Update svn properties. Formatting cleanup.
parent
8a93358405
commit
5910a49da6
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@ -121,10 +121,14 @@ namespace OpenSim.Data
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}
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newversion = MaxVersion();
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if (newversion > version) {
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if (version == 0) {
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if (newversion > version)
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{
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if (version == 0)
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{
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InsertVersion(_type, newversion);
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} else {
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}
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else
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{
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UpdateVersion(_type, newversion);
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}
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}
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@ -144,7 +148,7 @@ namespace OpenSim.Data
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if (m.Success)
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{
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int MigrationVersion = int.Parse(m.Groups[1].ToString());
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if ( MigrationVersion > max )
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if (MigrationVersion > max)
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max = MigrationVersion;
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}
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}
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@ -155,7 +159,8 @@ namespace OpenSim.Data
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{
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int version = 0;
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DbCommand cmd = _conn.CreateCommand();
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try {
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try
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{
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cmd.CommandText = "select version from migrations where name='" + type + "' limit 1";
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using (IDataReader reader = cmd.ExecuteReader())
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{
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@ -165,7 +170,9 @@ namespace OpenSim.Data
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}
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reader.Close();
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}
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} catch {
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}
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catch
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{
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// Something went wrong, so we're version 0
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}
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return version;
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@ -218,7 +225,8 @@ namespace OpenSim.Data
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}
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// TODO: once this is working, get rid of this
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if (migrations.Count < 1) {
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if (migrations.Count < 1)
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{
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m_log.InfoFormat("Resource '{0}' was not found", _type);
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}
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return migrations;
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@ -231,9 +231,8 @@ namespace OpenSim.Framework.Console
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try
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{
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string line = System.Console.ReadLine();
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while(line == null)
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while (line == null)
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{
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line = System.Console.ReadLine();
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}
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@ -365,7 +364,6 @@ namespace OpenSim.Framework.Console
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{
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string tempstr = CmdPrompt(m_componentName + "# ");
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RunCommand(tempstr);
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}
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public void RunCommand(string cmdline)
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@ -1,4 +1,4 @@
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/*
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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@ -100,7 +100,6 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
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xtw.WriteEndElement();
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}
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}
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xtw.WriteEndElement();
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@ -1391,7 +1391,6 @@ namespace OpenSim.Region.Environment.Scenes
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// distance2 = (float)GetDistanceTo(q, iray.Origin);
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//}
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if (distance2 < returnresult.distance)
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{
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returnresult.distance = distance2;
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@ -1410,8 +1409,8 @@ namespace OpenSim.Region.Environment.Scenes
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if (scaleComponent.y != 0) ScaleOffset = AXscale.y;
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if (scaleComponent.z != 0) ScaleOffset = AXscale.z;
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ScaleOffset = Math.Abs(ScaleOffset);
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Vector3 offset = (returnresult.normal * ScaleOffset);
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returnresult.ipoint = (AXpos + offset );
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Vector3 offset = returnresult.normal * ScaleOffset;
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returnresult.ipoint = AXpos + offset;
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///pos = (intersectionpoint + offset);
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}
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@ -1420,10 +1419,8 @@ namespace OpenSim.Region.Environment.Scenes
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returnresult.normal = normals[i];
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}
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returnresult.AAfaceNormal = AAfacenormals[i];
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}
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}
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}
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return returnresult;
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}
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@ -1443,8 +1440,8 @@ namespace OpenSim.Region.Environment.Scenes
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//{
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m_shape.State = (byte)AttachmentPoint;
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//}
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}
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/// <summary>
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///
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/// </summary>
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@ -1472,7 +1469,6 @@ namespace OpenSim.Region.Environment.Scenes
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if (m_parentGroup != null)
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{
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m_parentGroup.SetAxisRotation(axis, rotate);
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}
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}
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@ -1494,11 +1490,9 @@ namespace OpenSim.Region.Environment.Scenes
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{
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PhysActor.FloatOnWater = false;
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}
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}
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}
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public LLVector3 GetSitTargetPositionLL()
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{
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return new LLVector3(m_sitTargetPosition.x, m_sitTargetPosition.y, m_sitTargetPosition.z);
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@ -1544,7 +1538,6 @@ namespace OpenSim.Region.Environment.Scenes
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return m_sitTargetAvatar;
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}
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public LLUUID GetRootPartUUID()
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{
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if (m_parentGroup != null)
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@ -1797,8 +1790,6 @@ namespace OpenSim.Region.Environment.Scenes
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public void UpdatePrimFlags(ushort type, bool inUse, byte[] data)
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{
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//m_log.Info("TSomething1:" + ((type & (ushort)ExtraParamType.Something1) == (ushort)ExtraParamType.Something1));
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//m_log.Info("TSomething2:" + ((type & (ushort)ExtraParamType.Something2) == (ushort)ExtraParamType.Something2));
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//m_log.Info("TSomething3:" + ((type & (ushort)ExtraParamType.Something3) == (ushort)ExtraParamType.Something3));
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@ -1814,7 +1805,6 @@ namespace OpenSim.Region.Environment.Scenes
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//bool IsLocked = false;
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int i = 0;
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try
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{
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i += 46;
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@ -1858,7 +1848,6 @@ namespace OpenSim.Region.Environment.Scenes
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}
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}
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if (IsPhantom)
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{
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AddFlag(LLObject.ObjectFlags.Phantom);
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@ -1927,6 +1916,7 @@ namespace OpenSim.Region.Environment.Scenes
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// System.Console.WriteLine("Update: PHY:" + UsePhysics.ToString() + ", T:" + IsTemporary.ToString() + ", PHA:" + IsPhantom.ToString() + " S:" + CastsShadows.ToString());
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ScheduleFullUpdate();
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}
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public void ScriptSetPhysicsStatus(bool UsePhysics)
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{
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if (m_parentGroup != null)
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@ -1934,6 +1924,7 @@ namespace OpenSim.Region.Environment.Scenes
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m_parentGroup.ScriptSetPhysicsStatus(UsePhysics);
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}
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}
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public void ScriptSetPhantomStatus(bool Phantom)
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{
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if (m_parentGroup != null)
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@ -1941,6 +1932,7 @@ namespace OpenSim.Region.Environment.Scenes
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m_parentGroup.ScriptSetPhantomStatus(Phantom);
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}
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}
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public void DoPhysicsPropertyUpdate(bool UsePhysics, bool isNew)
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{
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if (PhysActor != null)
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@ -1965,7 +1957,6 @@ namespace OpenSim.Region.Environment.Scenes
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/// that's not wholesome. Had to make Scene public
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//PhysActor = null;
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if ((ObjectFlags & (uint) LLObject.ObjectFlags.Phantom) == 0)
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{
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//PhysActor = m_parentGroup.Scene.PhysicsScene.AddPrimShape(
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@ -1989,7 +1980,6 @@ namespace OpenSim.Region.Environment.Scenes
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PhysActor.link(ParentGroup.RootPart.PhysActor);
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}
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}
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}
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}
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}
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@ -2029,7 +2019,6 @@ namespace OpenSim.Region.Environment.Scenes
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}
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}
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}
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}
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#endregion
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@ -2394,7 +2383,6 @@ namespace OpenSim.Region.Environment.Scenes
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}
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}
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public void AddFullUpdateToAvatar(ScenePresence presence)
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{
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presence.QueuePartForUpdate(this);
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@ -2454,13 +2442,11 @@ namespace OpenSim.Region.Environment.Scenes
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}
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}
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byte[] color = new byte[] {m_color.R, m_color.G, m_color.B, m_color.A};
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remoteClient.SendPrimitiveToClient(
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m_regionHandle, (ushort)(m_parentGroup.GetTimeDilation() * (float)ushort.MaxValue), LocalId, m_shape,
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lPos, Velocity, Acceleration, RotationOffset, RotationalVelocity, clientFlags, m_uuid,
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OwnerID,
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m_text, color, ParentID, m_particleSystem, m_clickAction, m_TextureAnimation, m_IsAttachment, m_attachmentPoint,fromAssetID, Sound, SoundGain, SoundFlags, SoundRadius);
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remoteClient.SendPrimitiveToClient(m_regionHandle, (ushort)(m_parentGroup.GetTimeDilation() * (float)ushort.MaxValue), LocalId, m_shape,
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lPos, Velocity, Acceleration, RotationOffset, RotationalVelocity, clientFlags, m_uuid, OwnerID,
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m_text, color, ParentID, m_particleSystem, m_clickAction, m_TextureAnimation, m_IsAttachment,
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m_attachmentPoint,fromAssetID, Sound, SoundGain, SoundFlags, SoundRadius);
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}
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/// Terse updates
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@ -2557,7 +2543,6 @@ namespace OpenSim.Region.Environment.Scenes
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m_parentGroup.AbsolutePosition = newpos;
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return;
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}
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}
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ScheduleTerseUpdate();
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@ -2578,7 +2563,6 @@ namespace OpenSim.Region.Environment.Scenes
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{
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}
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public void SetText(string text)
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{
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Text = text;
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@ -2724,7 +2708,6 @@ namespace OpenSim.Region.Environment.Scenes
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info.AddValue("PayPrice", PayPrice);
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}
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public void Undo()
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{
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if (m_undo.Count > 0)
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@ -2837,10 +2820,9 @@ namespace OpenSim.Region.Environment.Scenes
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else
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ScheduleFullUpdate();
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}
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public void PhysicsCollision(EventArgs e)
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{
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//return;
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// single threaded here
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if (e == null)
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{
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@ -2865,7 +2847,6 @@ namespace OpenSim.Region.Environment.Scenes
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startedColliders.Add(localid);
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}
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//m_log.Debug("[OBJECT]: Collided with:" + localid.ToString() + " at depth of: " + collissionswith[localid].ToString());
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}
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}
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@ -2879,7 +2860,6 @@ namespace OpenSim.Region.Environment.Scenes
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}
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}
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//add the items that started colliding this time to the last colliders list.
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foreach (uint localID in startedColliders)
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{
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@ -2944,7 +2924,6 @@ namespace OpenSim.Region.Environment.Scenes
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colliding.Add(detobj);
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}
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}
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}
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}
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}
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@ -2958,7 +2937,6 @@ namespace OpenSim.Region.Environment.Scenes
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return;
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m_parentGroup.Scene.EventManager.TriggerScriptCollidingStart(LocalId, StartCollidingMessage);
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}
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}
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}
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if ((m_parentGroup.RootPart.ScriptEvents & scriptEvents.collision) != 0)
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@ -130,7 +130,7 @@ namespace OpenSim.Region.Physics.Manager
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IPhysicsPlugin plug =
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(IPhysicsPlugin) Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
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plug.Init();
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if(!_PhysPlugins.ContainsKey(plug.GetName()))
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if (!_PhysPlugins.ContainsKey(plug.GetName()))
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{
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_PhysPlugins.Add(plug.GetName(), plug);
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m_log.Info("[PHYSICS]: Added physics engine: " + plug.GetName());
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@ -143,7 +143,7 @@ namespace OpenSim.Region.Physics.Manager
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{
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IMeshingPlugin plug =
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(IMeshingPlugin) Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
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if(!_MeshPlugins.ContainsKey(plug.GetName()))
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if (!_MeshPlugins.ContainsKey(plug.GetName()))
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{
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_MeshPlugins.Add(plug.GetName(), plug);
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m_log.Info("[PHYSICS]: Added meshing engine: " + plug.GetName());
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