large scale fix for svn props after "the great refactor"

0.6.3-post-fixes
Sean Dague 2009-02-12 18:59:45 +00:00
parent 6db1f3c6a6
commit 5959e42683
107 changed files with 1192 additions and 1192 deletions

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@ -1,44 +1,44 @@
using System;
using System.Collections.Generic;
using System.Text;
using OpenMetaverse;
namespace OpenSim.Data
{
public interface IRegionProfileService
{
/// <summary>
/// Request sim profile information from a grid server, by Region UUID
/// </summary>
/// <param name="regionId">The region UUID to look for</param>
/// <param name="gridserverUrl"></param>
/// <param name="gridserverSendkey"></param>
/// <param name="gridserverRecvkey"></param>
/// <returns>The sim profile. Null if there was a request failure</returns>
/// <remarks>This method should be statics</remarks>
RegionProfileData RequestSimProfileData(UUID regionId, Uri gridserverUrl,
string gridserverSendkey, string gridserverRecvkey);
/// <summary>
/// Request sim profile information from a grid server, by Region Handle
/// </summary>
/// <param name="regionHandle">the region handle to look for</param>
/// <param name="gridserverUrl"></param>
/// <param name="gridserverSendkey"></param>
/// <param name="gridserverRecvkey"></param>
/// <returns>The sim profile. Null if there was a request failure</returns>
RegionProfileData RequestSimProfileData(ulong regionHandle, Uri gridserverUrl,
string gridserverSendkey, string gridserverRecvkey);
/// <summary>
/// Request sim profile information from a grid server, by Region Name
/// </summary>
/// <param name="regionName">the region name to look for</param>
/// <param name="gridserverUrl"></param>
/// <param name="gridserverSendkey"></param>
/// <param name="gridserverRecvkey"></param>
/// <returns>The sim profile. Null if there was a request failure</returns>
RegionProfileData RequestSimProfileData(string regionName, Uri gridserverUrl,
string gridserverSendkey, string gridserverRecvkey);
}
}
using System;
using System.Collections.Generic;
using System.Text;
using OpenMetaverse;
namespace OpenSim.Data
{
public interface IRegionProfileService
{
/// <summary>
/// Request sim profile information from a grid server, by Region UUID
/// </summary>
/// <param name="regionId">The region UUID to look for</param>
/// <param name="gridserverUrl"></param>
/// <param name="gridserverSendkey"></param>
/// <param name="gridserverRecvkey"></param>
/// <returns>The sim profile. Null if there was a request failure</returns>
/// <remarks>This method should be statics</remarks>
RegionProfileData RequestSimProfileData(UUID regionId, Uri gridserverUrl,
string gridserverSendkey, string gridserverRecvkey);
/// <summary>
/// Request sim profile information from a grid server, by Region Handle
/// </summary>
/// <param name="regionHandle">the region handle to look for</param>
/// <param name="gridserverUrl"></param>
/// <param name="gridserverSendkey"></param>
/// <param name="gridserverRecvkey"></param>
/// <returns>The sim profile. Null if there was a request failure</returns>
RegionProfileData RequestSimProfileData(ulong regionHandle, Uri gridserverUrl,
string gridserverSendkey, string gridserverRecvkey);
/// <summary>
/// Request sim profile information from a grid server, by Region Name
/// </summary>
/// <param name="regionName">the region name to look for</param>
/// <param name="gridserverUrl"></param>
/// <param name="gridserverSendkey"></param>
/// <param name="gridserverRecvkey"></param>
/// <returns>The sim profile. Null if there was a request failure</returns>
RegionProfileData RequestSimProfileData(string regionName, Uri gridserverUrl,
string gridserverSendkey, string gridserverRecvkey);
}
}

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@ -1,94 +1,94 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using Nwc.XmlRpc;
using OpenMetaverse;
using OpenSim.Framework;
namespace OpenSim.Data
{
public class RegionProfileServiceProxy : IRegionProfileService
{
/// <summary>
/// Request sim data based on arbitrary key/value
/// </summary>
private RegionProfileData RequestSimData(Uri gridserverUrl, string gridserverSendkey, string keyField, string keyValue)
{
Hashtable requestData = new Hashtable();
requestData[keyField] = keyValue;
requestData["authkey"] = gridserverSendkey;
ArrayList SendParams = new ArrayList();
SendParams.Add(requestData);
XmlRpcRequest GridReq = new XmlRpcRequest("simulator_data_request", SendParams);
XmlRpcResponse GridResp = GridReq.Send(gridserverUrl.ToString(), 3000);
Hashtable responseData = (Hashtable) GridResp.Value;
RegionProfileData simData = null;
if (!responseData.ContainsKey("error"))
{
simData = new RegionProfileData();
simData.regionLocX = Convert.ToUInt32((string) responseData["region_locx"]);
simData.regionLocY = Convert.ToUInt32((string) responseData["region_locy"]);
simData.regionHandle =
Utils.UIntsToLong((simData.regionLocX * Constants.RegionSize),
(simData.regionLocY*Constants.RegionSize));
simData.serverIP = (string) responseData["sim_ip"];
simData.serverPort = Convert.ToUInt32((string) responseData["sim_port"]);
simData.httpPort = Convert.ToUInt32((string) responseData["http_port"]);
simData.remotingPort = Convert.ToUInt32((string) responseData["remoting_port"]);
simData.serverURI = (string) responseData["server_uri"];
simData.httpServerURI = "http://" + (string)responseData["sim_ip"] + ":" + simData.httpPort.ToString() + "/";
simData.UUID = new UUID((string) responseData["region_UUID"]);
simData.regionName = (string) responseData["region_name"];
}
return simData;
}
/// <summary>
/// Request sim profile information from a grid server, by Region UUID
/// </summary>
/// <param name="regionId">The region UUID to look for</param>
/// <param name="gridserverUrl"></param>
/// <param name="gridserverSendkey"></param>
/// <param name="gridserverRecvkey"></param>
/// <returns>The sim profile. Null if there was a request failure</returns>
/// <remarks>This method should be statics</remarks>
public RegionProfileData RequestSimProfileData(UUID regionId, Uri gridserverUrl,
string gridserverSendkey, string gridserverRecvkey)
{
return RequestSimData(gridserverUrl, gridserverSendkey, "region_UUID", regionId.Guid.ToString());
}
/// <summary>
/// Request sim profile information from a grid server, by Region Handle
/// </summary>
/// <param name="regionHandle">the region handle to look for</param>
/// <param name="gridserverUrl"></param>
/// <param name="gridserverSendkey"></param>
/// <param name="gridserverRecvkey"></param>
/// <returns>The sim profile. Null if there was a request failure</returns>
public RegionProfileData RequestSimProfileData(ulong regionHandle, Uri gridserverUrl,
string gridserverSendkey, string gridserverRecvkey)
{
return RequestSimData(gridserverUrl, gridserverSendkey, "region_handle", regionHandle.ToString());
}
/// <summary>
/// Request sim profile information from a grid server, by Region Name
/// </summary>
/// <param name="regionName">the region name to look for</param>
/// <param name="gridserverUrl"></param>
/// <param name="gridserverSendkey"></param>
/// <param name="gridserverRecvkey"></param>
/// <returns>The sim profile. Null if there was a request failure</returns>
public RegionProfileData RequestSimProfileData(string regionName, Uri gridserverUrl,
string gridserverSendkey, string gridserverRecvkey)
{
return RequestSimData(gridserverUrl, gridserverSendkey, "region_name_search", regionName );
}
}
}
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using Nwc.XmlRpc;
using OpenMetaverse;
using OpenSim.Framework;
namespace OpenSim.Data
{
public class RegionProfileServiceProxy : IRegionProfileService
{
/// <summary>
/// Request sim data based on arbitrary key/value
/// </summary>
private RegionProfileData RequestSimData(Uri gridserverUrl, string gridserverSendkey, string keyField, string keyValue)
{
Hashtable requestData = new Hashtable();
requestData[keyField] = keyValue;
requestData["authkey"] = gridserverSendkey;
ArrayList SendParams = new ArrayList();
SendParams.Add(requestData);
XmlRpcRequest GridReq = new XmlRpcRequest("simulator_data_request", SendParams);
XmlRpcResponse GridResp = GridReq.Send(gridserverUrl.ToString(), 3000);
Hashtable responseData = (Hashtable) GridResp.Value;
RegionProfileData simData = null;
if (!responseData.ContainsKey("error"))
{
simData = new RegionProfileData();
simData.regionLocX = Convert.ToUInt32((string) responseData["region_locx"]);
simData.regionLocY = Convert.ToUInt32((string) responseData["region_locy"]);
simData.regionHandle =
Utils.UIntsToLong((simData.regionLocX * Constants.RegionSize),
(simData.regionLocY*Constants.RegionSize));
simData.serverIP = (string) responseData["sim_ip"];
simData.serverPort = Convert.ToUInt32((string) responseData["sim_port"]);
simData.httpPort = Convert.ToUInt32((string) responseData["http_port"]);
simData.remotingPort = Convert.ToUInt32((string) responseData["remoting_port"]);
simData.serverURI = (string) responseData["server_uri"];
simData.httpServerURI = "http://" + (string)responseData["sim_ip"] + ":" + simData.httpPort.ToString() + "/";
simData.UUID = new UUID((string) responseData["region_UUID"]);
simData.regionName = (string) responseData["region_name"];
}
return simData;
}
/// <summary>
/// Request sim profile information from a grid server, by Region UUID
/// </summary>
/// <param name="regionId">The region UUID to look for</param>
/// <param name="gridserverUrl"></param>
/// <param name="gridserverSendkey"></param>
/// <param name="gridserverRecvkey"></param>
/// <returns>The sim profile. Null if there was a request failure</returns>
/// <remarks>This method should be statics</remarks>
public RegionProfileData RequestSimProfileData(UUID regionId, Uri gridserverUrl,
string gridserverSendkey, string gridserverRecvkey)
{
return RequestSimData(gridserverUrl, gridserverSendkey, "region_UUID", regionId.Guid.ToString());
}
/// <summary>
/// Request sim profile information from a grid server, by Region Handle
/// </summary>
/// <param name="regionHandle">the region handle to look for</param>
/// <param name="gridserverUrl"></param>
/// <param name="gridserverSendkey"></param>
/// <param name="gridserverRecvkey"></param>
/// <returns>The sim profile. Null if there was a request failure</returns>
public RegionProfileData RequestSimProfileData(ulong regionHandle, Uri gridserverUrl,
string gridserverSendkey, string gridserverRecvkey)
{
return RequestSimData(gridserverUrl, gridserverSendkey, "region_handle", regionHandle.ToString());
}
/// <summary>
/// Request sim profile information from a grid server, by Region Name
/// </summary>
/// <param name="regionName">the region name to look for</param>
/// <param name="gridserverUrl"></param>
/// <param name="gridserverSendkey"></param>
/// <param name="gridserverRecvkey"></param>
/// <returns>The sim profile. Null if there was a request failure</returns>
public RegionProfileData RequestSimProfileData(string regionName, Uri gridserverUrl,
string gridserverSendkey, string gridserverRecvkey)
{
return RequestSimData(gridserverUrl, gridserverSendkey, "region_name_search", regionName );
}
}
}

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@ -25,8 +25,8 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using OpenMetaverse;
using OpenMetaverse;
namespace OpenSim.Framework
{
/// <summary>

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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
{
public class AvatarFactoryModule : IAvatarFactory, IRegionModule

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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.Avatar.Chat
{
public class ChatModule : IRegionModule

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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using Nini.Config;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System;
using System.Collections.Generic;
using Nini.Config;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.Avatar.Combat.CombatModule
{
public class CombatModule : IRegionModule

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@ -25,23 +25,23 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Net;
using System.Net.Sockets;
using System.Reflection;
using System.Xml;
using log4net;
using Nini.Config;
using Nwc.XmlRpc;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Framework.Servers;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Net;
using System.Net.Sockets;
using System.Reflection;
using System.Xml;
using log4net;
using Nini.Config;
using Nwc.XmlRpc;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Framework.Servers;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.Avatar.Currency.SampleMoney
{
/// <summary>

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@ -25,13 +25,13 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Collections.Generic;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System.Collections.Generic;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.Avatar.Dialog
{
public class DialogModule : IRegionModule, IDialogModule

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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using Nwc.XmlRpc;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using Nwc.XmlRpc;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.Avatar.Friends
{
/*

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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.Avatar.Gestures
{
public class GesturesModule : IRegionModule

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@ -25,15 +25,15 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.Avatar.Groups
{
public class GroupsModule : IRegionModule

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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Client;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Client;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
{
public class InstantMessageModule : IRegionModule

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@ -24,19 +24,19 @@
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Net;
using System.Reflection;
using log4net;
using Nini.Config;
using Nwc.XmlRpc;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Net;
using System.Reflection;
using log4net;
using Nini.Config;
using Nwc.XmlRpc;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
{
public class MessageTransferModule : IRegionModule, IMessageTransferModule

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@ -24,18 +24,18 @@
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Collections;
using System.Collections.Generic;
using System.Net;
using System.Reflection;
using log4net;
using Nini.Config;
using Nwc.XmlRpc;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System.Collections;
using System.Collections.Generic;
using System.Net;
using System.Reflection;
using log4net;
using Nini.Config;
using Nwc.XmlRpc;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
{
public class PresenceModule : IRegionModule, IPresenceModule

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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.IO.Compression;
using System.Reflection;
using System.Text;
using System.Xml;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Region.CoreModules.World.Archiver;
using System;
using System.Collections.Generic;
using System.IO;
using System.IO.Compression;
using System.Reflection;
using System.Text;
using System.Xml;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Region.CoreModules.World.Archiver;
namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
{
public class InventoryArchiveReadRequest

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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.IO.Compression;
using System.Reflection;
using System.Xml;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Region.CoreModules.World.Archiver;
using System;
using System.Collections.Generic;
using System.IO;
using System.IO.Compression;
using System.Reflection;
using System.Xml;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Region.CoreModules.World.Archiver;
namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
{
public class InventoryArchiveWriteRequest

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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
{
/// <summary>

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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
{
public class InventoryTransferModule : IInventoryTransferModule, IRegionModule

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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.Avatar.Lure
{
public class LureModule : IRegionModule

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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Servers;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using Caps=OpenSim.Framework.Communications.Capabilities.Caps;
using System;
using System.Collections;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Servers;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using Caps=OpenSim.Framework.Communications.Capabilities.Caps;
namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
{
public class ObjectAdd : IRegionModule

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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Globalization;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System;
using System.Globalization;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.Avatar.Profiles
{
public class AvatarProfilesModule : IRegionModule

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@ -1,237 +1,237 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.Communications.Local
{
public class LocalInterregionComms : IRegionModule, IInterregionCommsOut, IInterregionCommsIn
{
private bool m_enabled = false;
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private List<Scene> m_sceneList = new List<Scene>();
#region Events
public event ChildAgentUpdateReceived OnChildAgentUpdate;
#endregion /* Events */
#region IRegionModule
public void Initialise(Scene scene, IConfigSource config)
{
if (m_sceneList.Count == 0)
{
IConfig startupConfig = config.Configs["Communications"];
if ((startupConfig != null) && (startupConfig.GetString("InterregionComms", "RESTCommms") == "LocalComms"))
{
m_log.Debug("[LOCAL COMMS]: Enabling InterregionComms LocalComms module");
m_enabled = true;
}
}
if (!m_enabled)
return;
Init(scene);
}
public void PostInitialise()
{
}
public void Close()
{
}
public string Name
{
get { return "LocalInterregionCommsModule"; }
}
public bool IsSharedModule
{
get { return true; }
}
/// <summary>
/// Can be called from other modules.
/// </summary>
/// <param name="scene"></param>
public void Init(Scene scene)
{
if (!m_sceneList.Contains(scene))
{
lock (m_sceneList)
{
m_sceneList.Add(scene);
if (m_enabled)
scene.RegisterModuleInterface<IInterregionCommsOut>(this);
scene.RegisterModuleInterface<IInterregionCommsIn>(this);
}
}
}
#endregion /* IRegionModule */
#region IInterregionComms
/**
* Agent-related communications
*/
public bool SendCreateChildAgent(ulong regionHandle, AgentCircuitData aCircuit)
{
foreach (Scene s in m_sceneList)
{
if (s.RegionInfo.RegionHandle == regionHandle)
{
// m_log.DebugFormat("[LOCAL COMMS]: Found region {0} to send SendCreateChildAgent", regionHandle);
s.NewUserConnection(aCircuit);
return true;
}
}
// m_log.DebugFormat("[LOCAL COMMS]: Did not find region {0} for SendCreateChildAgent", regionHandle);
return false;
}
public bool SendChildAgentUpdate(ulong regionHandle, AgentData cAgentData)
{
foreach (Scene s in m_sceneList)
{
if (s.RegionInfo.RegionHandle == regionHandle)
{
//m_log.DebugFormat(
// "[LOCAL COMMS]: Found region {0} {1} to send ChildAgentUpdate",
// s.RegionInfo.RegionName, regionHandle);
s.IncomingChildAgentDataUpdate(cAgentData);
return true;
}
}
// m_log.DebugFormat("[LOCAL COMMS]: Did not find region {0} for ChildAgentUpdate", regionHandle);
return false;
}
public bool SendChildAgentUpdate(ulong regionHandle, AgentPosition cAgentData)
{
foreach (Scene s in m_sceneList)
{
if (s.RegionInfo.RegionHandle == regionHandle)
{
//m_log.Debug("[LOCAL COMMS]: Found region to send ChildAgentUpdate");
s.IncomingChildAgentDataUpdate(cAgentData);
return true;
}
}
//m_log.Debug("[LOCAL COMMS]: region not found for ChildAgentUpdate");
return false;
}
public bool SendReleaseAgent(ulong regionHandle, UUID id, string uri)
{
//uint x, y;
//Utils.LongToUInts(regionHandle, out x, out y);
//x = x / Constants.RegionSize;
//y = y / Constants.RegionSize;
//Console.WriteLine("\n >>> Local SendReleaseAgent " + x + "-" + y);
foreach (Scene s in m_sceneList)
{
if (s.RegionInfo.RegionHandle == regionHandle)
{
//m_log.Debug("[LOCAL COMMS]: Found region to SendReleaseAgent");
return s.IncomingReleaseAgent(id);
}
}
//m_log.Debug("[LOCAL COMMS]: region not found in SendReleaseAgent");
return false;
}
public bool SendCloseAgent(ulong regionHandle, UUID id)
{
//uint x, y;
//Utils.LongToUInts(regionHandle, out x, out y);
//x = x / Constants.RegionSize;
//y = y / Constants.RegionSize;
//Console.WriteLine("\n >>> Local SendCloseAgent " + x + "-" + y);
foreach (Scene s in m_sceneList)
{
if (s.RegionInfo.RegionHandle == regionHandle)
{
//m_log.Debug("[LOCAL COMMS]: Found region to SendCloseAgent");
return s.IncomingCloseAgent(id);
}
}
//m_log.Debug("[LOCAL COMMS]: region not found in SendCloseAgent");
return false;
}
/**
* Object-related communications
*/
public bool SendCreateObject(ulong regionHandle, ISceneObject sog)
{
foreach (Scene s in m_sceneList)
{
if (s.RegionInfo.RegionHandle == regionHandle)
{
//m_log.Debug("[LOCAL COMMS]: Found region to SendCreateObject");
ISceneObject sogClone = sog.CloneForNewScene();
return s.IncomingCreateObject(sogClone);
}
}
return false;
}
#endregion /* IInterregionComms */
#region Misc
public UUID GetRegionID(ulong regionhandle)
{
foreach (Scene s in m_sceneList)
{
if (s.RegionInfo.RegionHandle == regionhandle)
return s.RegionInfo.RegionID;
}
// ? weird. should not happen
return m_sceneList[0].RegionInfo.RegionID;
}
#endregion
}
}
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.Communications.Local
{
public class LocalInterregionComms : IRegionModule, IInterregionCommsOut, IInterregionCommsIn
{
private bool m_enabled = false;
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private List<Scene> m_sceneList = new List<Scene>();
#region Events
public event ChildAgentUpdateReceived OnChildAgentUpdate;
#endregion /* Events */
#region IRegionModule
public void Initialise(Scene scene, IConfigSource config)
{
if (m_sceneList.Count == 0)
{
IConfig startupConfig = config.Configs["Communications"];
if ((startupConfig != null) && (startupConfig.GetString("InterregionComms", "RESTCommms") == "LocalComms"))
{
m_log.Debug("[LOCAL COMMS]: Enabling InterregionComms LocalComms module");
m_enabled = true;
}
}
if (!m_enabled)
return;
Init(scene);
}
public void PostInitialise()
{
}
public void Close()
{
}
public string Name
{
get { return "LocalInterregionCommsModule"; }
}
public bool IsSharedModule
{
get { return true; }
}
/// <summary>
/// Can be called from other modules.
/// </summary>
/// <param name="scene"></param>
public void Init(Scene scene)
{
if (!m_sceneList.Contains(scene))
{
lock (m_sceneList)
{
m_sceneList.Add(scene);
if (m_enabled)
scene.RegisterModuleInterface<IInterregionCommsOut>(this);
scene.RegisterModuleInterface<IInterregionCommsIn>(this);
}
}
}
#endregion /* IRegionModule */
#region IInterregionComms
/**
* Agent-related communications
*/
public bool SendCreateChildAgent(ulong regionHandle, AgentCircuitData aCircuit)
{
foreach (Scene s in m_sceneList)
{
if (s.RegionInfo.RegionHandle == regionHandle)
{
// m_log.DebugFormat("[LOCAL COMMS]: Found region {0} to send SendCreateChildAgent", regionHandle);
s.NewUserConnection(aCircuit);
return true;
}
}
// m_log.DebugFormat("[LOCAL COMMS]: Did not find region {0} for SendCreateChildAgent", regionHandle);
return false;
}
public bool SendChildAgentUpdate(ulong regionHandle, AgentData cAgentData)
{
foreach (Scene s in m_sceneList)
{
if (s.RegionInfo.RegionHandle == regionHandle)
{
//m_log.DebugFormat(
// "[LOCAL COMMS]: Found region {0} {1} to send ChildAgentUpdate",
// s.RegionInfo.RegionName, regionHandle);
s.IncomingChildAgentDataUpdate(cAgentData);
return true;
}
}
// m_log.DebugFormat("[LOCAL COMMS]: Did not find region {0} for ChildAgentUpdate", regionHandle);
return false;
}
public bool SendChildAgentUpdate(ulong regionHandle, AgentPosition cAgentData)
{
foreach (Scene s in m_sceneList)
{
if (s.RegionInfo.RegionHandle == regionHandle)
{
//m_log.Debug("[LOCAL COMMS]: Found region to send ChildAgentUpdate");
s.IncomingChildAgentDataUpdate(cAgentData);
return true;
}
}
//m_log.Debug("[LOCAL COMMS]: region not found for ChildAgentUpdate");
return false;
}
public bool SendReleaseAgent(ulong regionHandle, UUID id, string uri)
{
//uint x, y;
//Utils.LongToUInts(regionHandle, out x, out y);
//x = x / Constants.RegionSize;
//y = y / Constants.RegionSize;
//Console.WriteLine("\n >>> Local SendReleaseAgent " + x + "-" + y);
foreach (Scene s in m_sceneList)
{
if (s.RegionInfo.RegionHandle == regionHandle)
{
//m_log.Debug("[LOCAL COMMS]: Found region to SendReleaseAgent");
return s.IncomingReleaseAgent(id);
}
}
//m_log.Debug("[LOCAL COMMS]: region not found in SendReleaseAgent");
return false;
}
public bool SendCloseAgent(ulong regionHandle, UUID id)
{
//uint x, y;
//Utils.LongToUInts(regionHandle, out x, out y);
//x = x / Constants.RegionSize;
//y = y / Constants.RegionSize;
//Console.WriteLine("\n >>> Local SendCloseAgent " + x + "-" + y);
foreach (Scene s in m_sceneList)
{
if (s.RegionInfo.RegionHandle == regionHandle)
{
//m_log.Debug("[LOCAL COMMS]: Found region to SendCloseAgent");
return s.IncomingCloseAgent(id);
}
}
//m_log.Debug("[LOCAL COMMS]: region not found in SendCloseAgent");
return false;
}
/**
* Object-related communications
*/
public bool SendCreateObject(ulong regionHandle, ISceneObject sog)
{
foreach (Scene s in m_sceneList)
{
if (s.RegionInfo.RegionHandle == regionHandle)
{
//m_log.Debug("[LOCAL COMMS]: Found region to SendCreateObject");
ISceneObject sogClone = sog.CloneForNewScene();
return s.IncomingCreateObject(sogClone);
}
}
return false;
}
#endregion /* IInterregionComms */
#region Misc
public UUID GetRegionID(ulong regionhandle)
{
foreach (Scene s in m_sceneList)
{
if (s.RegionInfo.RegionHandle == regionhandle)
return s.RegionInfo.RegionID;
}
// ? weird. should not happen
return m_sceneList[0].RegionInfo.RegionID;
}
#endregion
}
}

View File

@ -24,23 +24,23 @@
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.IO;
using System.Net;
using System.Reflection;
using System.Text;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Region.CoreModules.Communications.Local;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.Framework.Scenes.Hypergrid;
using System;
using System.Collections;
using System.IO;
using System.Net;
using System.Reflection;
using System.Text;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Region.CoreModules.Communications.Local;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.Framework.Scenes.Hypergrid;
namespace OpenSim.Region.CoreModules.Communications.REST
{
public class RESTInterregionComms : IRegionModule, IInterregionCommsOut

View File

@ -25,22 +25,22 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Net;
using System.Reflection;
using System.Threading;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.Packets;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Servers;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using BlockingLLSDQueue = OpenSim.Framework.BlockingQueue<OpenMetaverse.StructuredData.OSD>;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Net;
using System.Reflection;
using System.Threading;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.Packets;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Servers;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using BlockingLLSDQueue = OpenSim.Framework.BlockingQueue<OpenMetaverse.StructuredData.OSD>;
using Caps=OpenSim.Framework.Communications.Capabilities.Caps;
namespace OpenSim.Region.CoreModules.Framework.EventQueue

View File

@ -25,12 +25,12 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Net;
using OpenMetaverse;
using OpenMetaverse.Packets;
using OpenMetaverse.StructuredData;
using System;
using System.Net;
using OpenMetaverse;
using OpenMetaverse.Packets;
using OpenMetaverse.StructuredData;
namespace OpenSim.Region.CoreModules.Framework.EventQueue
{
public class EventQueueHelper

View File

@ -25,10 +25,10 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using OpenSim.Region.Framework.Interfaces;
using System;
using System.Collections.Generic;
using OpenSim.Region.Framework.Interfaces;
namespace OpenSim.Region.CoreModules.Framework.InterfaceCommander
{
/// <summary>

View File

@ -25,14 +25,14 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Text;
using log4net;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Text;
using log4net;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
namespace OpenSim.Region.CoreModules.Framework.InterfaceCommander
{
/// <summary>

View File

@ -26,19 +26,19 @@
*
*/
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Data;
using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Framework.Servers;
using OpenSim.Grid.AssetServer;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Data;
using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Framework.Servers;
using OpenSim.Grid.AssetServer;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.Hypergrid
{
public class HGStandaloneAssetService : IRegionModule

View File

@ -26,18 +26,18 @@
*
*/
using System;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Framework.Servers;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Framework.Servers;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.Hypergrid
{
public class HGStandaloneInventoryService : IRegionModule

View File

@ -27,16 +27,16 @@
*/
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.CoreModules.World.WorldMap;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.CoreModules.World.WorldMap;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.Hypergrid
{
public class HGWorldMapModule : WorldMapModule, IRegionModule

View File

@ -25,27 +25,27 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.Net;
using System.Net.Security;
using System.Reflection;
using System.Security.Cryptography.X509Certificates;
using System.Threading;
using System.Web;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Communications.Capabilities;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using Caps=OpenSim.Framework.Communications.Capabilities.Caps;
using OSDArray=OpenMetaverse.StructuredData.OSDArray;
using OSDMap=OpenMetaverse.StructuredData.OSDMap;
using System;
using System.Collections.Generic;
using System.IO;
using System.Net;
using System.Net.Security;
using System.Reflection;
using System.Security.Cryptography.X509Certificates;
using System.Threading;
using System.Web;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Communications.Capabilities;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using Caps=OpenSim.Framework.Communications.Capabilities.Caps;
using OSDArray=OpenMetaverse.StructuredData.OSDArray;
using OSDMap=OpenMetaverse.StructuredData.OSDMap;
namespace OpenSim.Region.CoreModules.InterGrid
{
public struct OGPState

View File

@ -25,17 +25,17 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Imaging;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.Imaging;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Imaging;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.Imaging;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
{
public class DynamicTextureModule : IRegionModule, IDynamicTextureManager

View File

@ -25,18 +25,18 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Text.RegularExpressions;
using DotNetOpenMail;
using DotNetOpenMail.SmtpAuth;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Text.RegularExpressions;
using DotNetOpenMail;
using DotNetOpenMail.SmtpAuth;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.Scripting.EmailModules
{
public class EmailModule : IEmailModule

View File

@ -25,19 +25,19 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.Net;
using System.Text;
using System.Threading;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Servers;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System;
using System.Collections.Generic;
using System.IO;
using System.Net;
using System.Text;
using System.Threading;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Servers;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
/*****************************************************
*
* ScriptsHttpRequests

View File

@ -25,16 +25,16 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Drawing;
using System.IO;
using System.Net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.Imaging;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System;
using System.Drawing;
using System.IO;
using System.Net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.Imaging;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.Scripting.LoadImageURL
{
public class LoadImageURLModule : IRegionModule, IDynamicTextureRender

View File

@ -25,18 +25,18 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Drawing;
using System.Drawing.Imaging;
using System.Globalization;
using System.IO;
using System.Net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.Imaging;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System;
using System.Drawing;
using System.Drawing.Imaging;
using System.Globalization;
using System.IO;
using System.Net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.Imaging;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
//using Cairo;
namespace OpenSim.Region.CoreModules.Scripting.VectorRender

View File

@ -25,15 +25,15 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System;
using System.Collections;
using System.Collections.Generic;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
// using log4net;
// using System.Reflection;

View File

@ -25,20 +25,20 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using System.Threading;
using log4net;
using Nini.Config;
using Nwc.XmlRpc;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Servers;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using System.Threading;
using log4net;
using Nini.Config;
using Nwc.XmlRpc;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Servers;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
/*****************************************************
*
* XMLRPCModule

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@ -25,9 +25,9 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Collections.Generic;
using OpenMetaverse;
using System.Collections.Generic;
using OpenMetaverse;
namespace OpenSim.Region.CoreModules.World.Archiver
{
/// <summary>

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@ -25,21 +25,21 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.IO.Compression;
using System.Net;
using System.Reflection;
using System.Text;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Region.CoreModules.World.Terrain;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System;
using System.Collections.Generic;
using System.IO;
using System.IO.Compression;
using System.Net;
using System.Reflection;
using System.Text;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Region.CoreModules.World.Terrain;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.World.Archiver
{
/// <summary>

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@ -25,18 +25,18 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using System.Xml;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.CoreModules.World.Terrain;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using System.Xml;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.CoreModules.World.Terrain;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.World.Archiver
{
/// <summary>

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@ -25,20 +25,20 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.IO.Compression;
using System.Reflection;
using System.Text.RegularExpressions;
using System.Threading;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.CoreModules.World.Terrain;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System;
using System.Collections.Generic;
using System.IO;
using System.IO.Compression;
using System.Reflection;
using System.Text.RegularExpressions;
using System.Threading;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.CoreModules.World.Terrain;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.World.Archiver
{
/// <summary>

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@ -25,13 +25,13 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.IO;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System.IO;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.World.Archiver
{
/// <summary>

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@ -25,14 +25,14 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using System.Xml;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using System.Xml;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
namespace OpenSim.Region.CoreModules.World.Archiver
{
/// <summary>

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@ -25,16 +25,16 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using System.Text;
using System.Xml;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using System.Text;
using System.Xml;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
namespace OpenSim.Region.CoreModules.World.Archiver
{
/// <summary>

View File

@ -25,14 +25,14 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Threading;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Threading;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
namespace OpenSim.Region.CoreModules.World.Archiver
{
/// <summary>

View File

@ -25,12 +25,12 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.IO;
using System.Text;
using System.Xml;
using OpenMetaverse;
using OpenSim.Framework;
using System.IO;
using System.Text;
using System.Xml;
using OpenMetaverse;
using OpenSim.Framework;
namespace OpenSim.Region.CoreModules.World.Archiver
{
/// <summary>

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@ -25,10 +25,10 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.IO;
using System.Text;
using System;
using System.IO;
using System.Text;
namespace OpenSim.Region.CoreModules.World.Archiver
{
/// <summary>

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@ -25,11 +25,11 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
namespace OpenSim.Region.CoreModules.World.Archiver
{
/// <summary>

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@ -25,19 +25,19 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.IO;
using System.Threading;
using log4net.Config;
using NUnit.Framework;
using NUnit.Framework.SyntaxHelpers;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.CoreModules.World.Serialiser;
using OpenSim.Region.CoreModules.World.Terrain;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Tests.Common.Setup;
using System;
using System.IO;
using System.Threading;
using log4net.Config;
using NUnit.Framework;
using NUnit.Framework.SyntaxHelpers;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.CoreModules.World.Serialiser;
using OpenSim.Region.CoreModules.World.Terrain;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Tests.Common.Setup;
namespace OpenSim.Region.CoreModules.World.Archiver.Tests
{
[TestFixture]

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@ -24,19 +24,19 @@
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using System.Security;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.CoreModules.World.Terrain;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using System.Security;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.CoreModules.World.Terrain;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.World.Estate
{
public class EstateManagementModule : IEstateModule

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@ -25,10 +25,10 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using OpenMetaverse;
using OpenSim.Framework;
using System;
using OpenMetaverse;
using OpenSim.Framework;
namespace OpenSim.Region.CoreModules.World.Estate
{

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@ -25,12 +25,12 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Collections.Generic;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System.Collections.Generic;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.World.Land
{
public class LandChannel : ILandChannel

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@ -25,21 +25,21 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Communications.Capabilities;
using OpenSim.Framework.Servers;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.Physics.Manager;
using Caps=OpenSim.Framework.Communications.Capabilities.Caps;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Communications.Capabilities;
using OpenSim.Framework.Servers;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.Physics.Manager;
using Caps=OpenSim.Framework.Communications.Capabilities.Caps;
namespace OpenSim.Region.CoreModules.World.Land
{
// used for caching

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@ -25,15 +25,15 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.World.Land
{
/// <summary>

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@ -25,17 +25,17 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.World.Permissions
{
public class PermissionsModule : IRegionModule

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@ -25,8 +25,8 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.World.Serialiser
{
internal interface IFileSerialiser

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@ -25,13 +25,13 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Collections.Generic;
using System.IO;
using System.IO.Compression;
using System.Text;
using System.Xml;
using OpenSim.Region.Framework.Scenes;
using System.Collections.Generic;
using System.IO;
using System.IO.Compression;
using System.Text;
using System.Xml;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.World.Serialiser
{
internal class SerialiseObjects : IFileSerialiser

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@ -25,10 +25,10 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using OpenSim.Region.CoreModules.World.Terrain;
using OpenSim.Region.CoreModules.World.Terrain.FileLoaders;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.CoreModules.World.Terrain;
using OpenSim.Region.CoreModules.World.Terrain.FileLoaders;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.World.Serialiser
{
internal class SerialiseTerrain : IFileSerialiser

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@ -25,15 +25,15 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.IO;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Region.CoreModules.Framework.InterfaceCommander;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System;
using System.Collections.Generic;
using System.IO;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Region.CoreModules.Framework.InterfaceCommander;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.World.Serialiser
{
public class SerialiserModule : IRegionModule, IRegionSerialiserModule

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@ -25,13 +25,13 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.World.Sound
{
public class SoundModule : IRegionModule, ISoundModule

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@ -25,16 +25,16 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules
{
public class SunModule : IRegionModule

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@ -25,11 +25,11 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using OpenSim.Region.CoreModules.World.Terrain;
using OpenSim.Region.CoreModules.World.Terrain.FloodBrushes;
using OpenSim.Region.Framework.Interfaces;
using System;
using OpenSim.Region.CoreModules.World.Terrain;
using OpenSim.Region.CoreModules.World.Terrain.FloodBrushes;
using OpenSim.Region.Framework.Interfaces;
namespace OpenSim.Region.Modules.Terrain.Extensions.DefaultEffects.Effects
{
public class ChannelDigger : ITerrainEffect

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@ -24,11 +24,11 @@
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using OpenSim.Region.CoreModules.World.Terrain.PaintBrushes;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System;
using OpenSim.Region.CoreModules.World.Terrain.PaintBrushes;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.World.Terrain.Effects
{
internal class CookieCutter : ITerrainEffect

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@ -24,10 +24,10 @@
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.World.Terrain.Effects
{
internal class DefaultTerrainGenerator : ITerrainEffect

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@ -25,11 +25,11 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using OpenSim.Region.Framework.Interfaces;
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using OpenSim.Region.Framework.Interfaces;
namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders
{
/// <summary>

View File

@ -25,11 +25,11 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using OpenSim.Region.Framework.Interfaces;
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using OpenSim.Region.Framework.Interfaces;
namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders
{
internal class GIF : GenericSystemDrawing

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@ -25,13 +25,13 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System;
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders
{
/// <summary>

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@ -25,12 +25,12 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using OpenSim.Region.Framework.Interfaces;
using System;
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using OpenSim.Region.Framework.Interfaces;
namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders
{
public class JPEG : ITerrainLoader

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@ -25,11 +25,11 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.IO;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System;
using System.IO;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders
{
public class LLRAW : ITerrainLoader

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@ -25,11 +25,11 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using OpenSim.Region.Framework.Interfaces;
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using OpenSim.Region.Framework.Interfaces;
namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders
{
internal class PNG : GenericSystemDrawing

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@ -25,10 +25,10 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.IO;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System.IO;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders
{
public class RAW32 : ITerrainLoader

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@ -25,11 +25,11 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using OpenSim.Region.Framework.Interfaces;
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using OpenSim.Region.Framework.Interfaces;
namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders
{
internal class TIFF : GenericSystemDrawing

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@ -25,12 +25,12 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.IO;
using System.Text;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System;
using System.IO;
using System.Text;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders
{
/// <summary>

View File

@ -25,8 +25,8 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Interfaces;
namespace OpenSim.Region.CoreModules.World.Terrain.FloodBrushes
{
public class FlattenArea : ITerrainFloodEffect

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@ -25,8 +25,8 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Interfaces;
namespace OpenSim.Region.CoreModules.World.Terrain.FloodBrushes
{
public class LowerArea : ITerrainFloodEffect

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@ -25,10 +25,10 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.World.Terrain.FloodBrushes
{
public class NoiseArea : ITerrainFloodEffect

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@ -25,8 +25,8 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Interfaces;
namespace OpenSim.Region.CoreModules.World.Terrain.FloodBrushes
{
public class RaiseArea : ITerrainFloodEffect

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@ -25,8 +25,8 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Interfaces;
namespace OpenSim.Region.CoreModules.World.Terrain.FloodBrushes
{
public class RevertArea : ITerrainFloodEffect

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@ -25,8 +25,8 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Interfaces;
namespace OpenSim.Region.CoreModules.World.Terrain.FloodBrushes
{
public class SmoothArea : ITerrainFloodEffect

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@ -25,8 +25,8 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Interfaces;
namespace OpenSim.Region.CoreModules.World.Terrain
{
public interface ITerrainEffect

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@ -25,9 +25,9 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using OpenSim.Region.Framework.Interfaces;
using System;
using OpenSim.Region.Framework.Interfaces;
namespace OpenSim.Region.CoreModules.World.Terrain
{
public interface ITerrainFloodEffect

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@ -25,9 +25,9 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.IO;
using OpenSim.Region.Framework.Interfaces;
using System.IO;
using OpenSim.Region.Framework.Interfaces;
namespace OpenSim.Region.CoreModules.World.Terrain
{
public interface ITerrainLoader

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@ -26,9 +26,9 @@
*/
using System.IO;
using OpenMetaverse;
using System.IO;
using OpenMetaverse;
namespace OpenSim.Region.CoreModules.World.Terrain
{
public interface ITerrainModule

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@ -25,8 +25,8 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Interfaces;
namespace OpenSim.Region.CoreModules.World.Terrain
{
public interface ITerrainPaintableEffect

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@ -25,10 +25,10 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.World.Terrain.PaintBrushes
{
/// <summary>

View File

@ -25,10 +25,10 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.World.Terrain.PaintBrushes
{
public class FlattenSphere : ITerrainPaintableEffect

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@ -25,9 +25,9 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using OpenSim.Region.Framework.Interfaces;
using System;
using OpenSim.Region.Framework.Interfaces;
namespace OpenSim.Region.CoreModules.World.Terrain.PaintBrushes
{
public class LowerSphere : ITerrainPaintableEffect

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@ -25,10 +25,10 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.World.Terrain.PaintBrushes
{
public class NoiseSphere : ITerrainPaintableEffect

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@ -25,10 +25,10 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.World.Terrain.PaintBrushes
{
/// <summary>

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@ -25,9 +25,9 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using OpenSim.Region.Framework.Interfaces;
using System;
using OpenSim.Region.Framework.Interfaces;
namespace OpenSim.Region.CoreModules.World.Terrain.PaintBrushes
{
public class RaiseSphere : ITerrainPaintableEffect

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@ -25,9 +25,9 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.World.Terrain.PaintBrushes
{
public class RevertSphere : ITerrainPaintableEffect

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@ -25,9 +25,9 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.World.Terrain.PaintBrushes
{
public class SmoothSphere : ITerrainPaintableEffect

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@ -25,9 +25,9 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.World.Terrain.PaintBrushes
{
/// <summary>

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@ -25,8 +25,8 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System;
namespace OpenSim.Region.CoreModules.World.Terrain
{
public class TerrainException : Exception

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@ -25,21 +25,21 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.CoreModules.Framework.InterfaceCommander;
using OpenSim.Region.CoreModules.World.Terrain.FileLoaders;
using OpenSim.Region.CoreModules.World.Terrain.FloodBrushes;
using OpenSim.Region.CoreModules.World.Terrain.PaintBrushes;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.CoreModules.Framework.InterfaceCommander;
using OpenSim.Region.CoreModules.World.Terrain.FileLoaders;
using OpenSim.Region.CoreModules.World.Terrain.FloodBrushes;
using OpenSim.Region.CoreModules.World.Terrain.PaintBrushes;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.World.Terrain
{
public class TerrainModule : IRegionModule, ICommandableModule, ITerrainModule

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@ -25,11 +25,11 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using NUnit.Framework;
using OpenSim.Region.CoreModules.World.Terrain.PaintBrushes;
using OpenSim.Region.Framework.Scenes;
using System;
using NUnit.Framework;
using OpenSim.Region.CoreModules.World.Terrain.PaintBrushes;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.World.Terrain.Tests
{
[TestFixture]

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@ -25,15 +25,15 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.Avatar.Vegetation
{
public class VegetationModule : IRegionModule, IVegetationModule

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@ -25,14 +25,14 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using System;
using System.Collections.Generic;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules
{
public class WindModule : IWindModule

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@ -25,10 +25,10 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Drawing;
using Nini.Config;
using OpenSim.Region.Framework.Scenes;
using System.Drawing;
using Nini.Config;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.World.WorldMap
{
public interface IMapTileTerrainRenderer

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