
||||
m_attachmentPoint,fromAssetID, Sound, SoundGain, SoundFlags, SoundRadius);
|
||||
}
|
||||
|
||||
/// Terse updates
|
||||
|
@ -2557,7 +2543,6 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
m_parentGroup.AbsolutePosition = newpos;
|
||||
return;
|
||||
}
|
||||
|
||||
}
|
||||
ScheduleTerseUpdate();
|
||||
|
||||
|
@ -2578,7 +2563,6 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
{
|
||||
}
|
||||
|
||||
|
||||
public void SetText(string text)
|
||||
{
|
||||
Text = text;
|
||||
|
@ -2724,7 +2708,6 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
info.AddValue("PayPrice", PayPrice);
|
||||
}
|
||||
|
||||
|
||||
public void Undo()
|
||||
{
|
||||
if (m_undo.Count > 0)
|
||||
|
@ -2837,10 +2820,9 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
else
|
||||
ScheduleFullUpdate();
|
||||
}
|
||||
|
||||
public void PhysicsCollision(EventArgs e)
|
||||
{
|
||||
//return;
|
||||
|
||||
// single threaded here
|
||||
if (e == null)
|
||||
{
|
||||
|
@ -2865,7 +2847,6 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
startedColliders.Add(localid);
|
||||
}
|
||||
|
||||
|
||||
//m_log.Debug("[OBJECT]: Collided with:" + localid.ToString() + " at depth of: " + collissionswith[localid].ToString());
|
||||
}
|
||||
}
|
||||
|
@ -2879,7 +2860,6 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
//add the items that started colliding this time to the last colliders list.
|
||||
foreach (uint localID in startedColliders)
|
||||
{
|
||||
|
@ -2944,7 +2924,6 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
colliding.Add(detobj);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2958,7 +2937,6 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
return;
|
||||
m_parentGroup.Scene.EventManager.TriggerScriptCollidingStart(LocalId, StartCollidingMessage);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
if ((m_parentGroup.RootPart.ScriptEvents & scriptEvents.collision) != 0)
|
||||
|
|
Loading…
Reference in New Issue