Change default say distance to 20m from 30m, the same as on the big grid. This is to improve the migration of scripts that expect a 20m say distance.
If you want to keep a 30m say distance then please set this as the say_distance parameter in the [Chat] section of OpenSim.ini.remove-scene-viewer
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72923134e9
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59232a6ea8
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@ -45,7 +45,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
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private const int DEBUG_CHANNEL = 2147483647;
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private bool m_enabled = true;
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private int m_saydistance = 30;
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private int m_saydistance = 20;
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private int m_shoutdistance = 100;
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private int m_whisperdistance = 10;
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private List<Scene> m_scenes = new List<Scene>();
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@ -95,7 +95,7 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm
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private Queue m_pendingQ;
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private Scene m_scene;
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private int m_whisperdistance = 10;
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private int m_saydistance = 30;
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private int m_saydistance = 20;
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private int m_shoutdistance = 100;
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#region IRegionModule Members
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@ -339,9 +339,9 @@
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;; Distance in meters that whispers should travel.
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; whisper_distance = 10
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;# {say_distance} {} {Distance at which normal chat is heard, in meters? (SL uses 20 here)} {} 30
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;# {say_distance} {} {Distance at which normal chat is heard, in meters?} {} 20
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;; Distance in meters that ordinary chat should travel.
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; say_distance = 30
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; say_distance = 20
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;# {shout_distance} {Distance at which a shout is heard, in meters?} {} 100
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;; Distance in meters that shouts should travel.
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@ -563,8 +563,8 @@
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; Distance in meters that whispers should travel. Default is 10m
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whisper_distance = 10
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; Distance in meters that ordinary chat should travel. Default is 30m
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say_distance = 30
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; Distance in meters that ordinary chat should travel. Default is 20m
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say_distance = 20
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; Distance in meters that shouts should travel. Default is 100m
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shout_distance = 100
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